Spritesheet
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1930 | Lv. 90 | |
| Human | Small | Neutral 1 |
| Primary stats | ||
| 1 STR | 66 AGI | 5 VIT |
| 99 INT | 144 DEX | 15 LUK |
| Secondary stats | ||
| 3,000,500 Health | 56 Def | 35 MDef |
| 2 Range | 1,411 - 2,071 Attack | 1,029 - 1,749 MATK |
| 356 Req. Hit | 404 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 90% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 74 | 40 | 0 | 0 |
| 75 | 115 | 0 | 0 |
| 76 | 120 | 0 | 0 |
| 77 | 125 | 0 | 0 |
| 78 | 130 | 0 | 0 |
| 79 | 135 | 0 | 0 |
| 80 | 140 | 0 | 0 |
| 81 | 135 | 0 | 0 |
| 82 | 130 | 0 | 0 |
| 83 | 125 | 0 | 0 |
| 84 | 120 | 0 | 0 |
| 85 | 115 | 0 | 0 |
| 86 | 110 | 0 | 0 |
| 87 | 105 | 0 | 0 |
| 90 | 100 | 0 | 0 |
| 91 | 100 | 0 | 0 |
| 96 | 95 | 0 | 0 |
| 101 | 90 | 0 | 0 |
| 106 | 85 | 0 | 0 |
| 111 | 60 | 0 | 0 |
| 116 | 35 | 0 | 0 |
| 121 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Cursed Fate
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Cursed Fate
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Cursed Fate
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Cursed Fate
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Hell's Judgement
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Demonic Mass Curse
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Demonic Mass Curse
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Meteor Storm
|
yes | Idling | 10 | 100% | 0.3 sec | none | If monster can't reach player who damaged it. |
Demonic Mass Curse
|
no | Chasing | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Demonic Mass Curse
|
no | Attacking | 5 | 100% | 0.7 sec | 35 sec | If the monster's health drops below 20%. |
Thunder Storm
|
no | Attacking | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Thunder Storm
|
no | Chasing | 9 | 20% | 1 sec | 10 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Chasing | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
Demonic Hell Judgment
|
no | Attacking | 5 | 50% | 0.8 sec | 35 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Chasing | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
NPC_DARKNESSBREATH
|
no | Attacking | 2 | 5% | 0.8 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Attacking | 10 | 10% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Lord of Vermilion
|
no | Chasing | 10 | 20% | 1 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
no | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Frost Driver
|
no | Chasing | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Frost Driver
|
no | Attacking | 10 | 30% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Chasing | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Jupitel Thunder
|
no | Attacking | 10 | 50% | 1 sec | 20 sec | If the monster's health drops below 50%. |
Critical Wounds
|
yes | Attacking | 2 | 20% | instant | 5 sec | |
Critical Wounds
|
yes | Chasing | 2 | 20% | instant | 5 sec | |
NPC_COMBOATTACK
|
yes | Attacking | 1 | 30% | instant | 5 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Chasing | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
NPC_SUMMONSLAVE
|
no | Chasing | 1 | 100% | 2 sec | 1000 min | If the monster's health drops below 70%. |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 90 | Piamette | 500,500 | 1,411 - 2,071 | 1,029 - 1,749 | 0 | 0 | Human | Neutral 1 | Small | 56 | 35 | 0 | 0 | 356 | 434 | Boss |
| Play | Name |
|---|---|
| piamette_attack.wav | |
| piamette_move.wav | |
| randgris_attack.wav |
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