Basic Info | ||
---|---|---|
1925 | Lv. 134 | |
Demon | Medium | Ghost 3 |
Primary stats | ||
114 STR | 88 AGI | 62 VIT |
97 INT | 164 DEX | 43 LUK |
Secondary stats | ||
77,389 Health | 109 Def | 54 MDef |
1 Range | 1,236 - 1,730 Attack | 650 - 1,009 MATK |
422 Req. Hit | 468 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1925 | Lv. 134 | |
Demon | Medium | Ghost 3 |
Primary stats | ||
114 STR | 88 AGI | 62 VIT |
97 INT | 164 DEX | 43 LUK |
Secondary stats | ||
77,389 Health | 109 Def | 54 MDef |
1 Range | 1,236 - 1,730 Attack | 650 - 1,009 MATK |
422 Req. Hit | 468 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1925 | Lv. 134 | |
Demon | Medium | Ghost 3 |
Primary stats | ||
114 STR | 88 AGI | 62 VIT |
97 INT | 164 DEX | 43 LUK |
Secondary stats | ||
77,389 Health | 109 Def | 54 MDef |
1 Range | 1,236 - 1,730 Attack | 650 - 1,009 MATK |
422 Req. Hit | 468 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1925 | Lv. 134 | |
Demon | Medium | Ghost 3 |
Primary stats | ||
114 STR | 88 AGI | 62 VIT |
97 INT | 164 DEX | 43 LUK |
Secondary stats | ||
77,389 Health | 109 Def | 54 MDef |
1 Range | 1,236 - 1,730 Attack | 650 - 1,009 MATK |
422 Req. Hit | 468 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1925 | Lv. 134 | |
Demon | Medium | Ghost 3 |
Primary stats | ||
114 STR | 88 AGI | 62 VIT |
97 INT | 164 DEX | 43 LUK |
Secondary stats | ||
77,389 Health | 109 Def | 54 MDef |
1 Range | 1,236 - 1,730 Attack | 650 - 1,009 MATK |
422 Req. Hit | 468 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Neutral | 50% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 175% |
Undead | 150% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
118 | 40 | 0 | 0 |
119 | 115 | 0 | 0 |
120 | 120 | 0 | 0 |
121 | 125 | 0 | 0 |
122 | 130 | 0 | 0 |
123 | 135 | 0 | 0 |
124 | 140 | 0 | 0 |
125 | 135 | 0 | 0 |
126 | 130 | 0 | 0 |
127 | 125 | 0 | 0 |
128 | 120 | 0 | 0 |
129 | 115 | 0 | 0 |
130 | 110 | 0 | 0 |
131 | 105 | 0 | 0 |
134 | 100 | 0 | 0 |
135 | 100 | 0 | 0 |
140 | 95 | 0 | 0 |
145 | 90 | 0 | 0 |
150 | 85 | 0 | 0 |
155 | 60 | 0 | 0 |
160 | 35 | 0 | 0 |
165 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_EMOTION | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Attacking | 1 | 100% | instant | 30 sec | |
Assumptio | yes | Idling | 5 | 50% | 1 sec | 5 sec | If another monster's health drops below 90%. |
Assumptio | yes | Chasing | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Assumptio | yes | Attacking | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If the monster's health drops below 70%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_EMOTION | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Attacking | 1 | 100% | instant | 30 sec | |
Assumptio | yes | Idling | 5 | 50% | 1 sec | 5 sec | If another monster's health drops below 90%. |
Assumptio | yes | Chasing | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Assumptio | yes | Attacking | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If the monster's health drops below 70%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_EMOTION | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Attacking | 1 | 100% | instant | 30 sec | |
Assumptio | yes | Idling | 5 | 50% | 1 sec | 5 sec | If another monster's health drops below 90%. |
Assumptio | yes | Chasing | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Assumptio | yes | Attacking | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If the monster's health drops below 70%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_EMOTION | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_EMOTION | yes | Attacking | 1 | 100% | instant | 30 sec | |
Assumptio | yes | Idling | 5 | 50% | 1 sec | 5 sec | If another monster's health drops below 90%. |
Assumptio | yes | Chasing | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Assumptio | yes | Attacking | 5 | 50% | 1 sec | 10 sec | If another monster's health drops below 90%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Chasing | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Attacking | 10 | 100% | 0.3 sec | none | If another monster's health drops below 99%. |
Heal | yes | Idling | 10 | 100% | 0.3 sec | none | If the monster's health drops below 70%. |
Play | Name |
---|---|
morocc_4_attack.wav | |
morocc_4_die.wav | |
morocc_4_stand.wav |
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