Basic Info | ||
---|---|---|
20182 | Lv. 109 | |
Demon | Large | Dark 3 |
Primary stats | ||
240 STR | 250 AGI | 30 VIT |
170 INT | 372 DEX | 190 LUK |
Secondary stats | ||
66,800,000 Health | 379 Def | 45 MDef |
2 Range | 5,389 - 7,909 Attack | 3,056 - 5,437 MATK |
559 Req. Hit | 651 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.30 Aspd (attacks/sec) |
Neutral | 100% |
Water | 50% |
Earth | 50% |
Fire | 50% |
Wind | 50% |
Poison | 0% |
Holy | 175% |
Dark | -50% |
Ghost | 25% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
714 | Emperium | Etc. | - | 0z | 30% | |
985 | Elunium | Etc. | - | 412z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
93 | 40 | 0 | 0 |
94 | 115 | 0 | 0 |
95 | 120 | 0 | 0 |
96 | 125 | 0 | 0 |
97 | 130 | 0 | 0 |
98 | 135 | 0 | 0 |
99 | 140 | 0 | 0 |
100 | 135 | 0 | 0 |
101 | 130 | 0 | 0 |
102 | 125 | 0 | 0 |
103 | 120 | 0 | 0 |
104 | 115 | 0 | 0 |
105 | 110 | 0 | 0 |
106 | 105 | 0 | 0 |
109 | 100 | 0 | 0 |
110 | 100 | 0 | 0 |
115 | 95 | 0 | 0 |
120 | 90 | 0 | 0 |
125 | 85 | 0 | 0 |
130 | 60 | 0 | 0 |
135 | 35 | 0 | 0 |
140 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_DARKSTRIKE | yes | Chasing | 10 | 20% | instant | 1 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 10 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lord of Vermilion | no | Attacking | 10 | 20% | 0.5 sec | 2 sec | |
Lord of Vermilion | no | Chasing | 10 | 50% | 0.5 sec | 2 sec | If the monster is attacked with the skill Fire Wall. |
Lord of Vermilion | no | Chasing | 10 | 20% | 0.5 sec | 2 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 5 sec | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 100% | 1 sec | 1 min | If the monster's health drops below 10%. |
Full Heal | no | Attacking | 1 | 100% | 3 sec | 100 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
NPC_DARKSTRIKE | yes | Chasing | 10 | 20% | instant | 1 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
Earthquake | no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
Earthquake | no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Demonic Hell Judgment | no | Chasing | 5 | 100% | 0.8 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 5 | 100% | 0.8 sec | 10 sec | |
NPC_DARKBREATH | no | Attacking | 5 | 20% | 0.8 sec | 5 sec | |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Lord of Vermilion | no | Attacking | 10 | 20% | 0.5 sec | 2 sec | |
Lord of Vermilion | no | Chasing | 10 | 50% | 0.5 sec | 2 sec | If the monster is attacked with the skill Fire Wall. |
Lord of Vermilion | no | Chasing | 10 | 20% | 0.5 sec | 2 sec | |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_BLEEDING2 | yes | Attacking | 3 | 5% | instant | 5 sec | |
NPC_GRADUAL_GRAVITY | yes | Attacking | 3 | 30% | instant | 5 sec | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 100% | 1 sec | 1 min | If the monster's health drops below 10%. |
Full Heal | no | Attacking | 1 | 100% | 3 sec | 100 sec |
Play | Name |
---|---|
baphomet_attack.wav | |
baphomet_breath.wav | |
baphomet_damage.wav | |
baphomet_die.wav |
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