Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
1655 | 133 | Human | Holy 2 | Medium | 42,764 | 959 - 1,334 | 664 - 995 | 7.69 | 2.31 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
1 | 399 | 434 | 106 | 99 | 77 | 66 | 90 | 145 | 131 | 62 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 50% | 50% | 50% | 50% | 50% | -25% | 150% | 50% | 125% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
7345 |
![]() |
Etc. | - | 272z | 2.5% | |
2217 |
![]() |
Armor | Helm | 4,500z | 0.03% | |
1514 |
![]() |
Weapon | Mace | 20,500z | 0.25% | |
25127 |
![]() |
Etc. | - | 0z | 10% | |
25128 |
![]() |
Etc. | - | 0z | 2.5% | |
6471 |
![]() |
Etc. | - | 800z | 0.01% | |
1523 |
![]() |
Weapon | Mace | 10z | 0.01% | |
4349 |
![]() |
Card | - | 10z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
117 | 40 | 1,263 | 1,199 |
118 | 115 | 3,632 | 3,447 |
119 | 120 | 3,790 | 3,597 |
120 | 125 | 3,948 | 3,747 |
121 | 130 | 4,106 | 3,897 |
122 | 135 | 4,264 | 4,047 |
123 | 140 | 4,422 | 4,197 |
124 | 135 | 4,264 | 4,047 |
125 | 130 | 4,106 | 3,897 |
126 | 125 | 3,948 | 3,747 |
127 | 120 | 3,790 | 3,597 |
128 | 115 | 3,632 | 3,447 |
129 | 110 | 3,474 | 3,297 |
130 | 105 | 3,316 | 3,147 |
133 | 100 | 3,159 | 2,998 |
134 | 100 | 3,159 | 2,998 |
139 | 95 | 3,001 | 2,848 |
144 | 90 | 2,843 | 2,698 |
149 | 85 | 2,685 | 2,548 |
154 | 60 | 1,895 | 1,798 |
159 | 35 | 1,105 | 1,049 |
164 | 10 | 315 | 299 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
![]() |
yes | Attacking | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
yes | Attacking | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
yes | Idling | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Chasing | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
yes | Chasing | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 3 | 5% | instant | 5 sec | |
![]() |
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
![]() |
no | Attacking | 1 | 5% | 1 sec | 5 sec | |
![]() |
no | Chasing | 1 | 20% | 1 sec | 20 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Title | Quickinfo | Info |
---|---|---|
Errende Story | Errende Ebecee 30th Encounter | Let's find Errende Ebecee's story in lighthalzen |
다시 이렌드 에베시 | 이렌드 에베시 30명 |
|
Play | Name |
---|---|
_attack_rod.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav |
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