Basic Info | ||
---|---|---|
20222 | Lv. 110 | |
Human | Medium | Dark 2 |
Primary stats | ||
200 STR | 140 AGI | 50 VIT |
60 INT | 240 DEX | 160 LUK |
Secondary stats | ||
70,000,000 Health | 100 Def | 100 MDef |
1 Range | 4,390 - 6,430 Attack | 2,970 - 5,370 MATK |
450 Req. Hit | 520 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
0.79 Aspd (attacks/sec) |
Neutral | 100% |
Water | 75% |
Earth | 75% |
Fire | 75% |
Wind | 75% |
Poison | 25% |
Holy | 150% |
Dark | -25% |
Ghost | 50% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25159 | Heart Hunter's Seal | Etc. | - | 250z | 30% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
94 | 40 | 0 | 0 |
95 | 115 | 0 | 0 |
96 | 120 | 0 | 0 |
97 | 125 | 0 | 0 |
98 | 130 | 0 | 0 |
99 | 135 | 0 | 0 |
100 | 140 | 0 | 0 |
101 | 135 | 0 | 0 |
102 | 130 | 0 | 0 |
103 | 125 | 0 | 0 |
104 | 120 | 0 | 0 |
105 | 115 | 0 | 0 |
106 | 110 | 0 | 0 |
107 | 105 | 0 | 0 |
110 | 100 | 0 | 0 |
111 | 100 | 0 | 0 |
116 | 95 | 0 | 0 |
121 | 90 | 0 | 0 |
126 | 85 | 0 | 0 |
131 | 60 | 0 | 0 |
136 | 35 | 0 | 0 |
141 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_AGIUP | yes | Attacking | 1 | 50% | instant | 20 sec | |
NPC_BLEEDING2 | no | Attacking | 5 | 20% | 0.5 sec | 10 sec | |
Critical Wounds | no | Attacking | 3 | 10% | 0.5 sec | 20 sec | |
Wide sight | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_WEAPONBRAKER | yes | Attacking | 1 | 100% | instant | 40 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 3 sec | 10 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | yes | Attacking | 4 | 30% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 5 sec | |
Earthquake | no | Attacking | 5 | 15% | 2 sec | 20 sec | If the monster's health drops below 30%. |
Pulse Strike | no | Attacking | 5 | 30% | 4 sec | 20 sec | |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 50% | 1 sec | 30 sec | If less than 1 slaves are alive. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 20%. |
NPC_GRANDDARKNESS | no | Attacking | 10 | 30% | 1 sec | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 10 sec | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_GRADUAL_GRAVITY | no | Attacking | 3 | 15% | 0.5 sec | 1 min | |
NPC_IMMUNE_PROPERTY | no | Attacking | 1 | 50% | 1 sec | 1 min | |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 5% | 1 sec | 2 min | |
NPC_ALL_STAT_DOWN | no | Attacking | 3 | 50% | 1 sec | 90 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_AGIUP | yes | Attacking | 1 | 50% | instant | 20 sec | |
NPC_BLEEDING2 | no | Attacking | 5 | 20% | 0.5 sec | 10 sec | |
Critical Wounds | no | Attacking | 3 | 10% | 0.5 sec | 20 sec | |
Wide sight | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_WEAPONBRAKER | yes | Attacking | 1 | 100% | instant | 40 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 3 sec | 10 sec | If the monster's health drops below 60%. |
Demonic Hell Judgment | yes | Attacking | 4 | 30% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 5 sec | |
Earthquake | no | Attacking | 5 | 15% | 2 sec | 20 sec | If the monster's health drops below 30%. |
Pulse Strike | no | Attacking | 5 | 30% | 4 sec | 20 sec | |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Attacking | 1 | 50% | 1 sec | 30 sec | If less than 1 slaves are alive. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 1 min | If the monster's health drops below 20%. |
NPC_GRANDDARKNESS | no | Attacking | 10 | 30% | 1 sec | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 10 sec | If monster can't reach player who damaged it. |
Teleport | yes | Chasing | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_GRADUAL_GRAVITY | no | Attacking | 3 | 15% | 0.5 sec | 1 min | |
NPC_IMMUNE_PROPERTY | no | Attacking | 1 | 50% | 1 sec | 1 min | |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 5% | 1 sec | 2 min | |
NPC_ALL_STAT_DOWN | no | Attacking | 3 | 50% | 1 sec | 90 sec |
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