Basic Info | ||
---|---|---|
20784 | Lv. 210 | |
Demon | Large | Ghost 4 |
Primary stats | ||
280 STR | 108 AGI | 60 VIT |
186 INT | 196 DEX | 61 LUK |
Secondary stats | ||
442,473,071 Health | 390 Def | 86 MDef |
3 Range | 6,370 - 9,310 Attack | 2,218 - 3,781 MATK |
518 Req. Hit | 576 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
0.61 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20784 | Lv. 210 | |
Demon | Large | Ghost 4 |
Primary stats | ||
280 STR | 108 AGI | 60 VIT |
186 INT | 196 DEX | 61 LUK |
Secondary stats | ||
442,473,071 Health | 390 Def | 86 MDef |
3 Range | 6,370 - 9,310 Attack | 2,218 - 3,781 MATK |
518 Req. Hit | 576 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
0.61 Aspd (attacks/sec) |
Neutral | 0% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 100% |
Dark | 100% |
Ghost | 200% |
Undead | 175% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 20% | |
1000263 |
![]() |
Etc. | - | 0z | 20% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 20% | |
1000263 |
![]() |
Etc. | - | 0z | 20% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
490051 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490050 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490047 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490046 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490055 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490054 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490045 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490044 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490053 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490052 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490049 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490048 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 10% | |
1000263 |
![]() |
Etc. | - | 0z | 10% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 10% | |
1000263 |
![]() |
Etc. | - | 0z | 10% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
194 | 40 | 0 | 0 |
195 | 115 | 0 | 0 |
196 | 120 | 0 | 0 |
197 | 125 | 0 | 0 |
198 | 130 | 0 | 0 |
199 | 135 | 0 | 0 |
200 | 140 | 0 | 0 |
201 | 135 | 0 | 0 |
202 | 130 | 0 | 0 |
203 | 125 | 0 | 0 |
204 | 120 | 0 | 0 |
205 | 115 | 0 | 0 |
206 | 110 | 0 | 0 |
207 | 105 | 0 | 0 |
210 | 100 | 0 | 0 |
211 | 100 | 0 | 0 |
216 | 95 | 0 | 0 |
221 | 90 | 0 | 0 |
226 | 85 | 0 | 0 |
231 | 60 | 0 | 0 |
236 | 35 | 0 | 0 |
241 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
yes | Idling | 1 | 100% | instant | 1 min | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Attacking | 1 | 10% | 1 sec | 10 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 10 | 30% | instant | 5 min | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Chasing | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 min | |
![]() |
no | Attacking | 1 | 50% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 1 | 5% | 1 sec | 3 min | |
![]() |
yes | Chasing | 5 | 30% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 20%. |
![]() |
no | Attacking | 10 | 15% | 1 sec | 3 sec | If the monster's health drops below 10%. |
![]() |
no | Chasing | 5 | 50% | 1 sec | 30 sec | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
yes | Idling | 1 | 100% | instant | 1 min | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Attacking | 1 | 10% | 1 sec | 10 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 10 | 30% | instant | 5 min | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Chasing | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 min | |
![]() |
no | Attacking | 1 | 50% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 1 | 5% | 1 sec | 3 min | |
![]() |
yes | Chasing | 5 | 30% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 20%. |
![]() |
no | Attacking | 10 | 15% | 1 sec | 3 sec | If the monster's health drops below 10%. |
![]() |
no | Chasing | 5 | 50% | 1 sec | 30 sec | If the monster's health drops below 10%. |
Title | Quickinfo | Info |
---|---|---|
Memory of Thanatos | Defeat Thanatos | Thanatos, the swordsman who fought against Morocc in the past, is seen in the tower. Lumin, who has come to check the truth of the rumor, asks you to explore the tower. |
Play | Name |
---|---|
gemini_attack.wav | |
lord_of_death_attack.wav | |
owl_duke_die2.wav | |
thanatos_attack.wav | |
thanatos_die.wav | |
thanatos_move.wav | |
thanatos_stand.wav |
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