Basic Info | ||
---|---|---|
3758 | Lv. 118 | |
Demon | Medium | Fire 3 |
Primary stats | ||
166 STR | 205 AGI | 150 VIT |
167 INT | 290 DEX | 240 LUK |
Secondary stats | ||
4,287,803 Health | 254 Def | 81 MDef |
1 Range | 4,186 - 6,137 Attack | 2,242 - 3,921 MATK |
523 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3758 | Lv. 118 | |
Demon | Medium | Fire 3 |
Primary stats | ||
166 STR | 205 AGI | 150 VIT |
167 INT | 290 DEX | 240 LUK |
Secondary stats | ||
4,287,803 Health | 254 Def | 81 MDef |
1 Range | 4,186 - 6,137 Attack | 2,242 - 3,921 MATK |
523 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3758 | Lv. 118 | |
Demon | Medium | Fire 3 |
Primary stats | ||
166 STR | 205 AGI | 150 VIT |
167 INT | 290 DEX | 240 LUK |
Secondary stats | ||
4,287,803 Health | 254 Def | 81 MDef |
1 Range | 4,186 - 6,137 Attack | 2,242 - 3,921 MATK |
523 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3758 | Lv. 118 | |
Demon | Medium | Fire 3 |
Primary stats | ||
166 STR | 205 AGI | 150 VIT |
167 INT | 290 DEX | 240 LUK |
Secondary stats | ||
4,287,803 Health | 254 Def | 81 MDef |
1 Range | 4,186 - 6,137 Attack | 2,242 - 3,921 MATK |
523 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3758 | Lv. 118 | |
Demon | Medium | Fire 3 |
Primary stats | ||
166 STR | 205 AGI | 150 VIT |
167 INT | 290 DEX | 240 LUK |
Secondary stats | ||
4,287,803 Health | 254 Def | 81 MDef |
1 Range | 4,186 - 6,137 Attack | 2,242 - 3,921 MATK |
523 Req. Hit | 578 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.74 Aspd (attacks/sec) |
Neutral | 100% |
Water | 200% |
Earth | 70% |
Fire | 0% |
Wind | 100% |
Poison | 125% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 70% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6224 |
![]() |
Etc. | - | 750z | 50% | |
25256 |
![]() |
Etc. | - | 494z | 30% | |
1477 |
![]() |
Weapon | Two-handed Spear | 10z | 5% | |
1234 |
![]() |
Weapon | Dagger | 10z | 1% | |
638 |
![]() |
Consumable | Special | 6,000z | 6% | |
1648 |
![]() |
Weapon | Rod | 10z | 1% | |
27081 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6224 |
![]() |
Etc. | - | 750z | 50% | |
25256 |
![]() |
Etc. | - | 494z | 30% | |
1477 |
![]() |
Weapon | Two-handed Spear | 10z | 5% | |
1234 |
![]() |
Weapon | Dagger | 10z | 1% | |
638 |
![]() |
Consumable | Special | 6,000z | 6% | |
1648 |
![]() |
Weapon | Rod | 10z | 1% | |
27081 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6224 |
![]() |
Etc. | - | 750z | 50% | |
25256 |
![]() |
Etc. | - | 494z | 30% | |
1477 |
![]() |
Weapon | Two-handed Spear | 10z | 5% | |
1234 |
![]() |
Weapon | Dagger | 10z | 1% | |
638 |
![]() |
Consumable | Special | 6,000z | 6% | |
1648 |
![]() |
Weapon | Rod | 10z | 1% | |
27081 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
6224 |
![]() |
Etc. | - | 750z | 50% | |
25256 |
![]() |
Etc. | - | 494z | 30% | |
1477 |
![]() |
Weapon | Two-handed Spear | 10z | 5% | |
1234 |
![]() |
Weapon | Dagger | 10z | 1% | |
638 |
![]() |
Consumable | Special | 6,000z | 6% | |
1648 |
![]() |
Weapon | Rod | 10z | 1% | |
27081 |
![]() |
Card | - | 10z | 0.01% |
Mapname | Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|---|
19210 |
![]() |
Armor | Headgear | 10z | 5% | ||
16063 |
![]() |
![]() |
Weapon | Mace | 10,000z | 5% | |
28725 |
![]() |
![]() |
Weapon | Dagger | 10,000z | 5% | |
20838 |
![]() |
Armor | Garment | 5,000z | 5% | ||
19209 |
![]() |
Armor | Headgear | 10z | 5% | ||
15195 |
![]() |
Armor | Armor | 6,000z | 5% | ||
22133 |
![]() |
Armor | Shoes | 5,000z | 5% | ||
26007 |
![]() |
![]() |
Weapon | Two-handed Spear | 10z | 5% | |
26109 |
![]() |
![]() |
Weapon | Rod | 10,000z | 5% | |
25271 |
![]() |
Etc. | - | 0z | 5% | ||
25271 |
![]() |
Etc. | - | 0z | 10% | ||
25271 |
![]() |
Etc. | - | 0z | 15% | ||
100392 |
![]() |
Consumable | Special | 0z | 0.15% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
25271 |
![]() |
Etc. | - | 0z | 5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
25271 |
![]() |
Etc. | - | 0z | 5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
25271 |
![]() |
Etc. | - | 0z | 5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
25271 |
![]() |
Etc. | - | 0z | 5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 50% | |
607 |
![]() |
Consumable | Special | 2,500z | 20% | |
25271 |
![]() |
Etc. | - | 0z | 5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
102 | 40 | 561,295 | 385,103 |
103 | 115 | 1,613,723 | 1,107,172 |
104 | 120 | 1,683,885 | 1,155,310 |
105 | 125 | 1,754,047 | 1,203,448 |
106 | 130 | 1,824,209 | 1,251,586 |
107 | 135 | 1,894,371 | 1,299,724 |
108 | 140 | 1,964,533 | 1,347,862 |
109 | 135 | 1,894,371 | 1,299,724 |
110 | 130 | 1,824,209 | 1,251,586 |
111 | 125 | 1,754,047 | 1,203,448 |
112 | 120 | 1,683,885 | 1,155,310 |
113 | 115 | 1,613,723 | 1,107,172 |
114 | 110 | 1,543,561 | 1,059,034 |
115 | 105 | 1,473,399 | 1,010,896 |
118 | 100 | 1,403,238 | 962,759 |
119 | 100 | 1,403,238 | 962,759 |
124 | 95 | 1,333,076 | 914,621 |
129 | 90 | 1,262,914 | 866,483 |
134 | 85 | 1,192,752 | 818,345 |
139 | 60 | 841,942 | 577,655 |
144 | 35 | 491,133 | 336,965 |
149 | 10 | 140,323 | 96,275 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 10 | 25% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Chasing | 1 | 100% | 1 sec | 5 sec |
If the monster is attacked with the skill ![]() |
![]() |
no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 5 | 5% | instant | 20 sec | |
![]() |
no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 25% | instant | 30 sec | |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 10 | 25% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Chasing | 1 | 100% | 1 sec | 5 sec |
If the monster is attacked with the skill ![]() |
![]() |
no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 5 | 5% | instant | 20 sec | |
![]() |
no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 25% | instant | 30 sec | |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
yes | Idling | 10 | 25% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Chasing | 1 | 100% | 1 sec | 5 sec |
If the monster is attacked with the skill ![]() |
![]() |
no | Chasing | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 20 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 5 | 5% | instant | 20 sec | |
![]() |
no | Attacking | 5 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
yes | Attacking | 10 | 25% | instant | 30 sec | |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If another monster's health drops below 60%. |
![]() |
no | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec |
Play | Name |
---|---|
monster_flesh.wav | |
moonlight_attack.wav | |
moonlight_die.wav | |
moonlight_move.wav |
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