Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
3891 | 143 | Formless | Dark 3 | Large | 2,505,000 | 2,094 - 2,975 | 1,698 - 2,899 | 10.00 | 1.54 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
1 | 566 | 675 | 479 | 262 | 191 | 223 | 187 | 155 | 362 | 163 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 50% | 50% | 50% | 50% | 0% | 175% | -50% | 25% | 0% |
No AI available | Boss |
Name | Type | Subtype | Price | Drop Chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
127 | 40 | 261 | 200 |
128 | 115 | 750 | 577 |
129 | 120 | 783 | 602 |
130 | 125 | 816 | 627 |
131 | 130 | 848 | 652 |
132 | 135 | 881 | 677 |
133 | 140 | 914 | 702 |
134 | 135 | 881 | 677 |
135 | 130 | 848 | 652 |
136 | 125 | 816 | 627 |
137 | 120 | 783 | 602 |
138 | 115 | 750 | 577 |
139 | 110 | 718 | 552 |
140 | 105 | 685 | 527 |
143 | 100 | 653 | 502 |
144 | 100 | 653 | 502 |
149 | 95 | 620 | 476 |
154 | 90 | 587 | 451 |
159 | 85 | 555 | 426 |
164 | 60 | 391 | 301 |
169 | 35 | 228 | 175 |
174 | 10 | 65 | 50 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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no | Attacking | 10 | 10% | instant | 5 sec | |
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no | Attacking | 10 | 10% | instant | 5 sec | |
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yes | Idling | 10 | 10% | instant | 5 sec | |
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yes | Attacking | 5 | 20% | instant | 5 sec | |
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yes | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | instant | 5 sec | |
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no | Attacking | 5 | 100% | 0.7 sec | 25 sec | If the monster's health drops below 30%. |
![]() |
no | Attacking | 5 | 20% | 0.7 sec | 50 sec | |
![]() |
no | Chasing | 10 | 20% | 0.5 sec | 10 sec | If the monster's health drops below 80%. |
![]() |
yes | Attacking | 10 | 100% | instant | 5 sec | If the number of nearby players are at least 2. |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 10% | 0.5 sec | 20 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 20 sec | |
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yes | Attacking | 3 | 20% | instant | 50 sec | |
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yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
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no | Attacking | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 30 sec | If less than 1 slaves are alive. |
![]() |
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
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yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
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