← Back to Skills

Emergency Movement

10019 GD_EMERGENCY_MOVE

Emergency Movement (Emergency Move)
Category: Active
Prerequisite: Sharp Hawk Eyes Lv. 1, Soul of Cold Lv. 1, Wounds of Glory Lv. 1, Great Leadership Lv. 1
Description: This skill is only available in siege mode, siege mode.
Only the guildmaster can use it which greatly increases the guild's movement speed around the guildmaster.

Max Level

5

SP Cost

0

Cast Time

-

Cooldown

60 sec

Range

-

Delay
Emergency Movement
Casting Cooldown
Lv. Fixed Variable Global Skill
1 0 sec 0 sec 0 sec 60 sec
2 0 sec 0 sec 0 sec 0 sec
3 0 sec 0 sec 0 sec 0 sec
4 0 sec 0 sec 0 sec 0 sec
5 0 sec 0 sec 0 sec 0 sec
Start typing to search…