Basic Info | ||
---|---|---|
3907 | Lv. 58 | |
Formless | Small | Neutral 3 |
Primary stats | ||
42 STR | 75 AGI | 45 VIT |
20 INT | 65 DEX | 43 LUK |
Secondary stats | ||
1,856 Health | 106 Def | 39 MDef |
1 Range | 245 - 318 Attack | 111 - 140 MATK |
333 Req. Hit | 293 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3907 | Lv. 58 | |
Formless | Small | Neutral 3 |
Primary stats | ||
42 STR | 75 AGI | 45 VIT |
20 INT | 65 DEX | 43 LUK |
Secondary stats | ||
1,856 Health | 106 Def | 39 MDef |
1 Range | 245 - 318 Attack | 111 - 140 MATK |
333 Req. Hit | 293 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3907 | Lv. 58 | |
Formless | Small | Neutral 3 |
Primary stats | ||
42 STR | 75 AGI | 45 VIT |
20 INT | 65 DEX | 43 LUK |
Secondary stats | ||
1,856 Health | 106 Def | 39 MDef |
1 Range | 245 - 318 Attack | 111 - 140 MATK |
333 Req. Hit | 293 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
3907 | Lv. 58 | |
Formless | Small | Neutral 3 |
Primary stats | ||
42 STR | 75 AGI | 45 VIT |
20 INT | 65 DEX | 43 LUK |
Secondary stats | ||
1,856 Health | 106 Def | 39 MDef |
1 Range | 245 - 318 Attack | 111 - 140 MATK |
333 Req. Hit | 293 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
5.00 Speed (cells/sec) | ||
1.28 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 100% |
Holy | 100% |
Dark | 100% |
Ghost | 50% |
Undead | 100% |
No AI available | Normal |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25371 |
![]() |
- | - | 0z | 10% | |
25372 |
![]() |
- | - | 0z | 10% | |
25373 |
![]() |
- | - | 0z | 5% | |
7317 |
![]() |
Etc. | - | 200z | 19% | |
615 |
![]() |
Consumable | Special | 2,500z | 1.5% | |
985 |
![]() |
Etc. | - | 412z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25371 |
![]() |
- | - | 0z | 10% | |
25372 |
![]() |
- | - | 0z | 10% | |
25373 |
![]() |
- | - | 0z | 5% | |
7317 |
![]() |
Etc. | - | 200z | 19% | |
615 |
![]() |
Consumable | Special | 2,500z | 1.5% | |
985 |
![]() |
Etc. | - | 412z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
25371 |
![]() |
- | - | 0z | 10% | |
25372 |
![]() |
- | - | 0z | 10% | |
25373 |
![]() |
- | - | 0z | 5% | |
7317 |
![]() |
Etc. | - | 200z | 19% | |
615 |
![]() |
Consumable | Special | 2,500z | 1.5% | |
985 |
![]() |
Etc. | - | 412z | 0.5% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
42 | 40 | 0 | 0 |
43 | 115 | 0 | 0 |
44 | 120 | 0 | 0 |
45 | 125 | 0 | 0 |
46 | 130 | 0 | 0 |
47 | 135 | 0 | 0 |
48 | 140 | 0 | 0 |
49 | 135 | 0 | 0 |
50 | 130 | 0 | 0 |
51 | 125 | 0 | 0 |
52 | 120 | 0 | 0 |
53 | 115 | 0 | 0 |
54 | 110 | 0 | 0 |
55 | 105 | 0 | 0 |
58 | 100 | 0 | 0 |
59 | 100 | 0 | 0 |
64 | 95 | 0 | 0 |
69 | 90 | 0 | 0 |
74 | 85 | 0 | 0 |
79 | 60 | 0 | 0 |
84 | 35 | 0 | 0 |
89 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Chasing | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Attacking | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Chasing | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 0.5% | 0.5 sec | 10 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Chasing | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Attacking | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Chasing | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 0.5% | 0.5 sec | 10 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Attacking | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Chasing | 1 | 10% | 2 sec | 10 sec | If the number of nearby players are at least 3. |
![]() |
no | Attacking | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Chasing | 4 | 5% | 0.8 sec | 10 sec | |
![]() |
no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 0.5% | 0.5 sec | 10 sec | |
![]() |
yes | Attacking | 1 | 100% | instant | 30 sec | |
![]() |
yes | Idling | 1 | 100% | instant | 30 sec |
Play | Name |
---|---|
teddy_bear_attack.wav | |
teddy_bear_damage.wav | |
teddy_bear_die.wav | |
teddy_bear_move.wav |
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