Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
3216 | 187 | Human | Ghost 4 | Medium | 2,700,000 | 2,007 - 2,807 | 4,787 - 8,387 | 10.00 | 2.60 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
1 | 547 | 777 | 220 | 800 | 220 | 160 | 120 | 400 | 420 | 100 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
0% | 100% | 100% | 100% | 100% | 25% | 100% | 100% | 200% | 100% |
No AI available | Boss |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
171 | 40 | 0 | 0 |
172 | 115 | 0 | 0 |
173 | 120 | 0 | 0 |
174 | 125 | 0 | 0 |
175 | 130 | 0 | 0 |
176 | 135 | 0 | 0 |
177 | 140 | 0 | 0 |
178 | 135 | 0 | 0 |
179 | 130 | 0 | 0 |
180 | 125 | 0 | 0 |
181 | 120 | 0 | 0 |
182 | 115 | 0 | 0 |
183 | 110 | 0 | 0 |
184 | 105 | 0 | 0 |
187 | 100 | 0 | 0 |
188 | 100 | 0 | 0 |
193 | 95 | 0 | 0 |
198 | 90 | 0 | 0 |
203 | 85 | 0 | 0 |
208 | 60 | 0 | 0 |
213 | 35 | 0 | 0 |
218 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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yes | Idling | 1 | 15% | instant | 10 sec | |
![]() |
no | Idling | 5 | 100% | 0.25 sec | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Idling | 7 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 7 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 3 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 5 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Chasing | 10 | 20% | 0.25 sec | 10 sec | If the monster is under range attack. |
![]() |
no | Chasing | 5 | 20% | 0.8 sec | 10 sec | |
![]() |
no | Chasing | 5 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Attacking | 5 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 3 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
no | Attacking | 2 | 20% | 1 sec | 10 sec | |
![]() |
no | Attacking | 9 | 20% | 0.5 sec | 10 sec | If the monster is under range attack. |
![]() |
no | Attacking | 2 | 20% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 10 | 20% | 0.5 sec | 10 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 10 sec | |
![]() |
no | Attacking | 5 | 30% | 1 sec | 1 min | If the monster's health drops below 30%. |
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