Basic Info | ||
---|---|---|
1456 | Lv. 70 | |
Brute | Large | Fire 3 |
Primary stats | ||
1 STR | 38 AGI | 110 VIT |
88 INT | 91 DEX | 85 LUK |
Secondary stats | ||
26,406 Health | 159 Def | 10 MDef |
1 Range | 894 - 1,305 Attack | 261 - 350 MATK |
308 Req. Hit | 331 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1456 | Lv. 70 | |
Brute | Large | Fire 3 |
Primary stats | ||
1 STR | 38 AGI | 110 VIT |
88 INT | 91 DEX | 85 LUK |
Secondary stats | ||
26,406 Health | 159 Def | 10 MDef |
1 Range | 894 - 1,305 Attack | 261 - 350 MATK |
308 Req. Hit | 331 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1456 | Lv. 70 | |
Brute | Large | Fire 3 |
Primary stats | ||
1 STR | 38 AGI | 110 VIT |
88 INT | 91 DEX | 85 LUK |
Secondary stats | ||
26,406 Health | 159 Def | 10 MDef |
1 Range | 894 - 1,305 Attack | 261 - 350 MATK |
308 Req. Hit | 331 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1456 | Lv. 70 | |
Brute | Large | Fire 3 |
Primary stats | ||
1 STR | 38 AGI | 110 VIT |
88 INT | 91 DEX | 85 LUK |
Secondary stats | ||
26,406 Health | 159 Def | 10 MDef |
1 Range | 894 - 1,305 Attack | 261 - 350 MATK |
308 Req. Hit | 331 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1456 | Lv. 70 | |
Brute | Large | Fire 3 |
Primary stats | ||
1 STR | 38 AGI | 110 VIT |
88 INT | 91 DEX | 85 LUK |
Secondary stats | ||
26,406 Health | 159 Def | 10 MDef |
1 Range | 894 - 1,305 Attack | 261 - 350 MATK |
308 Req. Hit | 331 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Neutral | 100% |
Water | 200% |
Earth | 70% |
Fire | 0% |
Wind | 100% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 70% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
54 | 40 | 0 | 0 |
55 | 115 | 0 | 0 |
56 | 120 | 0 | 0 |
57 | 125 | 0 | 0 |
58 | 130 | 0 | 0 |
59 | 135 | 0 | 0 |
60 | 140 | 0 | 0 |
61 | 135 | 0 | 0 |
62 | 130 | 0 | 0 |
63 | 125 | 0 | 0 |
64 | 120 | 0 | 0 |
65 | 115 | 0 | 0 |
66 | 110 | 0 | 0 |
67 | 105 | 0 | 0 |
70 | 100 | 0 | 0 |
71 | 100 | 0 | 0 |
76 | 95 | 0 | 0 |
81 | 90 | 0 | 0 |
86 | 85 | 0 | 0 |
91 | 60 | 0 | 0 |
96 | 35 | 0 | 0 |
101 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Master attacked | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Following | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Master attacked | 5 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Chasing | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | 1 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Master attacked | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Following | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Master attacked | 5 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Chasing | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | 1 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Master attacked | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Following | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Master attacked | 5 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Chasing | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | 1 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Master attacked | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Master attacked | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Following | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Master attacked | 5 | 5% | 1 sec | 5 sec | |
![]() |
no | Attacking | 3 | 5% | 0.5 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Chasing | 5 | 5% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | 1 sec | 5 sec |
Play | Name |
---|---|
chimera_attack.wav | |
chimera_damage.wav | |
chimera_die.wav | |
minorous_move.wav | |
monster_feather.wav |
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