Basic Info | ||
---|---|---|
20785 | Lv. 210 | |
Demon | Medium | Neutral 1 |
Primary stats | ||
230 STR | 168 AGI | 20 VIT |
113 INT | 167 DEX | 47 LUK |
Secondary stats | ||
441,773,071 Health | 270 Def | 79 MDef |
3 Range | 5,270 - 7,685 Attack | 1,430 - 2,379 MATK |
578 Req. Hit | 547 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
0.61 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
20785 | Lv. 210 | |
Demon | Medium | Neutral 1 |
Primary stats | ||
230 STR | 168 AGI | 20 VIT |
113 INT | 167 DEX | 47 LUK |
Secondary stats | ||
441,773,071 Health | 270 Def | 79 MDef |
3 Range | 5,270 - 7,685 Attack | 1,430 - 2,379 MATK |
578 Req. Hit | 547 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
8.33 Speed (cells/sec) | ||
0.61 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 90% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 20% | |
1000263 |
![]() |
Etc. | - | 0z | 20% | |
300280 |
![]() |
Card | - | 0z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 20% | |
1000263 |
![]() |
Etc. | - | 0z | 20% | |
300280 |
![]() |
Card | - | 0z | 0.01% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
490059 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490058 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490067 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490066 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490061 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490060 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490057 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490056 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490065 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490064 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% | ||
490063 |
![]() |
Armor | Accessory (Left) | 0z | 1.5% | ||
490062 |
![]() |
Armor | Accessory (Right) | 0z | 1.5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 10% | |
1000263 |
![]() |
Etc. | - | 0z | 10% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
1000257 |
![]() |
Etc. | - | 0z | 10% | |
1000263 |
![]() |
Etc. | - | 0z | 10% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
194 | 40 | 0 | 0 |
195 | 115 | 0 | 0 |
196 | 120 | 0 | 0 |
197 | 125 | 0 | 0 |
198 | 130 | 0 | 0 |
199 | 135 | 0 | 0 |
200 | 140 | 0 | 0 |
201 | 135 | 0 | 0 |
202 | 130 | 0 | 0 |
203 | 125 | 0 | 0 |
204 | 120 | 0 | 0 |
205 | 115 | 0 | 0 |
206 | 110 | 0 | 0 |
207 | 105 | 0 | 0 |
210 | 100 | 0 | 0 |
211 | 100 | 0 | 0 |
216 | 95 | 0 | 0 |
221 | 90 | 0 | 0 |
226 | 85 | 0 | 0 |
231 | 60 | 0 | 0 |
236 | 35 | 0 | 0 |
241 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
yes | Idling | 1 | 100% | instant | 1 min | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Attacking | 1 | 10% | 1 sec | 10 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 10 | 30% | instant | 5 min | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Chasing | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 min | |
![]() |
no | Attacking | 1 | 50% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 1 | 5% | 1 sec | 3 min | |
![]() |
yes | Chasing | 5 | 30% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 20%. |
![]() |
no | Attacking | 10 | 15% | 1 sec | 3 sec | If the monster's health drops below 10%. |
![]() |
no | Chasing | 5 | 50% | 1 sec | 30 sec | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Attacking | 1 | 100% | instant | 1 min | |
![]() |
yes | Idling | 1 | 100% | instant | 1 min | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 0 slaves are alive. |
![]() |
no | Attacking | 1 | 10% | 1 sec | 10 sec | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 10 | 30% | instant | 5 min | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
![]() |
yes | Attacking | 5 | 20% | instant | 100 sec | |
![]() |
yes | Chasing | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 10% | instant | 5 min | |
![]() |
no | Attacking | 1 | 50% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Chasing | 10 | 20% | 1 sec | 20 sec | |
![]() |
no | Attacking | 10 | 20% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 3 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
yes | Attacking | 5 | 20% | instant | 1 min | |
![]() |
no | Chasing | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 5 | 30% | 0.5 sec | 5 sec | If the monster is under range attack. |
![]() |
no | Attacking | 1 | 5% | 1 sec | 3 min | |
![]() |
yes | Chasing | 5 | 30% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 60%. |
![]() |
yes | Attacking | 1 | 100% | instant | 10 min | If the monster's health drops below 20%. |
![]() |
no | Attacking | 10 | 15% | 1 sec | 3 sec | If the monster's health drops below 10%. |
![]() |
no | Chasing | 5 | 50% | 1 sec | 30 sec | If the monster's health drops below 10%. |
Title | Quickinfo | Info |
---|---|---|
Memory of Thanatos | Defeat Broken Thanatos | Thanatos, the swordsman who fought against Morocc in the past, is seen in the tower. Lumin, who has come to check the truth of the rumor, asks you to explore the tower. |
Play | Name |
---|---|
abyss_arthur_atk.wav | |
gemini_attack.wav | |
lord_of_death_attack.wav | |
owl_duke_die2.wav | |
thanatos_die.wav | |
thanatos_move.wav | |
thanatos_stand.wav |
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