| Title | Quickinfo | Info |
|---|---|---|
| Going to the Turtle Island.. | You've taken the Skull key, as it may be of some use later. Let's go following the clue. | The clue to the place is - tur_dun01 X : 160 . Y : 81 - |
| Going to the Turtle Island.. | You've gained the Roots key. Let's go following the clue. | The clue to the place is - tur_dun02 X : 132 . Y : 251 -, under the roots. |
| Going to the Turtle Island.. | You find three small holes under the turtle stone. You've gained the Security key. Let's go following the clue. | Here... - tur_dun01 X : 203 . Y : 155 -, under the turtle stone. |
| Title | Quickinfo | Info |
|---|---|---|
| Going Going to the Turtle Island.. | Find an old ferryboatman at the eastern side of the Alberta port to find out how to get to the Turtle Island. | My, that place is difficult to find and even more difficult to travel to. You're sure you want to go? |
Crown of Good and Evil (Hyper Novice) [1]
Kachua's Secret Box
Kachua's Secret Key
Old Card Album (Accessory)
Old Card Album (Shoes)
Old Card Album (Garment)
Old Card Album (Shield)
Old Card Album (Armor)
Old Card Album (Headgear)
Heart of Dawn
Heart of Sunrise
Time Distortion [2]
Royal Necklace [1]
Ring of Good (Arch Mage) [1]
Ring of Evil (Arch Mage) [1]
Ring of Evil (Night Watch II) [1]
Ring of Evil (Night Watch) [1]
Ring of Good (Spirit Handler) [1]
Ring of Good (Biolo) [1]
Ring of Good (Inquisitor) [1]
Ring of Good (Night Watch II) [1]
Ring of Good (Night Watch) [1]
Ring of Evil (Biolo) [1]
Ring of Evil (Spirit Handler) [1]
Fierce Boots [1]
Ghostring Card 1 obtained.