Cast Ninja Spell
3020 KO_ZENKAI
Cast Ninja Spell
Max Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description: Release the power of your Charms onto the ground, summoning a circle that creates various effects.
Fire Charm: Causes Ignition to all enemies within range. Also, increases your weapon's ATK if it's of Fire Property.
Water Charm: Causes Frozen, Crystallization, or Freezing to all enemies within range. Also, increases your weapon's ATK if it's of Water Property.
Wind Charm: Causes Silence, Sleep, or Deep Sleep to all enemies within range. Also, increases your weapon's ATK if it's of Wind Property.
Earth Charm: Causes Petrification or Poison to all enemies within range. Also, increases your weapon's ATK if it's of Earth Property.

Skill information

Max level 1
Details
Level 1
SP consumption 30
After cast delay 1 sec
Range 7 cells

No data available

No data available

Name
Oboro
Kagerou

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Date Field Old New
2023-01-13 00:42 description Cast Ninja Spell
MAX Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Cast Ninja Spell
Max Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description: Release the power of your Charms onto the ground, summoning a circle that creates various effects.
Fire Charm: Causes Ignition to all enemies within range. Also, increases your weapon's ATK if it's of Fire Property.
Water Charm: Causes Frozen, Crystallization, or Freezing to all enemies within range. Also, increases your weapon's ATK if it's of Water Property.
Wind Charm: Causes Silence, Sleep, or Deep Sleep to all enemies within range. Also, increases your weapon's ATK if it's of Wind Property.
Earth Charm: Causes Petrification or Poison to all enemies within range. Also, increases your weapon's ATK if it's of Earth Property.
2022-10-14 04:04 description Cast Ninja Spell
MAX Lv : 1
Required Skill : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Cast Ninja Spell
MAX Lv : 1
Skill Requirement : Release Ninja Spell 1,
16th Night 1

Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.

Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.

Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.

Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Ghostring Card 1 obtained.