Basic Info | ||
---|---|---|
1649 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
4,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1649 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
4,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1649 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
4,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1649 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
4,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1649 | Lv. 160 | |
Human | Medium | Holy 4 |
Primary stats | ||
172 STR | 150 AGI | 164 VIT |
203 INT | 233 DEX | 88 LUK |
Secondary stats | ||
4,800,000 Health | 231 Def | 349 MDef |
1 Range | 2,331 - 3,330 Attack | 2,740 - 4,777 MATK |
510 Req. Hit | 563 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.00 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 0% |
Dark | 200% |
Ghost | 60% |
Undead | 200% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 52.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 37.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 135% | |
12623 | High Weapon Box | Consumable | Special | 10z | 75% | |
1527 | Quadrille | Weapon | Mace | 10z | 52.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 37.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 75% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1814 | Berserk | Weapon | Fistweapon | 10z | 17.5% | |
2615 | Safety Ring | Armor | Accessory | 37,500z | 12.5% | |
2513 | Heavenly Maiden Robe [1] | Armor | Garment | 10z | 45% | |
12623 | High Weapon Box | Consumable | Special | 10z | 50% | |
1527 | Quadrille | Weapon | Mace | 10z | 17.5% | |
1528 | Grand Cross | Weapon | Mace | 10z | 12.5% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
4363 | High Priest Card * | Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 55% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
732 | 3carat Diamond | Etc. | - | 20,625z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 55% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
732 | 3carat Diamond | Etc. | - | 20,625z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 55% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
732 | 3carat Diamond | Etc. | - | 20,625z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 55% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
732 | 3carat Diamond | Etc. | - | 20,625z | 20% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 | Old Purple Box | Consumable | Special | 5,000z | 55% | |
6471 | Ghost Chill | Etc. | - | 800z | 50% | |
732 | 3carat Diamond | Etc. | - | 20,625z | 20% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
144 | 40 | 900,900 | 554,400 |
145 | 115 | 2,590,087 | 1,593,900 |
146 | 120 | 2,702,700 | 1,663,200 |
147 | 125 | 2,815,312 | 1,732,500 |
148 | 130 | 2,927,925 | 1,801,800 |
149 | 135 | 3,040,537 | 1,871,100 |
150 | 140 | 3,153,150 | 1,940,400 |
151 | 135 | 3,040,537 | 1,871,100 |
152 | 130 | 2,927,925 | 1,801,800 |
153 | 125 | 2,815,312 | 1,732,500 |
154 | 120 | 2,702,700 | 1,663,200 |
155 | 115 | 2,590,087 | 1,593,900 |
156 | 110 | 2,477,475 | 1,524,600 |
157 | 105 | 2,364,862 | 1,455,300 |
160 | 100 | 2,252,250 | 1,386,000 |
161 | 100 | 2,252,250 | 1,386,000 |
166 | 95 | 2,139,637 | 1,316,700 |
171 | 90 | 2,027,025 | 1,247,400 |
176 | 85 | 1,914,412 | 1,178,100 |
181 | 60 | 1,351,350 | 831,600 |
186 | 35 | 788,287 | 485,100 |
191 | 10 | 225,225 | 138,600 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If the monster's health drops below 90%. |
Assumptio | no | Idling | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Assumptio | no | Chasing | 5 | 100% | 1 sec | 10 sec | If another monster's health drops below 100%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 100% | instant | 1 sec | If another monster's health drops below 5%. |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONMONSTER | yes | Attacking | 1 | 100% | 0.7 sec | 1000 min | If the monster's health drops below 30%. |
Pneuma | yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility | yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility | yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility | yes | Chasing | 10 | 20% | instant | 10 sec | |
Safety Wall | yes | Attacking | 10 | 10% | instant | 5 sec | |
Pneuma | yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Lex Divina | yes | Attacking | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Chasing | 10 | 20% | instant | 5 sec | |
Lex Divina | yes | Idling | 10 | 100% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Attacking | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Divina | yes | Chasing | 10 | 50% | instant | 5 sec | If a spell is being casted on the monster. |
Lex Aeterna | yes | Attacking | 1 | 10% | instant | 5 sec | |
Lex Aeterna | yes | Chasing | 1 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK | yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK | yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS | no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 30% | instant | 1 sec | If the monster's health drops below 99%. |
Title | Quickinfo | Info |
---|---|---|
[Shelter] High Priest | Stop the High Priest Margaretha!! | In order to stop the angry Human Guinea pig, you need to kill the boss monster. |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
160 | Lord Knight Seyren | 2,680,000 | 5,611 - 8,185 | 1,909 - 3,314 | 0 | 0 | Demon | Fire 4 | Medium | 567 | 155 | 525 | 627 | Boss |
160 | Assassin Cross Eremes | 1,230,000 | 5,237 - 7,670 | 1,207 - 2,034 | 0 | 0 | Demon | Poison 4 | Medium | 445 | 98 | 698 | 698 | Boss |
160 | Whitesmith Howard | 3,750,000 | 4,635 - 6,735 | 1,257 - 2,136 | 0 | 0 | Human | Earth 4 | Medium | 301 | 106 | 508 | 626 | Boss |
160 | Sniper Cecil | 4,140,000 | 3,660 - 5,322 | 1,377 - 2,307 | 0 | 0 | Human | Wind 4 | Medium | 178 | 135 | 618 | 824 | Boss |
160 | High Wizard Kathryne | 4,500,000 | 2,002 - 2,841 | 3,373 - 5,926 | 0 | 0 | Human | Ghost 3 | Medium | 215 | 555 | 550 | 659 | Boss |
Play | Name |
---|---|
_attack_rod.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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