Spritesheet
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 0% |
| Fire | 200% |
| Wind | 60% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 1% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 1.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 0.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 1% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 1% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 0.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 0.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Play | Name |
|---|---|
| _attack_axe.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Bird Missile Card
Huuma Shuriken Rhythm [3]
[Event] Cursed Water
Elemental Converter (Wind)
Elemental Converter (Earth)
Elemental Converter (Water)
Elemental Converter (Fire)
Box of Storms
Cursed Water
새싹 발자국(걸칠것)
벚꽃 발자국(걸칠것)
리벨리온 스톤II(하단)
리벨리온 스톤II(중단)
리벨리온 스톤II(상단)
로얄가드 스톤II(하단)
로얄가드 스톤II(중단)
로얄가드 스톤II(상단)
미케닉 스톤II(하단)
미케닉 스톤II(중단)
미케닉 스톤II(상단)
차원 화산 카드 파편
차원 대지 카드 파편
고정된 균열
균열의 화산 룬
균열의 화산 룬 조각
Ghostring Card 1 obtained.
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