Basic Info | ||
---|---|---|
20185 | Lv. 105 | |
Demon | Large | Dark 4 |
Primary stats | ||
172 STR | 198 AGI | 44 VIT |
184 INT | 388 DEX | 164 LUK |
Secondary stats | ||
52,500,000 Health | 252 Def | 146 MDef |
3 Range | 4,203 - 6,166 Attack | 2,825 - 5,000 MATK |
503 Req. Hit | 663 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.90 Speed (cells/sec) | ||
0.88 Aspd (attacks/sec) |
Neutral | 100% |
Water | 25% |
Earth | 25% |
Fire | 25% |
Wind | 25% |
Poison | -25% |
Holy | 200% |
Dark | -100% |
Ghost | 0% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
522 | Mastela Fruit | Consumable | Regeneration | 4,250z | 30% | |
985 | Elunium | Etc. | - | 412z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
89 | 40 | 0 | 0 |
90 | 115 | 0 | 0 |
91 | 120 | 0 | 0 |
92 | 125 | 0 | 0 |
93 | 130 | 0 | 0 |
94 | 135 | 0 | 0 |
95 | 140 | 0 | 0 |
96 | 135 | 0 | 0 |
97 | 130 | 0 | 0 |
98 | 125 | 0 | 0 |
99 | 120 | 0 | 0 |
100 | 115 | 0 | 0 |
101 | 110 | 0 | 0 |
102 | 105 | 0 | 0 |
105 | 100 | 0 | 0 |
106 | 100 | 0 | 0 |
111 | 95 | 0 | 0 |
116 | 90 | 0 | 0 |
121 | 85 | 0 | 0 |
126 | 60 | 0 | 0 |
131 | 35 | 0 | 0 |
136 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Decrease Agility | no | Chasing | 10 | 20% | instant | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Demonic Hell Judgment | no | Chasing | 10 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Hell Judgment | no | Attacking | 10 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Grimtooth | yes | Chasing | 5 | 20% | instant | 5 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 30% | instant | none | |
NPC_ENERGYDRAIN | yes | Chasing | 1 | 30% | instant | none | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CHANGEUNDEAD | no | Attacking | 1 | 20% | instant | 5 sec | |
NPC_INVISIBLE | yes | Attacking | 1 | 20% | 0.2 sec | 5 sec | |
NPC_INVISIBLE | yes | Idling | 1 | 20% | 0.2 sec | 5 sec | |
NPC_INVISIBLE | yes | Chasing | 1 | 20% | 0.2 sec | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Chasing | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 90 sec | If less than 5 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 90 sec | If less than 5 slaves are alive. |
NPC_ENERGYDRAIN | yes | Chasing | 1 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Critical Wounds | yes | Attacking | 2 | 15% | instant | 5 sec | |
Land Protector | yes | Attacking | 3 | 30% | instant | 5 sec | |
Psychic Wave | yes | Attacking | 5 | 30% | instant | 5 sec | |
Decrease Agility | yes | Attacking | 10 | 30% | instant | 5 sec | |
Killing Cloud | no | Attacking | 2 | 30% | 2 sec | 20 sec | |
NPC_GRADUAL_GRAVITY | no | Attacking | 3 | 100% | 1 sec | 30 sec | If the monster's health drops below 5%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Decrease Agility | no | Chasing | 10 | 20% | instant | 5 sec | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Demonic Hell Judgment | no | Chasing | 10 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Demonic Hell Judgment | no | Attacking | 10 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 80%. |
Grimtooth | yes | Chasing | 5 | 20% | instant | 5 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
NPC_BLOODDRAIN | yes | Attacking | 1 | 30% | instant | none | |
NPC_ENERGYDRAIN | yes | Chasing | 1 | 30% | instant | none | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CHANGEUNDEAD | no | Attacking | 1 | 20% | instant | 5 sec | |
NPC_INVISIBLE | yes | Attacking | 1 | 20% | 0.2 sec | 5 sec | |
NPC_INVISIBLE | yes | Idling | 1 | 20% | 0.2 sec | 5 sec | |
NPC_INVISIBLE | yes | Chasing | 1 | 20% | 0.2 sec | 5 sec | |
NPC_SILENCEATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SILENCEATTACK | no | Chasing | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 90 sec | If less than 5 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 90 sec | If less than 5 slaves are alive. |
NPC_ENERGYDRAIN | yes | Chasing | 1 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Critical Wounds | yes | Attacking | 2 | 15% | instant | 5 sec | |
Land Protector | yes | Attacking | 3 | 30% | instant | 5 sec | |
Psychic Wave | yes | Attacking | 5 | 30% | instant | 5 sec | |
Decrease Agility | yes | Attacking | 10 | 30% | instant | 5 sec | |
Killing Cloud | no | Attacking | 2 | 30% | 2 sec | 20 sec | |
NPC_GRADUAL_GRAVITY | no | Attacking | 3 | 100% | 1 sec | 30 sec | If the monster's health drops below 5%. |
Play | Name |
---|---|
dracula_attack.wav | |
dracula_die.wav |
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