Id | Level | Race | Element | Scale | Health | Attack | Magic attack | Speed (cells/sec) | Aspd (attacks/sec) | |
---|---|---|---|---|---|---|---|---|---|---|
3902 | 90 | Human | Earth 4 | Large | 4,011,542 | 5,197 - 7,704 | 2,848 - 5,131 | 10.00 | 2.00 | |
Range | Hit | Flee | Def | MDef | Str | Agi | Vit | Int | Dex | Luk |
1 | 385 | 415 | 256 | 92 | 95 | 95 | 103 | 96 | 155 | 85 |
Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
---|---|---|---|---|---|---|---|---|---|
100% | 100% | -50% | 200% | 60% | 75% | 75% | 75% | 25% | 25% |
No AI available | Boss |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
1363 |
![]() |
Weapon | Two-handed Axe | 10z | 2% | |
28523 |
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Armor | - | 0z | 2% | |
5007 |
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Armor | Helm | 10z | 2% | |
1371 |
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Weapon | Two-handed Axe | 10z | 2% | |
617 |
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Consumable | Special | 5,000z | 5% | |
985 |
![]() |
Etc. | - | 412z | 21.34% | |
16000 |
![]() |
Weapon | Mace | 10z | 15.5% |
Name | Type | Subtype | Price | Drop Chance |
---|---|---|---|---|
![]() |
Etc. | - | 1125z | 55% |
![]() |
Consumable | Special | 5000z | 20% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
74 | 40 | 195,571 | 147,164 |
75 | 115 | 562,268 | 423,098 |
76 | 120 | 586,714 | 441,494 |
77 | 125 | 611,161 | 459,890 |
78 | 130 | 635,607 | 478,285 |
79 | 135 | 660,054 | 496,681 |
80 | 140 | 684,500 | 515,076 |
81 | 135 | 660,054 | 496,681 |
82 | 130 | 635,607 | 478,285 |
83 | 125 | 611,161 | 459,890 |
84 | 120 | 586,714 | 441,494 |
85 | 115 | 562,268 | 423,098 |
86 | 110 | 537,821 | 404,703 |
87 | 105 | 513,375 | 386,307 |
90 | 100 | 488,929 | 367,912 |
91 | 100 | 488,929 | 367,912 |
96 | 95 | 464,482 | 349,516 |
101 | 90 | 440,036 | 331,120 |
106 | 85 | 415,589 | 312,725 |
111 | 60 | 293,357 | 220,747 |
116 | 35 | 171,125 | 128,769 |
121 | 10 | 48,892 | 36,791 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
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no | Chasing | 10 | 20% | 0.7 sec | 5 min | |
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yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
![]() |
yes | Idling | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
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yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
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no | Chasing | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
![]() |
no | Attacking | 5 | 100% | 1 sec | 30 sec | If the monster's health drops below 80%. |
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yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 30%. |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec | |
![]() |
yes | Attacking | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 3 slaves are alive. |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 100% | instant | 5 sec |
If the monster is attacked with the skill ![]() |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 50%. |
![]() |
yes | Attacking | 1 | 5% | instant | 5 sec | |
![]() |
no | Chasing | 10 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 20% | instant | 5 sec |
Play | Name |
---|---|
monster_flesh.wav | |
orc_lord_attack.wav | |
orc_lord_die1.wav | |
orc_lord_die2.wav | |
orc_lord_stand.wav | |
ork_warrior_damage.wav | |
ork_warrior_step1.wav | |
ork_warrior_step2.wav |
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