Spritesheet
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 90% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 74 | 40 | 0 | 0 |
| 75 | 115 | 0 | 0 |
| 76 | 120 | 0 | 0 |
| 77 | 125 | 0 | 0 |
| 78 | 130 | 0 | 0 |
| 79 | 135 | 0 | 0 |
| 80 | 140 | 0 | 0 |
| 81 | 135 | 0 | 0 |
| 82 | 130 | 0 | 0 |
| 83 | 125 | 0 | 0 |
| 84 | 120 | 0 | 0 |
| 85 | 115 | 0 | 0 |
| 86 | 110 | 0 | 0 |
| 87 | 105 | 0 | 0 |
| 90 | 100 | 0 | 0 |
| 91 | 100 | 0 | 0 |
| 96 | 95 | 0 | 0 |
| 101 | 90 | 0 | 0 |
| 106 | 85 | 0 | 0 |
| 111 | 60 | 0 | 0 |
| 116 | 35 | 0 | 0 |
| 121 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Cursed Fate
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Cursed Fate
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Cursed Fate
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Cursed Fate
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Demonic Mass Curse
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Demonic Mass Curse
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Demonic Mass Curse
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Demonic Mass Curse
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 90 | Piamette | 500,500 | 1,411 - 2,071 | 1,029 - 1,749 | 0 | 0 | Human | Neutral 1 | Small | 56 | 35 | 0 | 0 | 356 | 434 | Boss |
| Play | Name |
|---|---|
| piamette_attack.wav | |
| piamette_move.wav | |
| randgris_attack.wav |
Accessory Enhancement Stone (Supreme Grade)
Accessory Enhancement Stone (High Grade)
Accessory Enhancement Stone (Medium Grade)
Accessory Enhancement Stone(Low Grade)
Armor Enhancement Stone(Supreme Grade)
Armor Enhancement Stone(High Grade)
Armor Enhancement Stone(Medium Grade)
Armor Enhancement Stone (Low Grade)
Weapon Enhancement Stone (Supreme Grade)
Weapon Enhancement Stone (High Grade)
Weapon Enhancement Stone (Medium Grade)
Weapon Enhancement Stone (Low Grade)
Accessory Enhancement Ore (Supreme Grade)
Accessory Enhancement Ore (High Grade)
Unknown Item #107534
Unknown Item #107533
Unknown Item #107532
Unknown Item #107531
Unknown Item #107530
Unknown Item #107529
Unknown Item #107528
Unknown Item #107527
Unknown Item #107526
Unknown Item #107518
Unknown Item #107517
Ghostring Card 1 obtained.
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