Basic Info | ||
---|---|---|
20365 | Lv. 125 | |
Human | Medium | Dark 2 |
Primary stats | ||
67 STR | 45 AGI | 103 VIT |
49 INT | 90 DEX | 30 LUK |
Secondary stats | ||
41,735 Health | 269 Def | 27 MDef |
1 Range | 1,029 - 1,448 Attack | 459 - 704 MATK |
370 Req. Hit | 385 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.98 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20365 | Lv. 125 | |
Human | Medium | Dark 2 |
Primary stats | ||
67 STR | 45 AGI | 103 VIT |
49 INT | 90 DEX | 30 LUK |
Secondary stats | ||
41,735 Health | 269 Def | 27 MDef |
1 Range | 1,029 - 1,448 Attack | 459 - 704 MATK |
370 Req. Hit | 385 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.98 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20365 | Lv. 125 | |
Human | Medium | Dark 2 |
Primary stats | ||
67 STR | 45 AGI | 103 VIT |
49 INT | 90 DEX | 30 LUK |
Secondary stats | ||
41,735 Health | 269 Def | 27 MDef |
1 Range | 1,029 - 1,448 Attack | 459 - 704 MATK |
370 Req. Hit | 385 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.55 Speed (cells/sec) | ||
0.98 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 150% |
Dark | 0% |
Ghost | 80% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7511 |
![]() |
Etc. | - | 947z | 12.5% | |
6089 |
![]() |
Etc. | - | 375z | 10% | |
1044 |
![]() |
Etc. | - | 99z | 8% | |
1050 |
![]() |
Etc. | - | 82z | 10% | |
25723 |
![]() |
Etc. | - | 7,500z | 0.05% | |
27316 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7511 |
![]() |
Etc. | - | 947z | 12.5% | |
6089 |
![]() |
Etc. | - | 375z | 10% | |
1044 |
![]() |
Etc. | - | 99z | 8% | |
1050 |
![]() |
Etc. | - | 82z | 10% | |
25723 |
![]() |
Etc. | - | 7,500z | 0.05% | |
27316 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
7511 |
![]() |
Etc. | - | 947z | 12.5% | |
6089 |
![]() |
Etc. | - | 375z | 10% | |
1044 |
![]() |
Etc. | - | 99z | 8% | |
1050 |
![]() |
Etc. | - | 82z | 10% | |
25723 |
![]() |
Etc. | - | 7,500z | 0.05% | |
27316 |
![]() |
Card | - | 10z | 0.01% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
109 | 40 | 1,854 | 1,484 |
110 | 115 | 5,332 | 4,266 |
111 | 120 | 5,564 | 4,452 |
112 | 125 | 5,796 | 4,637 |
113 | 130 | 6,028 | 4,823 |
114 | 135 | 6,259 | 5,008 |
115 | 140 | 6,491 | 5,194 |
116 | 135 | 6,259 | 5,008 |
117 | 130 | 6,028 | 4,823 |
118 | 125 | 5,796 | 4,637 |
119 | 120 | 5,564 | 4,452 |
120 | 115 | 5,332 | 4,266 |
121 | 110 | 5,100 | 4,081 |
122 | 105 | 4,868 | 3,895 |
125 | 100 | 4,637 | 3,710 |
126 | 100 | 4,637 | 3,710 |
131 | 95 | 4,405 | 3,524 |
136 | 90 | 4,173 | 3,339 |
141 | 85 | 3,941 | 3,153 |
146 | 60 | 2,782 | 2,226 |
151 | 35 | 1,622 | 1,298 |
156 | 10 | 463 | 371 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 5% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 2 | 10% | 0.5 sec | 15 sec | |
![]() |
yes | Chasing | 3 | 30% | 0.5 sec | 30 sec | |
![]() |
yes | Chasing | 2 | 30% | 0.5 sec | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 5% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 2 | 10% | 0.5 sec | 15 sec | |
![]() |
yes | Chasing | 3 | 30% | 0.5 sec | 30 sec | |
![]() |
yes | Chasing | 2 | 30% | 0.5 sec | 30 sec |
Title | Quickinfo | Info |
---|---|---|
Investigate Ominous Noise | Monster hunt | Some of the Rebellion members are already on the move to identify the noise coming from the other side of the wall. Rookie asked me to take care of its source if it's monsters. |
Play | Name |
---|---|
caput_atk.wav | |
caput_die.wav | |
caput_dmg.wav | |
caput_move.wav |
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