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Medic's Robe [1]
2380 Medic_Robe

Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set.
Account Bound
Class: Armor
Defense: 25
Weight: 0
Requires Level: 80
Usable By: Acolyte Jobs
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.


Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.

Scripts

These information ignore any conditions. If an effect required an item upgrade it will just be displayed.

Item information

Sell price 5 zeny
Weight 0
Type Armor
Subtype Armor
Location Body
Can be refined yes
Can be damaged yes
Can be dropped by player no
Can be traded to another player no
Can be placed in storage no
Can be placed in Cart no
Can be sold to NPC no
Can be send via mail no
Can be sold as an auction no
Can be placed in guild storage no
Added 2012-08-09

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Date Field Old New
2019-03-15 05:01 unidentifiedDisplayName Medic's Robe Armor
2019-03-15 05:01 unidentifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
An unknown item that requires appraisal. It can be identified by using a Magnifier.
2019-03-15 05:01 unidentifiedResourceName 은혜의성의 코튼셔츠
2019-03-15 05:01 identifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set.
Account Bound
Class: Armor
Defense: 25
Weight: 0
Requires Level: 80
Usable By: Acolyte Jobs
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.


Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
2017-08-19 09:02 unidentifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
2017-08-19 09:02 identifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
2017-08-19 08:51 unidentifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
2017-08-19 08:51 identifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
2017-01-23 12:15 unidentifiedResourceName ÀºÇýÀǼºÀÇ 은혜의성의
2016-12-23 08:03 unidentifiedResourceName 은혜의성의 ÀºÇýÀǼºÀÇ
2016-12-23 08:03 unidentifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MHP + 150. MDEF + 2.
Increases damage from all monsters (except Demihuman monsters) by three when equipped with Combat Boots and Commander's Manteau.
INT + 3. Increases MHP by 12%. Reduces Holy Light casting time by 50%.
Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer.
When the wearer receives physical damage, it enchants an Armor with Ghost property for 10 sec. by a certain rate.
Weapon Class: Armor Defense : 3
Weight: 0
Required Level: 80
Jobs: Acolyte
2016-12-23 08:03 identifiedDescriptionName Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
Reduces damage from Demihuman monsters by 2%.
MaxHP +150, MDEF +2.
000000
When equipped with Combat Boots and Commander's Manteau,
Int +3. MaxHP +12%.
Reduces Holy Light Variable Casting Time by 50%.
Increases damage from all non-Demihuman monsters times 3.
Increases HP Restoration of Heal and Sanctuary by 6% when they are cast by the wearer.
When receiving physical damage, has a chance of enchanting Armor with the Ghost property for 10 seconds.
Class : Armor
Defense : 25
Weight : 0
Required Level : 80
Jobs: Acolyte
Ghostring Card 1 obtained.