Basic Info | ||
---|---|---|
3891 | Lv. 143 | |
Formless | Large | Dark 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
2,505,000 Health | 479 Def | 262 MDef |
1 Range | 2,094 - 2,975 Attack | 1,698 - 2,899 MATK |
566 Req. Hit | 675 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3891 | Lv. 143 | |
Formless | Large | Dark 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
2,505,000 Health | 479 Def | 262 MDef |
1 Range | 2,094 - 2,975 Attack | 1,698 - 2,899 MATK |
566 Req. Hit | 675 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3891 | Lv. 143 | |
Formless | Large | Dark 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
2,505,000 Health | 479 Def | 262 MDef |
1 Range | 2,094 - 2,975 Attack | 1,698 - 2,899 MATK |
566 Req. Hit | 675 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3891 | Lv. 143 | |
Formless | Large | Dark 3 |
Primary stats | ||
191 STR | 223 AGI | 187 VIT |
155 INT | 362 DEX | 163 LUK |
Secondary stats | ||
2,505,000 Health | 479 Def | 262 MDef |
1 Range | 2,094 - 2,975 Attack | 1,698 - 2,899 MATK |
566 Req. Hit | 675 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
10.00 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 175% |
Dark | 0% |
Ghost | 70% |
Undead | 0% |
No AI available | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12623 |
![]() |
Consumable | Special | 10z | 0.5% | |
617 |
![]() |
Consumable | Special | 5,000z | 15% | |
616 |
![]() |
Consumable | Special | 5,000z | 2.5% | |
12675 |
![]() |
Consumable | Special | 10z | 15% | |
12679 |
![]() |
Consumable | Special | 10z | 10% | |
6909 |
![]() |
Etc. | - | 0z | 1% | |
23640 |
![]() |
- | - | 0z | 0.3% | |
4580 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12623 |
![]() |
Consumable | Special | 10z | 0.5% | |
617 |
![]() |
Consumable | Special | 5,000z | 15% | |
616 |
![]() |
Consumable | Special | 5,000z | 2.5% | |
12675 |
![]() |
Consumable | Special | 10z | 15% | |
12679 |
![]() |
Consumable | Special | 10z | 10% | |
6909 |
![]() |
Etc. | - | 0z | 1% | |
23640 |
![]() |
- | - | 0z | 0.3% | |
4580 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12623 |
![]() |
Consumable | Special | 10z | 0.5% | |
617 |
![]() |
Consumable | Special | 5,000z | 15% | |
616 |
![]() |
Consumable | Special | 5,000z | 2.5% | |
12675 |
![]() |
Consumable | Special | 10z | 15% | |
12679 |
![]() |
Consumable | Special | 10z | 10% | |
6909 |
![]() |
Etc. | - | 0z | 1% | |
23640 |
![]() |
- | - | 0z | 0.3% | |
4580 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
12246 |
![]() |
Consumable | Special | 5,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% | |
617 |
![]() |
Consumable | Special | 5,000z | 25% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
127 | 40 | 261 | 200 |
128 | 115 | 750 | 577 |
129 | 120 | 783 | 602 |
130 | 125 | 816 | 627 |
131 | 130 | 848 | 652 |
132 | 135 | 881 | 677 |
133 | 140 | 914 | 702 |
134 | 135 | 881 | 677 |
135 | 130 | 848 | 652 |
136 | 125 | 816 | 627 |
137 | 120 | 783 | 602 |
138 | 115 | 750 | 577 |
139 | 110 | 718 | 552 |
140 | 105 | 685 | 527 |
143 | 100 | 653 | 502 |
144 | 100 | 653 | 502 |
149 | 95 | 620 | 476 |
154 | 90 | 587 | 451 |
159 | 85 | 555 | 426 |
164 | 60 | 391 | 301 |
169 | 35 | 228 | 175 |
174 | 10 | 65 | 50 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 50 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 50 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 10% | instant | 5 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
![]() |
yes | Attacking | 3 | 20% | instant | 50 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Play | Name |
---|---|
poring_attack.wav | |
poring_damage.wav | |
poring_die.wav | |
poring_move.wav |
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