Spritesheet
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 75% |
| Holy | 0% |
| Dark | 150% |
| Ghost | 80% |
| Undead | 150% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 117 | 40 | 0 | 0 |
| 118 | 115 | 0 | 0 |
| 119 | 120 | 0 | 0 |
| 120 | 125 | 0 | 0 |
| 121 | 130 | 0 | 0 |
| 122 | 135 | 0 | 0 |
| 123 | 140 | 0 | 0 |
| 124 | 135 | 0 | 0 |
| 125 | 130 | 0 | 0 |
| 126 | 125 | 0 | 0 |
| 127 | 120 | 0 | 0 |
| 128 | 115 | 0 | 0 |
| 129 | 110 | 0 | 0 |
| 130 | 105 | 0 | 0 |
| 133 | 100 | 0 | 0 |
| 134 | 100 | 0 | 0 |
| 139 | 95 | 0 | 0 |
| 144 | 90 | 0 | 0 |
| 149 | 85 | 0 | 0 |
| 154 | 60 | 0 | 0 |
| 159 | 35 | 0 | 0 |
| 164 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Play | Name |
|---|---|
| _attack_rod.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Bird Missile Card
Huuma Shuriken Rhythm [3]
[Event] Cursed Water
Elemental Converter (Wind)
Elemental Converter (Earth)
Elemental Converter (Water)
Elemental Converter (Fire)
Box of Storms
Cursed Water
새싹 발자국(걸칠것)
벚꽃 발자국(걸칠것)
리벨리온 스톤II(하단)
리벨리온 스톤II(중단)
리벨리온 스톤II(상단)
로얄가드 스톤II(하단)
로얄가드 스톤II(중단)
로얄가드 스톤II(상단)
미케닉 스톤II(하단)
미케닉 스톤II(중단)
미케닉 스톤II(상단)
차원 화산 카드 파편
차원 대지 카드 파편
고정된 균열
균열의 화산 룬
균열의 화산 룬 조각
Ghostring Card 1 obtained.
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