Spritesheet
| Basic Info | ||
|---|---|---|
| 2976 | Lv. 0 | |
| Formless | Small | Neutral 1 |
| Primary stats | ||
| 0 STR | 0 AGI | 0 VIT |
| 0 INT | 0 DEX | 0 LUK |
| Secondary stats | ||
| 0 Health | 0 Def | 0 MDef |
| 0 Range | 0 - 0 Attack | 0 - 0 MATK |
| 200 Req. Hit | 170 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| Infinity Speed (cells/sec) | ||
| Infinity Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2976 | Lv. 139 | |
| Formless | Large | Ghost 3 |
| Primary stats | ||
| 191 STR | 223 AGI | 187 VIT |
| 155 INT | 362 DEX | 163 LUK |
| Secondary stats | ||
| 3,005,000 Health | 479 Def | 262 MDef |
| 3 Range | 5,603 - 8,240 Attack | 2,243 - 3,914 MATK |
| 562 Req. Hit | 671 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.00 Speed (cells/sec) | ||
| 0.35 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2976 | Lv. 139 | |
| Formless | Large | Ghost 3 |
| Primary stats | ||
| 286 STR | 334 AGI | 187 VIT |
| 232 INT | 280 DEX | 244 LUK |
| Secondary stats | ||
| 4,507,500 Health | 718 Def | 393 MDef |
| 3 Range | 8,335 - 12,290 Attack | 3,294 - 5,801 MATK |
| 673 Req. Hit | 589 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.00 Speed (cells/sec) | ||
| 0.35 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2976 | Lv. 0 | |
| Formless | Small | Neutral 1 |
| Primary stats | ||
| 0 STR | 0 AGI | 0 VIT |
| 0 INT | 0 DEX | 0 LUK |
| Secondary stats | ||
| 0 Health | 0 Def | 0 MDef |
| 0 Range | 0 - 0 Attack | 0 - 0 MATK |
| 200 Req. Hit | 170 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| Infinity Speed (cells/sec) | ||
| Infinity Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 90% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 14887 |
[Event] Ultimate Cuisine
|
Consumable | - | 0z | 40% | |
| 25513 |
Unknown item #25513
|
Etc. | - | 0z | 30% | |
| 25513 |
Unknown item #25513
|
Etc. | - | 0z | 30% | |
| 25513 |
Unknown item #25513
|
Etc. | - | 0z | 30% | |
| 25514 |
Unknown item #25514
|
Etc. | - | 0z | 1% | |
| 13550 |
Superb Sashimi Box
|
Cash | - | 10z | 10% | |
| 23640 |
Unknown item #23640
|
- | - | 0z | 10% | |
| 22654 |
황금인장 카드
*
|
Etc. | Special | 0z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.05% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.1% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.15% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.25% | |
| 7383 |
Tattered Map 23
*
|
Etc. | - | 0z | 0.5% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.01% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.05% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.1% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.15% | |
| 7383 |
Tattered Map 23
|
Etc. | - | 0z | 0.25% | |
| 7383 |
Tattered Map 23
*
|
Etc. | - | 0z | 0.5% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 1 | 100 | 0 | 0 |
| 6 | 95 | 0 | 0 |
| 11 | 90 | 0 | 0 |
| 16 | 85 | 0 | 0 |
| 21 | 60 | 0 | 0 |
| 26 | 35 | 0 | 0 |
| 31 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_FIREATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_TELEKINESISATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
Fire Pillar
|
yes | Idling | 10 | 10% | instant | 5 sec | |
Bomb
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
Bomb
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Pierce
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_POWERUP
|
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
NPC_POWERUP
|
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
NPC_FIREBREATH
|
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
Magnum Break
|
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
Sightrasher
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Fire Ball
|
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
Fire Ball
|
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_FIREATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_TELEKINESISATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
Fire Pillar
|
yes | Idling | 10 | 10% | instant | 5 sec | |
Bomb
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
Bomb
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Pierce
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_POWERUP
|
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
NPC_POWERUP
|
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
NPC_FIREBREATH
|
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
Magnum Break
|
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
Sightrasher
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Fire Ball
|
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
Fire Ball
|
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_FIREATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_TELEKINESISATTACK
|
no | Attacking | 10 | 10% | instant | 5 sec | |
Fire Pillar
|
yes | Idling | 10 | 10% | instant | 5 sec | |
Bomb
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
Bomb
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Pierce
|
no | Attacking | 10 | 10% | instant | 5 sec | |
NPC_POWERUP
|
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
NPC_POWERUP
|
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
NPC_FIREBREATH
|
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
Magnum Break
|
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
Sightrasher
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Fire Ball
|
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
Fire Ball
|
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
NPC_CALLSLAVE
|
yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE
|
yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 3 slaves are alive. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
| Play | Name |
|---|---|
| gloomundernight_attack.wav | |
| gloomundernight_damage.wav | |
| gloomundernight_die.wav | |
| gloomundernight_die2.wav | |
| gloomundernight_stand.wav |
Ice Needle Card
Mermaid Headphone (MaxHP) [1]
Mermaid Headphone (Global Cooldown) [1]
Mermaid Headphone (Variable Casting) [1]
Mermaid Headphone (MaxHP)
Mermaid Headphone (Variable Casting)
Mermaid Headphone (Global Cooldown)
Small and Warm 3 Sets Reward
Small and Warm Completion Reward
Small and Warm Activation Reward
Toxic Sidekick 3 Sets Reward
Toxic Sidekick Completion Reward
Toxic Sidekick Activation Reward
Creepy Flower Garden Completion Reward
Creepy Flower Garden Activation Reward
Noise 2 Sets Reward
Noise Completion Reward
Noise Activation Reward
Junkyard Completion Reward
Junkyard Activation Reward
Uncanny Fruit 2 Sets Reward
Uncanny Fruit Completion Reward
Uncanny Fruit Activation Reward
Predator Completion Reward
Predator Activation Reward
Ghostring Card 1 obtained.
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