Basic Info | ||
---|---|---|
20241 | Lv. 108 | |
Formless | Large | Neutral 2 |
Primary stats | ||
232 STR | 246 AGI | 77 VIT |
198 INT | 217 DEX | 196 LUK |
Secondary stats | ||
48,995,615 Health | 394 Def | 123 MDef |
3 Range | 6,465 - 9,528 Attack | 3,198 - 5,677 MATK |
554 Req. Hit | 495 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 50% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7093 | Cogwheel | Etc. | - | 567z | 30% | |
7317 | Rusty Screw | Etc. | - | 200z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
92 | 40 | 0 | 0 |
93 | 115 | 0 | 0 |
94 | 120 | 0 | 0 |
95 | 125 | 0 | 0 |
96 | 130 | 0 | 0 |
97 | 135 | 0 | 0 |
98 | 140 | 0 | 0 |
99 | 135 | 0 | 0 |
100 | 130 | 0 | 0 |
101 | 125 | 0 | 0 |
102 | 120 | 0 | 0 |
103 | 115 | 0 | 0 |
104 | 110 | 0 | 0 |
105 | 105 | 0 | 0 |
108 | 100 | 0 | 0 |
109 | 100 | 0 | 0 |
114 | 95 | 0 | 0 |
119 | 90 | 0 | 0 |
124 | 85 | 0 | 0 |
129 | 60 | 0 | 0 |
134 | 35 | 0 | 0 |
139 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Mass Stone | no | Chasing | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Stone | no | Attacking | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
NPC_GUIDEDATTACK | no | Chasing | 5 | 5% | instant | 20 sec | |
NPC_LICK | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_PETRIFYATTACK | no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster is in hiding. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Attacking | 5 | 30% | 0.7 sec | 15 sec | |
Pulse Strike | no | Attacking | 5 | 30% | 0.7 sec | 15 sec | |
NPC_AGIUP | no | Attacking | 5 | 30% | 0.7 sec | 30 sec | If the monster's health drops below 20%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Mass Stone | no | Chasing | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Mass Stone | no | Attacking | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
NPC_GUIDEDATTACK | no | Chasing | 5 | 5% | instant | 20 sec | |
NPC_LICK | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_PETRIFYATTACK | no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster is in hiding. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Attacking | 5 | 30% | 0.7 sec | 15 sec | |
Pulse Strike | no | Attacking | 5 | 30% | 0.7 sec | 15 sec | |
NPC_AGIUP | no | Attacking | 5 | 30% | 0.7 sec | 30 sec | If the monster's health drops below 20%. |
Play | Name |
---|---|
isis_attack.wav | |
isis_damage.wav | |
isis_die.wav |
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