Basic Info | ||
---|---|---|
20220 | Lv. 246 | |
Formless | Large | Fire 4 |
Primary stats | ||
360 STR | 201 AGI | 78 VIT |
380 INT | 299 DEX | 154 LUK |
Secondary stats | ||
85,300,500 Health | 436 Def | 218 MDef |
3 Range | 7,616 - 11,121 Attack | 5,056 - 8,853 MATK |
647 Req. Hit | 715 Req. Flee | |
516 Res (-45.07%) | 511 Mres (-44.87%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20220 | Lv. 246 | |
Formless | Large | Fire 4 |
Primary stats | ||
360 STR | 201 AGI | 78 VIT |
380 INT | 299 DEX | 154 LUK |
Secondary stats | ||
85,300,500 Health | 436 Def | 218 MDef |
3 Range | 7,616 - 11,121 Attack | 5,056 - 8,853 MATK |
647 Req. Hit | 715 Req. Flee | |
516 Res (-45.07%) | 511 Mres (-44.87%) | |
Misc | ||
7.69 Speed (cells/sec) | ||
2.60 Aspd (attacks/sec) |
Neutral | 100% |
Water | 200% |
Earth | 60% |
Fire | 0% |
Wind | 100% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 60% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
994 |
![]() |
Etc. | - | 1,125z | 30% | |
985 |
![]() |
Etc. | - | 412z | 20% | |
984 |
![]() |
Etc. | - | 412z | 20% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
25503 |
![]() |
Etc. | - | 0z | 30% | |
25503 |
![]() |
Etc. | - | 0z | 15% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
994 |
![]() |
Etc. | - | 1,125z | 30% | |
985 |
![]() |
Etc. | - | 412z | 20% | |
984 |
![]() |
Etc. | - | 412z | 20% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
608 |
![]() |
Consumable | Special | 2,500z | 20% | |
25503 |
![]() |
Etc. | - | 0z | 30% | |
25503 |
![]() |
Etc. | - | 0z | 15% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 50% | |
608 |
![]() |
Consumable | Special | 2,500z | 50% | |
25503 |
![]() |
Etc. | - | 0z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
607 |
![]() |
Consumable | Special | 2,500z | 50% | |
608 |
![]() |
Consumable | Special | 2,500z | 50% | |
25503 |
![]() |
Etc. | - | 0z | 50% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
230 | 40 | 0 | 0 |
231 | 115 | 0 | 0 |
232 | 120 | 0 | 0 |
233 | 125 | 0 | 0 |
234 | 130 | 0 | 0 |
235 | 135 | 0 | 0 |
236 | 140 | 0 | 0 |
237 | 135 | 0 | 0 |
238 | 130 | 0 | 0 |
239 | 125 | 0 | 0 |
240 | 120 | 0 | 0 |
241 | 115 | 0 | 0 |
242 | 110 | 0 | 0 |
243 | 105 | 0 | 0 |
246 | 100 | 0 | 0 |
247 | 100 | 0 | 0 |
252 | 95 | 0 | 0 |
257 | 90 | 0 | 0 |
262 | 85 | 0 | 0 |
267 | 60 | 0 | 0 |
272 | 35 | 0 | 0 |
277 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | If the monster's health drops below 99%. |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 20%. |
![]() |
no | Attacking | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Chasing | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 30 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 3 | 50% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 90%. |
![]() |
yes | Attacking | 9 | 100% | instant | 100 sec | If the monster's health drops below 30%. |
![]() |
no | Chasing | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 40%. |
![]() |
no | Attacking | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 40%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 5 | 100% | instant | 10 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 10 sec | |
![]() |
no | Chasing | 1 | 30% | 0.5 sec | 1 min |
If the monster is attacked with the skill ![]() |
![]() |
no | Attacking | 5 | 50% | 1 sec | 10 sec | |
![]() |
no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 30%. |
![]() |
no | Attacking | 2 | 30% | 1 sec | 1 min | |
![]() |
no | Attacking | 2 | 30% | 1 sec | 1 min | If a spell is being casted on the monster. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 100% | instant | 1 sec | If the monster is under range attack. |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
![]() |
yes | Idling | 1 | 100% | instant | 10 sec | If the monster's health drops below 99%. |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 20%. |
![]() |
no | Attacking | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Chasing | 1 | 100% | 1 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 30 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 3 | 50% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 5 sec | If the monster's health drops below 90%. |
![]() |
yes | Attacking | 9 | 100% | instant | 100 sec | If the monster's health drops below 30%. |
![]() |
no | Chasing | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 40%. |
![]() |
no | Attacking | 5 | 100% | 0.5 sec | 20 sec | If the monster's health drops below 40%. |
![]() |
yes | Attacking | 5 | 100% | instant | 15 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 5 | 100% | instant | 10 sec | |
![]() |
yes | Chasing | 5 | 100% | instant | 10 sec | |
![]() |
no | Chasing | 1 | 30% | 0.5 sec | 1 min |
If the monster is attacked with the skill ![]() |
![]() |
no | Attacking | 5 | 50% | 1 sec | 10 sec | |
![]() |
no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 30%. |
![]() |
no | Attacking | 2 | 30% | 1 sec | 1 min | |
![]() |
no | Attacking | 2 | 30% | 1 sec | 1 min | If a spell is being casted on the monster. |
Play | Name |
---|---|
ifrit_attack.wav | |
ifrit_damage.wav | |
ifrit_die.wav | |
ifrit_stand.wav |
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