Basic Info | ||
---|---|---|
21337 | Lv. 250 | |
Brute | Large | Earth 2 |
Primary stats | ||
232 STR | 246 AGI | 308 VIT |
198 INT | 434 DEX | 196 LUK |
Secondary stats | ||
144,200,000 Health | 792 Def | 246 MDef |
2 Range | 5,552 - 8,087 Attack | 3,340 - 5,819 MATK |
696 Req. Hit | 854 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21337 | Lv. 250 | |
Brute | Large | Earth 2 |
Primary stats | ||
232 STR | 246 AGI | 308 VIT |
198 INT | 434 DEX | 196 LUK |
Secondary stats | ||
144,200,000 Health | 792 Def | 246 MDef |
2 Range | 5,552 - 8,087 Attack | 3,340 - 5,819 MATK |
696 Req. Hit | 854 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.00 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 0% |
Fire | 175% |
Wind | 80% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1529 | Iron Driver | Weapon | Mace | 10z | 0.04% | |
1306 | War Axe [1] | Weapon | Axe | 10z | 0.03% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
1417 | Pole Axe [1] | Weapon | Spear | 10z | 0.05% | |
7070 | Broken Shell | Etc. | - | 338z | 26.68% | |
1141 | Immaterial Sword | Weapon | Sword | 10z | 0.4% | |
658 | Union of Tribe | Consumable | Special | 1z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1529 | Iron Driver | Weapon | Mace | 10z | 0.04% | |
1306 | War Axe [1] | Weapon | Axe | 10z | 0.03% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
1417 | Pole Axe [1] | Weapon | Spear | 10z | 0.05% | |
7070 | Broken Shell | Etc. | - | 338z | 26.68% | |
1141 | Immaterial Sword | Weapon | Sword | 10z | 0.4% | |
658 | Union of Tribe | Consumable | Special | 1z | 0.01% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
4305 | Turtle General Card | Card | - | 10z | 0.001% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 223,948 | 164,656 |
235 | 115 | 643,852 | 473,388 |
236 | 120 | 671,846 | 493,970 |
237 | 125 | 699,840 | 514,552 |
238 | 130 | 727,833 | 535,134 |
239 | 135 | 755,827 | 555,716 |
240 | 140 | 783,820 | 576,298 |
241 | 135 | 755,827 | 555,716 |
242 | 130 | 727,833 | 535,134 |
243 | 125 | 699,840 | 514,552 |
244 | 120 | 671,846 | 493,970 |
245 | 115 | 643,852 | 473,388 |
246 | 110 | 615,859 | 452,806 |
247 | 105 | 587,865 | 432,224 |
250 | 100 | 559,872 | 411,642 |
251 | 100 | 559,872 | 411,642 |
256 | 95 | 531,878 | 391,059 |
261 | 90 | 503,884 | 370,477 |
266 | 85 | 475,891 | 349,895 |
271 | 60 | 335,923 | 246,985 |
276 | 35 | 195,955 | 144,074 |
281 | 10 | 55,987 | 41,164 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Sonic Blow | no | Attacking | 10 | 20% | instant | 5 sec | |
Maximize Power | no | Attacking | 5 | 5% | instant | 30 sec | |
Maximize Power | no | Chasing | 5 | 5% | instant | 30 sec | |
Waterball | no | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 20 sec | |
NPC_STUNATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Waterball | no | Attacking | 5 | 20% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 2 | 5% | instant | 5 sec | |
Lava Flow | no | Attacking | 5 | 50% | 1 sec | 5 sec | If the monster's health drops below 50%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 30% | 1 sec | 2 min | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 20% | 1 sec | 2 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Sonic Blow | no | Attacking | 10 | 20% | instant | 5 sec | |
Maximize Power | no | Attacking | 5 | 5% | instant | 30 sec | |
Maximize Power | no | Chasing | 5 | 5% | instant | 30 sec | |
Waterball | no | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster is attacked with the skill Fire Wall. |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_GROUNDATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_WEAPONBRAKER | no | Attacking | 10 | 5% | instant | 20 sec | |
NPC_STUNATTACK | no | Attacking | 5 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
Endure | yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Waterball | no | Attacking | 5 | 20% | 0.5 sec | 20 sec | |
NPC_BLEEDING2 | yes | Attacking | 2 | 5% | instant | 5 sec | |
Lava Flow | no | Attacking | 5 | 50% | 1 sec | 5 sec | If the monster's health drops below 50%. |
NPC_DAMAGE_HEAL | no | Attacking | 2 | 30% | 1 sec | 2 min | If the monster's health drops below 20%. |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 20% | 1 sec | 2 min | If the monster's health drops below 10%. |
Play | Name |
---|---|
minorous_die.wav | |
turtle_general_attack.wav | |
turtle_general_damage.wav | |
turtle_general_die.wav | |
turtle_general_move.wav |
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