Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
2865 | 35 | Human | Neutral 3 | Small | 2,985 | 90 - 110 | 64 - 79 | 5.00 | 1.07 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
1 | 258 | 236 | 56 | 28 | 15 | 23 | 35 | 12 | 31 | 15 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
No AI available | Normal |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
538 |
![]() |
Consumable | Regeneration | 500z | 75% | |
530 |
![]() |
Consumable | Regeneration | 10z | 3.75% | |
601 |
![]() |
Consumable | Special | 125z | 25% | |
11002 |
![]() |
Etc. | - | 3,000z | 1.25% | |
2402 |
![]() |
Armor | Shoes | 200z | 0.75% | |
12001 |
![]() |
Consumable | Special | 500z | 2.5% | |
529 |
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Consumable | Regeneration | 5z | 8% | |
4293 |
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Card | - | 10z | 0.05% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
19 | 40 | 530 | 1,296 |
20 | 115 | 1,523 | 3,726 |
21 | 120 | 1,590 | 3,888 |
22 | 125 | 1,656 | 4,050 |
23 | 130 | 1,722 | 4,212 |
24 | 135 | 1,788 | 4,374 |
25 | 140 | 1,855 | 4,536 |
26 | 135 | 1,788 | 4,374 |
27 | 130 | 1,722 | 4,212 |
28 | 125 | 1,656 | 4,050 |
29 | 120 | 1,590 | 3,888 |
30 | 115 | 1,523 | 3,726 |
31 | 110 | 1,457 | 3,564 |
32 | 105 | 1,391 | 3,402 |
35 | 100 | 1,325 | 3,240 |
36 | 100 | 1,325 | 3,240 |
41 | 95 | 1,258 | 3,078 |
46 | 90 | 1,192 | 2,916 |
51 | 85 | 1,126 | 2,754 |
56 | 60 | 795 | 1,944 |
61 | 35 | 463 | 1,134 |
66 | 10 | 132 | 324 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Attacking | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
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yes | Attacking | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Idling | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
![]() |
yes | Idling | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Chasing | 5 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
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yes | Chasing | 5 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
![]() |
yes | Moving | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 5% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 5% | instant | 5 sec |
Play | Name |
---|---|
_attack_sword.wav | |
cookie_attack.wav | |
cookie_damage.wav | |
cookie_die.wav | |
cookie_move.wav | |
cookie_stand.wav | |
doppleganger_damage.wav | |
doppleganger_die.wav | |
monster_flesh.wav |
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