Basic Info | ||
---|---|---|
2108 | Lv. 139 | |
Formless | Large | Ghost 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
3,005,000 Health | 479 Def | 262 MDef |
3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
562 Req. Hit | 671 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2108 | Lv. 139 | |
Formless | Large | Ghost 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
3,005,000 Health | 479 Def | 262 MDef |
3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
562 Req. Hit | 671 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2108 | Lv. 139 | |
Formless | Large | Ghost 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
3,005,000 Health | 479 Def | 262 MDef |
3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
562 Req. Hit | 671 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2108 | Lv. 139 | |
Formless | Large | Ghost 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
3,005,000 Health | 479 Def | 262 MDef |
3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
562 Req. Hit | 671 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2108 | Lv. 139 | |
Formless | Large | Ghost 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
3,005,000 Health | 479 Def | 262 MDef |
3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
562 Req. Hit | 671 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
0.35 Aspd (attacks/sec) |
Neutral | 50% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 175% |
Undead | 150% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6663 |
![]() |
Etc. | - | 0z | 20% | |
6664 |
![]() |
Etc. | - | 0z | 20% | |
6661 |
![]() |
Etc. | - | 0z | 2% | |
6662 |
![]() |
Etc. | - | 0z | 2% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
603 |
![]() |
Consumable | Special | 5,000z | 25% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 105% | |
7023 |
![]() |
Etc. | - | 4,500z | 60% | |
7022 |
![]() |
Etc. | - | 56z | 30% | |
616 |
![]() |
Consumable | Special | 5,000z | 75% | |
2513 |
![]() |
Armor | Garment | 10z | 15% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 1.5% | |
12539 |
![]() |
Consumable | Special | 10z | 3% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 35% | |
7023 |
![]() |
Etc. | - | 4,500z | 20% | |
7022 |
![]() |
Etc. | - | 56z | 10% | |
616 |
![]() |
Consumable | Special | 5,000z | 25% | |
2513 |
![]() |
Armor | Garment | 10z | 5% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 0.5% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 70% | |
7023 |
![]() |
Etc. | - | 4,500z | 40% | |
7022 |
![]() |
Etc. | - | 56z | 20% | |
616 |
![]() |
Consumable | Special | 5,000z | 50% | |
2513 |
![]() |
Armor | Garment | 10z | 10% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 1% | |
12539 |
![]() |
Consumable | Special | 10z | 2% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 70% | |
7023 |
![]() |
Etc. | - | 4,500z | 40% | |
7022 |
![]() |
Etc. | - | 56z | 20% | |
616 |
![]() |
Consumable | Special | 5,000z | 50% | |
2513 |
![]() |
Armor | Garment | 10z | 10% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 1% | |
12539 |
![]() |
Consumable | Special | 10z | 2% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 35% | |
7023 |
![]() |
Etc. | - | 4,500z | 20% | |
7022 |
![]() |
Etc. | - | 56z | 10% | |
616 |
![]() |
Consumable | Special | 5,000z | 25% | |
2513 |
![]() |
Armor | Garment | 10z | 5% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 0.5% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7566 |
![]() |
Etc. | - | 574z | 35% | |
7023 |
![]() |
Etc. | - | 4,500z | 20% | |
7022 |
![]() |
Etc. | - | 56z | 10% | |
616 |
![]() |
Consumable | Special | 5,000z | 25% | |
2513 |
![]() |
Armor | Garment | 10z | 5% | |
1377 |
![]() |
Weapon | Two-handed Axe | 10z | 0.5% | |
12539 |
![]() |
Consumable | Special | 10z | 1% | |
4410 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% | |
603 |
![]() |
Consumable | Special | 5,000z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 55% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 50% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
123 | 40 | 522 | 442 |
124 | 115 | 1,501 | 1,270 |
125 | 120 | 1,567 | 1,326 |
126 | 125 | 1,632 | 1,381 |
127 | 130 | 1,697 | 1,436 |
128 | 135 | 1,763 | 1,491 |
129 | 140 | 1,828 | 1,547 |
130 | 135 | 1,763 | 1,491 |
131 | 130 | 1,697 | 1,436 |
132 | 125 | 1,632 | 1,381 |
133 | 120 | 1,567 | 1,326 |
134 | 115 | 1,501 | 1,270 |
135 | 110 | 1,436 | 1,215 |
136 | 105 | 1,371 | 1,160 |
139 | 100 | 1,306 | 1,105 |
140 | 100 | 1,306 | 1,105 |
145 | 95 | 1,240 | 1,049 |
150 | 90 | 1,175 | 994 |
155 | 85 | 1,110 | 939 |
160 | 60 | 783 | 663 |
165 | 35 | 457 | 386 |
170 | 10 | 130 | 110 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Play | Name |
---|---|
dragon_egg_die.wav | |
gloomundernight_attack.wav | |
gloomundernight_damage.wav | |
gloomundernight_die.wav | |
gloomundernight_die2.wav | |
gloomundernight_stand.wav |
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