Basic Info | ||
---|---|---|
3133 | Lv. 120 | |
Dragon | Large | Dark 3 |
Primary stats | ||
165 STR | 153 AGI | 171 VIT |
136 INT | 278 DEX | 72 LUK |
Secondary stats | ||
80,000,000 Health | 364 Def | 166 MDef |
3 Range | 5,171 - 7,614 Attack | 2,119 - 3,716 MATK |
473 Req. Hit | 568 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
4.00 Speed (cells/sec) | ||
1.07 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3133 | Lv. 0 | |
Formless | Small | Neutral |
Primary stats | ||
0 STR | 0 AGI | 0 VIT |
0 INT | 0 DEX | 0 LUK |
Secondary stats | ||
0 Health | 0 Def | 0 MDef |
0 Range | 0 - 0 Attack | 0 - 0 MATK |
200 Req. Hit | 170 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
Infinity Speed (cells/sec) | ||
Infinity Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3133 | Lv. 75 | |
Human | Medium | Dark 1 |
Primary stats | ||
60 STR | 18 AGI | 20 VIT |
5 INT | 28 DEX | 5 LUK |
Secondary stats | ||
4,835 Health | 69 Def | 5 MDef |
1 Range | 303 - 388 Attack | 108 - 132 MATK |
293 Req. Hit | 273 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
2.08 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3133 | Lv. 0 | |
Formless | Small | Neutral |
Primary stats | ||
0 STR | 0 AGI | 0 VIT |
0 INT | 0 DEX | 0 LUK |
Secondary stats | ||
0 Health | 0 Def | 0 MDef |
0 Range | 0 - 0 Attack | 0 - 0 MATK |
200 Req. Hit | 170 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
Infinity Speed (cells/sec) | ||
Infinity Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 90% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Level >= | % | Exp | Job Exp |
---|---|---|---|
1 | 100 | 0 | 0 |
6 | 95 | 0 | 0 |
11 | 90 | 0 | 0 |
16 | 85 | 0 | 0 |
21 | 60 | 0 | 0 |
26 | 35 | 0 | 0 |
31 | 10 | 0 | 0 |
Play | Name |
---|---|
detale_attack1.wav | |
detale_die1.wav | |
detale_die2.wav | |
detale_move.wav | |
detale_stand.wav | |
monster_flesh.wav | |
zenorc_attack.wav | |
zenorc_damage.wav | |
zenorc_die.wav | |
zenorc_move.wav |
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