Basic Info | ||
---|---|---|
3637 | Lv. 60 | |
Undead | Medium | Undead 1 |
Primary stats | ||
28 STR | 19 AGI | 34 VIT |
9 INT | 23 DEX | 2 LUK |
Secondary stats | ||
2,120 Health | 31 Def | 4 MDef |
1 Range | 368 - 508 Attack | 313 - 524 MATK |
279 Req. Hit | 253 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.89 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3637 | Lv. 60 | |
Undead | Medium | Undead 1 |
Primary stats | ||
28 STR | 19 AGI | 34 VIT |
9 INT | 23 DEX | 2 LUK |
Secondary stats | ||
2,120 Health | 31 Def | 4 MDef |
1 Range | 368 - 508 Attack | 313 - 524 MATK |
279 Req. Hit | 253 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.89 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3637 | Lv. 60 | |
Undead | Medium | Undead 1 |
Primary stats | ||
28 STR | 19 AGI | 34 VIT |
9 INT | 23 DEX | 2 LUK |
Secondary stats | ||
2,120 Health | 31 Def | 4 MDef |
1 Range | 368 - 508 Attack | 313 - 524 MATK |
279 Req. Hit | 253 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.89 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3637 | Lv. 60 | |
Undead | Medium | Undead 1 |
Primary stats | ||
28 STR | 19 AGI | 34 VIT |
9 INT | 23 DEX | 2 LUK |
Secondary stats | ||
2,120 Health | 31 Def | 4 MDef |
1 Range | 368 - 508 Attack | 313 - 524 MATK |
279 Req. Hit | 253 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.89 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 125% |
Wind | 100% |
Poison | 75% |
Holy | 125% |
Dark | 0% |
Ghost | 100% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
984 |
![]() |
Etc. | - | 412z | 0.09% | |
932 |
![]() |
Etc. | - | 87z | 16% | |
1517 |
![]() |
Weapon | Mace | 25,000z | 0.08% | |
7054 |
![]() |
Etc. | - | 280z | 30% | |
545 |
![]() |
Consumable | Regeneration | 75z | 10% | |
2609 |
![]() |
Armor | Accessory | 5,000z | 0.3% | |
512 |
![]() |
Consumable | Regeneration | 8z | 5% | |
4025 |
![]() |
Card | - | 10z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
984 |
![]() |
Etc. | - | 412z | 0.09% | |
932 |
![]() |
Etc. | - | 87z | 16% | |
1517 |
![]() |
Weapon | Mace | 25,000z | 0.08% | |
7054 |
![]() |
Etc. | - | 280z | 30% | |
545 |
![]() |
Consumable | Regeneration | 75z | 10% | |
2609 |
![]() |
Armor | Accessory | 5,000z | 0.3% | |
601 |
![]() |
Consumable | Special | 125z | 5% | |
4025 |
![]() |
Card | - | 10z | 0.1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
984 |
![]() |
Etc. | - | 412z | 0.09% | |
932 |
![]() |
Etc. | - | 87z | 16% | |
1517 |
![]() |
Weapon | Mace | 25,000z | 0.08% | |
7054 |
![]() |
Etc. | - | 280z | 30% | |
545 |
![]() |
Consumable | Regeneration | 75z | 10% | |
2609 |
![]() |
Armor | Accessory | 5,000z | 0.3% | |
601 |
![]() |
Consumable | Special | 125z | 5% | |
4025 |
![]() |
Card | - | 10z | 0.1% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
44 | 40 | 552 | 548 |
45 | 115 | 1,587 | 1,575 |
46 | 120 | 1,656 | 1,644 |
47 | 125 | 1,725 | 1,712 |
48 | 130 | 1,794 | 1,781 |
49 | 135 | 1,863 | 1,849 |
50 | 140 | 1,932 | 1,918 |
51 | 135 | 1,863 | 1,849 |
52 | 130 | 1,794 | 1,781 |
53 | 125 | 1,725 | 1,712 |
54 | 120 | 1,656 | 1,644 |
55 | 115 | 1,587 | 1,575 |
56 | 110 | 1,518 | 1,507 |
57 | 105 | 1,449 | 1,438 |
60 | 100 | 1,380 | 1,370 |
61 | 100 | 1,380 | 1,370 |
66 | 95 | 1,311 | 1,301 |
71 | 90 | 1,242 | 1,233 |
76 | 85 | 1,173 | 1,164 |
81 | 60 | 828 | 822 |
86 | 35 | 483 | 479 |
91 | 10 | 138 | 137 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Chasing | 1 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec |
Play | Name |
---|---|
skel_archer_die.wav | |
skel_damage.wav | |
skel_soldier_attack.wav |
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