Basic Info | ||
---|---|---|
1813 | Lv. 99 | |
Angel | Large | Ghost 1 |
Primary stats | ||
1 STR | 142 AGI | 200 VIT |
250 INT | 227 DEX | 32 LUK |
Secondary stats | ||
1,880,000 Health | 96 Def | 55 MDef |
3 Range | 15,700 - 23,500 Attack | 23,285 - 42,946 MATK |
441 Req. Hit | 496 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1813 | Lv. 99 | |
Angel | Large | Ghost 1 |
Primary stats | ||
1 STR | 142 AGI | 200 VIT |
250 INT | 227 DEX | 32 LUK |
Secondary stats | ||
1,880,000 Health | 96 Def | 55 MDef |
3 Range | 15,700 - 23,500 Attack | 23,285 - 42,946 MATK |
441 Req. Hit | 496 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1813 | Lv. 99 | |
Angel | Large | Ghost 1 |
Primary stats | ||
1 STR | 142 AGI | 200 VIT |
250 INT | 227 DEX | 32 LUK |
Secondary stats | ||
1,880,000 Health | 96 Def | 55 MDef |
3 Range | 15,700 - 23,500 Attack | 23,285 - 42,946 MATK |
441 Req. Hit | 496 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1813 | Lv. 99 | |
Angel | Large | Ghost 1 |
Primary stats | ||
1 STR | 142 AGI | 200 VIT |
250 INT | 227 DEX | 32 LUK |
Secondary stats | ||
1,880,000 Health | 96 Def | 55 MDef |
3 Range | 15,700 - 23,500 Attack | 23,285 - 42,946 MATK |
441 Req. Hit | 496 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1813 | Lv. 99 | |
Angel | Large | Ghost 1 |
Primary stats | ||
1 STR | 142 AGI | 200 VIT |
250 INT | 227 DEX | 32 LUK |
Secondary stats | ||
1,880,000 Health | 96 Def | 55 MDef |
3 Range | 15,700 - 23,500 Attack | 23,285 - 42,946 MATK |
441 Req. Hit | 496 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Neutral | 90% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 100% |
Dark | 100% |
Ghost | 125% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 100% | |
13001 |
![]() |
Weapon | Dagger | 10z | 5% | |
5002 |
![]() |
Armor | Headgear | 10z | 5% | |
1417 |
![]() |
Weapon | Spear | 10z | 5% | |
12080 |
![]() |
Consumable | Special | 0z | 15% | |
7444 |
![]() |
Etc. | - | 112,500z | 55% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 150% | |
13001 |
![]() |
Weapon | Dagger | 10z | 7.5% | |
5002 |
![]() |
Armor | Headgear | 10z | 7.5% | |
1417 |
![]() |
Weapon | Spear | 10z | 7.5% | |
12080 |
![]() |
Consumable | Special | 0z | 22.5% | |
7444 |
![]() |
Etc. | - | 112,500z | 82.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 50% | |
13001 |
![]() |
Weapon | Dagger | 10z | 2.5% | |
5002 |
![]() |
Armor | Headgear | 10z | 2.5% | |
1417 |
![]() |
Weapon | Spear | 10z | 2.5% | |
12080 |
![]() |
Consumable | Special | 0z | 7.5% | |
7444 |
![]() |
Etc. | - | 112,500z | 27.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 100% | |
13001 |
![]() |
Weapon | Dagger | 10z | 5% | |
5002 |
![]() |
Armor | Headgear | 10z | 5% | |
1417 |
![]() |
Weapon | Spear | 10z | 5% | |
12080 |
![]() |
Consumable | Special | 0z | 15% | |
7444 |
![]() |
Etc. | - | 112,500z | 55% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 100% | |
13001 |
![]() |
Weapon | Dagger | 10z | 5% | |
5002 |
![]() |
Armor | Headgear | 10z | 5% | |
1417 |
![]() |
Weapon | Spear | 10z | 5% | |
12080 |
![]() |
Consumable | Special | 0z | 15% | |
7444 |
![]() |
Etc. | - | 112,500z | 55% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 50% | |
13001 |
![]() |
Weapon | Dagger | 10z | 2.5% | |
5002 |
![]() |
Armor | Headgear | 10z | 2.5% | |
1417 |
![]() |
Weapon | Spear | 10z | 2.5% | |
12080 |
![]() |
Consumable | Special | 0z | 7.5% | |
7444 |
![]() |
Etc. | - | 112,500z | 27.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7607 |
![]() |
Etc. | - | 4z | 50% | |
13001 |
![]() |
Weapon | Dagger | 10z | 2.5% | |
5002 |
![]() |
Armor | Headgear | 10z | 2.5% | |
1417 |
![]() |
Weapon | Spear | 10z | 2.5% | |
12080 |
![]() |
Consumable | Special | 0z | 7.5% | |
7444 |
![]() |
Etc. | - | 112,500z | 27.5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% | |
603 |
![]() |
Consumable | Special | 5,000z | 50% | |
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
83 | 40 | 864,000 | 360,000 |
84 | 115 | 2,484,000 | 1,035,000 |
85 | 120 | 2,592,000 | 1,080,000 |
86 | 125 | 2,700,000 | 1,125,000 |
87 | 130 | 2,808,000 | 1,170,000 |
88 | 135 | 2,916,000 | 1,215,000 |
89 | 140 | 3,024,000 | 1,260,000 |
90 | 135 | 2,916,000 | 1,215,000 |
91 | 130 | 2,808,000 | 1,170,000 |
92 | 125 | 2,700,000 | 1,125,000 |
93 | 120 | 2,592,000 | 1,080,000 |
94 | 115 | 2,484,000 | 1,035,000 |
95 | 110 | 2,376,000 | 990,000 |
96 | 105 | 2,268,000 | 945,000 |
99 | 100 | 2,160,000 | 900,000 |
100 | 100 | 2,160,000 | 900,000 |
105 | 95 | 2,052,000 | 855,000 |
110 | 90 | 1,944,000 | 810,000 |
115 | 85 | 1,836,000 | 765,000 |
120 | 60 | 1,296,000 | 540,000 |
125 | 35 | 756,000 | 315,000 |
130 | 10 | 216,000 | 90,000 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 80% | 0.7 sec | 1 sec | |
![]() |
no | Attacking | 10 | 20% | 0.9 sec | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 25% | 0.5 sec | 2 sec | |
![]() |
no | Attacking | 6 | 25% | 0.7 sec | 5 sec | |
![]() |
no | Attacking | 10 | 35% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 40% | instant | 2 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 2 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 80% | 0.7 sec | 1 sec | |
![]() |
no | Attacking | 10 | 20% | 0.9 sec | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 25% | 0.5 sec | 2 sec | |
![]() |
no | Attacking | 6 | 25% | 0.7 sec | 5 sec | |
![]() |
no | Attacking | 10 | 35% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 40% | instant | 2 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 2 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 80% | 0.7 sec | 1 sec | |
![]() |
no | Attacking | 10 | 20% | 0.9 sec | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 25% | 0.5 sec | 2 sec | |
![]() |
no | Attacking | 6 | 25% | 0.7 sec | 5 sec | |
![]() |
no | Attacking | 10 | 35% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 40% | instant | 2 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 2 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 50%. |
![]() |
no | Chasing | 5 | 80% | 0.7 sec | 1 sec | |
![]() |
no | Attacking | 10 | 20% | 0.9 sec | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 25% | 0.5 sec | 2 sec | |
![]() |
no | Attacking | 6 | 25% | 0.7 sec | 5 sec | |
![]() |
no | Attacking | 10 | 35% | 1 sec | 5 sec | |
![]() |
yes | Attacking | 5 | 40% | instant | 2 sec | |
![]() |
yes | Attacking | 10 | 50% | instant | 2 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 100% | instant | 25 sec | If the monster's health drops below 60%. |
Play | Name |
---|---|
hydro_attack.wav | |
hydro_damage.wav | |
hydro_die.wav | |
hydro_move.wav | |
hydro_stand.wav |
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