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Rush Quake

5296 MT_RUSH_QUAKE

Rush Quake
MAX Lv: 10
Skill Requirement: Axe Stomp 5
Skill Form: Active(AP)
Type: Melee physical
Target: Single target
Consumes: AP 150
Description: Instantly dash to the target and deals melee physical damage to the target and surrounding enemies around the target and inflict Quake effect to the targets for 30 seconds.
This skill deals additional damage against formless and insect race monsters.
Deals additional damage depends on user's base level and POW.
In addition, grants the user Rush effect for (30 x skill level) seconds.
Rush effect: Increases melee and long ranged physical damage by (5 x skill level)%.
Quake effect: Increases damage taken from melee and long ranged physical damage by 50%.

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[Level 1]: 3600% Atk / damage against formless and insect: 3750% Atk / area of effect: 3 x 3 cells.
[Level 2]: 7200% Atk / damage against formless and insect: 7500% Atk / area of effect: 3 x 3 cells.
[Level 3]: 10800% Atk / damage against formless and insect: 11250% Atk / area of effect: 3 x 3 cells.
[Level 4]: 14400% Atk / damage against formless and insect: 15000% Atk / area of effect: 3 x 3 cells.
[Level 5]: 18000% Atk / damage against formless and insect: 18750% Atk / area of effect: 5 x 5 cells.
[Level 6]: 21600% Atk / damage against formless and insect: 22500% Atk / area of effect: 5 x 5 cells.
[Level 7]: 25200% Atk / damage against formless and insect: 26250% Atk / area of effect: 5 x 5 cells.
[Level 8]: 28800% Atk / damage against formless and insect: 30000% Atk / area of effect: 5 x 5 cells.
[Level 9]: 32400% Atk / damage against formless and insect: 33750% Atk / area of effect: 7 x 7 cells.
[Level 10]: 36000% Atk / damage against formless and insect: 37500% Atk / area of effect: 7 x 7 cells.

Max Level

10

SP Cost

150

Cast Time

-

Cooldown

30 sec

Range

-

Delay
Rush Quake
Casting Cooldown
Lv. Fixed Variable Global Skill
1 0 sec 0 sec 0 sec 30 sec
2 0 sec 0 sec 0 sec 30 sec
3 0 sec 0 sec 0 sec 30 sec
4 0 sec 0 sec 0 sec 30 sec
5 0 sec 0 sec 0 sec 30 sec
6 0 sec 0 sec 0 sec 30 sec
7 0 sec 0 sec 0 sec 30 sec
8 0 sec 0 sec 0 sec 30 sec
9 0 sec 0 sec 0 sec 30 sec
10 0 sec 0 sec 0 sec 30 sec
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