Hack And Slasher MAX Lv : 10 Learning Conditions : Two-handed defending 5 Class : Active Type : Melee/Ranged Physical Target : Single Target Details : Two-handed swords and Two-handed spears only skills. Swing the weapon at the target and deal physical damage to the target and within the surrounding range 2 times. When used as a two-handed sword, it is applied as melee physical damage, When used as a two-handed spear, it is applied as long-distance physical damage. Damage is additionally increased according to the user's base level and POW, and critical damage is applied according to the user's critical probability. In the case of critical damage, half of the total critical damage increase options are applied. _ [Lv 1] : ATK Per Hit 950%/Range: 3x3 Cells [Lv 2] : ATK Per Hit 1700%/Range: 3x3 Cells [Lv 3] : ATK Per Hit 2450%/Range: 3x3 Cells [Lv 4] : ATK Per Hit 3200%/Range: 3x3 Cells [Lv 5] : ATK Per Hit 3950%/Range: 5x5 Cells [Lv 6] : ATK Per Hit 4700%/Range: 5x5 Cells [Lv 7] : ATK Per Hit 5450%/Range: 5x5 Cells [Lv 8] : ATK Per Hit 6200%/Range: 5x5 Cells [Lv 9] : ATK Per Hit 6950%/Range: 7x7 Cells [Lv10] : ATK Per Hit 7700%/Range: 7x7 Cells |
Max level | 10 |
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Casting | Cooldown | |||
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Lv. | Fixed | Variable | Global | Skill |
1 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
2 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
3 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
4 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
5 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
6 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
7 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
8 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
9 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
10 | 0 sec | 0 sec | 0.25 sec | 0.7 sec |
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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SP consumption | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 |
No data available
Name | Type | Subtype |
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Weapon | Two-handed Sword |
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Enchant | - |
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Weapon | Two-handed Sword |
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Enchant | - |
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Enchant | - |
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Shadow Equipment | Shadow Armor |
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Shadow Equipment | Shadow Shoes |
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Enchant | - |
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Weapon | Two-handed Sword |
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Armor | Headgear |
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Card | - |
Name |
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Date | Field | Old | New |
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2025-07-08 22:48 | description |
Hack and Slash MAX Lv : 10 Learning Conditions : Two-handed Defense Lv. 5 Class : Active Type : Melee / Ranged Physical Target : 1 Target Details : Two-handed sword / two-handed spear skill Swing the weapon and inflict physical damage to the target and those within the surrounding range. When using a two-handed sword, it will be considered melee physical damage. When using a two-handed spear, it will be considered long-ranged physical damage. Increase the damage depending on your Base Level and POW. _ [Lv 1] : ATK 750% / Range : 3 x 3 cells [Lv 2] : ATK 1000% / Range : 3 x 3 cells [Lv 3] : ATK 1250% / Range : 3 x 3 cells [Lv 4] : ATK 1500% / Range : 5 x 5 cells [Lv 5] : ATK 1750% / Range : 5 x 5 cells [Lv 6] : ATK 2000% / Range : 5 x 5 cells [Lv 7] : ATK 2250% / Range : 7 x 7 cells [Lv 8] : ATK 2500% / Range : 7 x 7 cells [Lv 9] : ATK 2750% / Range : 7 x 7 cells [Lv10] : ATK 3000% / Range : 9 x 9 cells |
Hack And Slasher MAX Lv : 10 Learning Conditions : Two-handed defending 5 Class : Active Type : Melee/Ranged Physical Target : Single Target Details : Two-handed swords and Two-handed spears only skills. Swing the weapon at the target and deal physical damage to the target and within the surrounding range 2 times. When used as a two-handed sword, it is applied as melee physical damage, When used as a two-handed spear, it is applied as long-distance physical damage. Damage is additionally increased according to the user's base level and POW, and critical damage is applied according to the user's critical probability. In the case of critical damage, half of the total critical damage increase options are applied. _ [Lv 1] : ATK Per Hit 950%/Range: 3x3 Cells [Lv 2] : ATK Per Hit 1700%/Range: 3x3 Cells [Lv 3] : ATK Per Hit 2450%/Range: 3x3 Cells [Lv 4] : ATK Per Hit 3200%/Range: 3x3 Cells [Lv 5] : ATK Per Hit 3950%/Range: 5x5 Cells [Lv 6] : ATK Per Hit 4700%/Range: 5x5 Cells [Lv 7] : ATK Per Hit 5450%/Range: 5x5 Cells [Lv 8] : ATK Per Hit 6200%/Range: 5x5 Cells [Lv 9] : ATK Per Hit 6950%/Range: 7x7 Cells [Lv10] : ATK Per Hit 7700%/Range: 7x7 Cells |
2024-11-05 21:49 | description |
Hack and Slash Max Lv.: 10 Learning Conditions: Two-handed Defense Lv. 5 Class: Active Type: Melee Physical Target: 1 Target Details: A Two-handed Sword/Axe skill. Slash at a target, inflicting Melee Physical damage, and then swing your Weapon, inflicting Long-ranged Physical damage on others around it. Two-handed Swords additionally increase the slashing damage, depending on your Base Level and POW. Two-handed Axes additionally increase the swinging damage, depending on your Base Level and POW. _ [Lv. 1]: 620% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 2]: 840% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 3]: 960% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 4]: 1,080% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 5]: 1,200% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 6]: 1,320% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 7]: 1,440% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 8]: 1,560% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 9]: 1,680% of ATK (Slash/Swing), Swing Range: 7 x7 cells [Lv. 10]: 1,800% of ATK (Slash/Swing), Swing Range: 7 x7 cells |
Hack and Slash MAX Lv : 10 Learning Conditions : Two-handed Defense Lv. 5 Class : Active Type : Melee / Ranged Physical Target : 1 Target Details : Two-handed sword / two-handed spear skill Swing the weapon and inflict physical damage to the target and those within the surrounding range. When using a two-handed sword, it will be considered melee physical damage. When using a two-handed spear, it will be considered long-ranged physical damage. Increase the damage depending on your Base Level and POW. _ [Lv 1] : ATK 750% / Range : 3 x 3 cells [Lv 2] : ATK 1000% / Range : 3 x 3 cells [Lv 3] : ATK 1250% / Range : 3 x 3 cells [Lv 4] : ATK 1500% / Range : 5 x 5 cells [Lv 5] : ATK 1750% / Range : 5 x 5 cells [Lv 6] : ATK 2000% / Range : 5 x 5 cells [Lv 7] : ATK 2250% / Range : 7 x 7 cells [Lv 8] : ATK 2500% / Range : 7 x 7 cells [Lv 9] : ATK 2750% / Range : 7 x 7 cells [Lv10] : ATK 3000% / Range : 9 x 9 cells |
2023-09-07 21:18 | description |
Hack and Slash Max Lv.: 10 Learning Conditions: Two-handed Defense Lv. 5 Class: Active Type: Melee Physical Target: 1 Target Details: A Two-handed Sword/Axe skill. Slash at a target, inflicting Melee Physical damage, and then swing your Weapon, inflicting Long-ranged Physical damage on others around it. Two-handed Swords additionally increase the slashing damage, depending on your Base Level and POW. Two-handed Axes additionally increase the swinging damage, depending on your Base Level and POW. _ [Lv. 1]: 620% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 2]: 840% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 3]: 960% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 4]: 1,080% of ATK (Slash/Swing), Swing Range: 3 x3 cells [Lv. 5]: 1,200% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 6]: 1,320% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 7]: 1,440% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 8]: 1,560% of ATK (Slash/Swing), Swing Range: 5 x5 cells [Lv. 9]: 1,680% of ATK (Slash/Swing), Swing Range: 7 x7 cells [Lv. 10]: 1,800% of ATK (Slash/Swing), Swing Range: 7 x7 cells |
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2023-09-07 21:18 | name | Hack and Slash | |
2023-09-07 21:18 | MaxLv | 10 |
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