Basic Info | ||
---|---|---|
20188 | Lv. 108 | |
Brute | Large | Water 4 |
Primary stats | ||
244 STR | 306 AGI | 67 VIT |
232 INT | 350 DEX | 144 LUK |
Secondary stats | ||
63,775,000 Health | 173 Def | 103 MDef |
3 Range | 4,225 - 6,162 Attack | 2,766 - 4,845 MATK |
614 Req. Hit | 628 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
2.50 Speed (cells/sec) | ||
2.45 Aspd (attacks/sec) |
Neutral | 100% |
Water | -50% |
Earth | 100% |
Fire | 60% |
Wind | 200% |
Poison | 25% |
Holy | 75% |
Dark | 75% |
Ghost | 25% |
Undead | 25% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7036 | Fang of Hatii | Etc. | - | 38z | 30% | |
985 | Elunium | Etc. | - | 412z | 20% | |
984 | Oridecon | Etc. | - | 412z | 20% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 20% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 20% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 30% | |
25503 | Flower Left by Phantom | Etc. | - | 0z | 15% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
92 | 40 | 0 | 0 |
93 | 115 | 0 | 0 |
94 | 120 | 0 | 0 |
95 | 125 | 0 | 0 |
96 | 130 | 0 | 0 |
97 | 135 | 0 | 0 |
98 | 140 | 0 | 0 |
99 | 135 | 0 | 0 |
100 | 130 | 0 | 0 |
101 | 125 | 0 | 0 |
102 | 120 | 0 | 0 |
103 | 115 | 0 | 0 |
104 | 110 | 0 | 0 |
105 | 105 | 0 | 0 |
108 | 100 | 0 | 0 |
109 | 100 | 0 | 0 |
114 | 95 | 0 | 0 |
119 | 90 | 0 | 0 |
124 | 85 | 0 | 0 |
129 | 60 | 0 | 0 |
134 | 35 | 0 | 0 |
139 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Decrease Agility | no | Chasing | 10 | 20% | instant | 5 min | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Demonic Mass Freeze | yes | Chasing | 5 | 100% | 1 sec | 20 sec | |
Demonic Mass Freeze | yes | Attacking | 5 | 100% | 1 sec | 20 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 30 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Storm Gust | no | Chasing | 10 | 20% | instant | 5 sec | |
Storm Gust | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_WATERATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WATERATTACK | no | Chasing | 5 | 20% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 2 | 5% | instant | 5 sec | |
NPC_MOVE_COORDINATE | yes | Chasing | 1 | 15% | instant | 5 sec | |
NPC_ALL_STAT_DOWN | yes | Chasing | 3 | 30% | instant | 10 sec | |
NPC_DAMAGE_HEAL | yes | Attacking | 2 | 100% | instant | 2 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Decrease Agility | no | Chasing | 10 | 20% | instant | 5 min | |
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Demonic Mass Freeze | yes | Chasing | 5 | 100% | 1 sec | 20 sec | |
Demonic Mass Freeze | yes | Attacking | 5 | 100% | 1 sec | 20 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 30 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Storm Gust | no | Chasing | 10 | 20% | instant | 5 sec | |
Storm Gust | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_WATERATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WATERATTACK | no | Chasing | 5 | 20% | instant | 5 sec | If the monster is attacked with the skill Fire Wall. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 2 | 5% | instant | 5 sec | |
NPC_MOVE_COORDINATE | yes | Chasing | 1 | 15% | instant | 5 sec | |
NPC_ALL_STAT_DOWN | yes | Chasing | 3 | 30% | instant | 10 sec | |
NPC_DAMAGE_HEAL | yes | Attacking | 2 | 100% | instant | 2 min | If the monster's health drops below 10%. |
Play | Name |
---|---|
garm_attack.wav | |
garm_move1.wav | |
garm_move2.wav | |
garm_stand.wav |
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