Spritesheet
| Title | Quickinfo | Info |
|---|---|---|
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the townspeople! | |
| Clean the first floor of the Clock Tower | Defeat Rideward and Funk | This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower. |
| Clean Clock Tower 1F - Waiting | Reset at 04:00 | This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran. |
| A living, moving clock 1 | defeat clocks | In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower. |
| A Living, Moving Clock 1 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| A Living, Moving Clock 2 | defeat Alarm | In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. |
| A Living, Moving Clock 2 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| Laughter from Underground | Slay Basori | There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower. |
| Laughter from Underground - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran. |
| Title | Quickinfo | Info |
|---|---|---|
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the villagers! | |
| Bonus experience! | You've made new connections with the townspeople! | |
| Clean the first floor of the Clock Tower | Defeat Rideward and Funk | This is a request from Aldebaran Clock Tower Manager Serdin. He wants you to help him clean the clock tower by defeating the demonized book Rideword and dust Punk on the first floor of the clock tower. |
| Clean Clock Tower 1F - Waiting | Reset at 04:00 | This is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Corps bulletin board or from Clock Tower Manager Serdin in Aldebaran. |
| A living, moving clock 1 | defeat clocks | In the Clock Tower, there are small clocks that come to life. Clockmaster Serdin has ordered their destruction, saying that those who have forgotten their true purpose are unforgivable. Clocks are most commonly found on the second floor of the Clock Tower. |
| A Living, Moving Clock 1 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the wait time. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| A Living, Moving Clock 2 | defeat Alarm | In addition to the clock, there was another clock in the clock tower. This one is more annoying than the Clock, and you've been asked to kill it because it keeps going off without warning. Alarms are most common on the third floor of the Clock Tower. |
| A Living, Moving Clock 2 - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again at the end of the cooldown. You can get the quest from the Paradise Order message board or from Clock Tower Manager Serdin in Aldebaran. |
| Laughter from Underground | Slay Basori | There is a dungeon beneath Aldebaran, which is said to lead to the basement of the Clock Tower. Serdin is haunted by the sound of a witch's laughter from deep below. He asks you to exorcize the witch, saying that she may be responsible for the state of the clock tower. |
| Laughter from Underground - Waiting | Reset at 04:00 | This quest is a daily quest that can be picked up again when the cooldown expires. You can get the quest from the Paradise Order bulletin board or from Serdin, the Clocktower Keeper in Aldebaran. |
Unknown Item #410427
Unknown Item #410412
Unknown Item #401054
Costume White Fox Ears
Costume Fluffy Rabbit Cape
Unknown Item #201018
Unknown Item #201017
Unknown Item #201016
Unknown Item #201013
Unknown Item #201012
Unknown Item #107763
Unknown Item #107762
[S3] Serpent Shadow Earring [1]
[S3] Serpent Shadow Pendant [1]
[Event] S3 Battle Pass Level Ticket
[Paid] S3 Battle Pass Level Ticket
[S3] Nyar's Delightful Treats
[S3] Nyar's Essence (Support)
[S3] Nyar's Essence (Range)
[S3] Nyar's Essence (Magic)
[S3] Nyar's Essence (Melee)
[S3] High Grade Magic Fish
[S3] Mid Grade Magic Fish
[S3] Low Grade Magic Fish
[S3] Battle Pass Token
Ghostring Card 1 obtained.