Basic Info | ||
---|---|---|
21338 | Lv. 250 | |
Human | Large | Dark 3 |
Primary stats | ||
290 STR | 312 AGI | 176 VIT |
132 INT | 372 DEX | 120 LUK |
Secondary stats | ||
90,100,000 Health | 588 Def | 240 MDef |
3 Range | 5,108 - 7,392 Attack | 1,692 - 2,815 MATK |
762 Req. Hit | 792 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
7.41 Speed (cells/sec) | ||
0.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
21338 | Lv. 250 | |
Human | Large | Dark 3 |
Primary stats | ||
290 STR | 312 AGI | 176 VIT |
132 INT | 372 DEX | 120 LUK |
Secondary stats | ||
90,100,000 Health | 588 Def | 240 MDef |
3 Range | 5,108 - 7,392 Attack | 1,692 - 2,815 MATK |
762 Req. Hit | 792 Req. Flee | |
300 Res (-34.29%) | 300 Mres (-34.29%) | |
Misc | ||
7.41 Speed (cells/sec) | ||
0.74 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 175% |
Dark | 0% |
Ghost | 70% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1165 | Masamune | Weapon | Two-handed Sword | 10z | 0.01% | |
985 | Elunium | Etc. | - | 412z | 17.5% | |
5096 | Assassin Mask | Armor | Headgear | 10z | 2.5% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
999 | Steel | Etc. | - | 375z | 31.53% | |
13315 | Huuma Thunderstorm | Weapon | Shuriken | 50,000z | 20% | |
25629 | Knotted Letter | - | - | 0z | 15% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
1165 | Masamune | Weapon | Two-handed Sword | 10z | 0.01% | |
985 | Elunium | Etc. | - | 412z | 17.5% | |
5096 | Assassin Mask | Armor | Headgear | 10z | 2.5% | |
25731 | Zelunium | Etc. | - | 0z | 0.5% | |
999 | Steel | Etc. | - | 375z | 31.53% | |
13315 | Huuma Thunderstorm | Weapon | Shuriken | 50,000z | 20% | |
25629 | Knotted Letter | - | - | 0z | 15% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
4263 | Samurai Specter Card | Card | - | 10z | 0.001% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
234 | 40 | 180,403 | 130,917 |
235 | 115 | 518,659 | 376,388 |
236 | 120 | 541,209 | 392,752 |
237 | 125 | 563,760 | 409,117 |
238 | 130 | 586,310 | 425,482 |
239 | 135 | 608,860 | 441,846 |
240 | 140 | 631,411 | 458,211 |
241 | 135 | 608,860 | 441,846 |
242 | 130 | 586,310 | 425,482 |
243 | 125 | 563,760 | 409,117 |
244 | 120 | 541,209 | 392,752 |
245 | 115 | 518,659 | 376,388 |
246 | 110 | 496,108 | 360,023 |
247 | 105 | 473,558 | 343,658 |
250 | 100 | 451,008 | 327,294 |
251 | 100 | 451,008 | 327,294 |
256 | 95 | 428,457 | 310,929 |
261 | 90 | 405,907 | 294,564 |
266 | 85 | 383,356 | 278,199 |
271 | 60 | 270,604 | 196,376 |
276 | 35 | 157,852 | 114,552 |
281 | 10 | 45,100 | 32,729 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | 1 sec | 5 sec | If the monster's health drops below 20%. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
Demonic Hell Judgment | no | Chasing | 10 | 100% | 1 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 10 | 100% | 1 sec | 10 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Soul Destroyer | no | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster is under range attack. |
Soul Destroyer | no | Chasing | 10 | 50% | 0.5 sec | 10 sec | |
Soul Destroyer | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 20% | instant | 5 sec | |
NPC_HELMBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SHIELDBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
Snatch | no | Attacking | 5 | 20% | instant | 1 min | |
Teleport | yes | Chasing | 1 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
NPC_POISON | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POISONATTACK | yes | Attacking | 7 | 20% | instant | 5 sec | |
Killing Cloud | no | Attacking | 5 | 20% | 0.5 sec | 30 sec | |
Ignition Break | no | Attacking | 5 | 20% | 1 sec | 30 sec | |
NPC_IMMUNE_PROPERTY | no | Attacking | 7 | 5% | 1 sec | 5 sec | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 10%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport | yes | Idling | 1 | 50% | 1 sec | 5 sec | If the monster's health drops below 20%. |
Brandish Spear | no | Attacking | 10 | 20% | 0.5 sec | 5 sec | |
NPC_AGIUP | yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_POWERUP | yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Two Hand Quicken | yes | Attacking | 10 | 100% | instant | 2 min | If the monster's health drops below 30%. |
NPC_ARMORBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
Demonic Hell Judgment | no | Chasing | 10 | 100% | 1 sec | 10 sec | |
Demonic Hell Judgment | no | Attacking | 10 | 100% | 1 sec | 10 sec | |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
Soul Destroyer | no | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster is under range attack. |
Soul Destroyer | no | Chasing | 10 | 50% | 0.5 sec | 10 sec | |
Soul Destroyer | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 20% | instant | 5 sec | |
NPC_HELMBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK | no | Attacking | 5 | 5% | instant | 20 sec | |
NPC_SHIELDBRAKE | no | Attacking | 10 | 20% | instant | 5 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 2 slaves are alive. |
Snatch | no | Attacking | 5 | 20% | instant | 1 min | |
Teleport | yes | Chasing | 1 | 100% | instant | none | If the monster is attacked with the skill Fire Wall. |
Heal | yes | Idling | 10 | 100% | instant | 10 sec | If the monster's health drops below 50%. |
Critical Wounds | yes | Attacking | 1 | 5% | instant | 5 sec | |
NPC_POISON | yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POISONATTACK | yes | Attacking | 7 | 20% | instant | 5 sec | |
Killing Cloud | no | Attacking | 5 | 20% | 0.5 sec | 30 sec | |
Ignition Break | no | Attacking | 5 | 20% | 1 sec | 30 sec | |
NPC_IMMUNE_PROPERTY | no | Attacking | 7 | 5% | 1 sec | 5 sec | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 5% | 1 sec | 2 min | |
NPC_DAMAGE_HEAL | no | Attacking | 1 | 50% | 1 sec | 1 min | If the monster's health drops below 10%. |
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