Vigilante at Night MAX Lv : 5 Learning Conditions : P.F.I 3, Intensive Aim 1 Class : Active Type : Ranged Physical Target : Instant Cast Recovery : AP 1 Details : Gatling gun and shotgun exclusive skill. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets _ [Lv 1] : Per hit ATK(Gatling gun) 300+(aiming countx100)%/Range: 9x9 Cells Per hit ATK(Shotgun) 1500+(aiming countx200)%/Area of Effect : 5x5 Cells [Lv 2] : Per hitATK(Gatling gun) 600+(aiming countx200)%/Range: 9x9 Cells Per hit ATK(Shotgun) 2200+(aiming countx400)%/Area of Effect : 5x5 Cells [Lv 3] : Per hitATK(Gatling gun) 900+(aiming countx300)%/Range: 9x9 Cells Per hit ATK(Shotgun) 2900+(aiming countx600)%/Area of Effect : 5x5 Cells [Lv 4] : Per hitATK(Gatling gun) 1200+(aiming countx400)%/Range: 11x11 Cells Per hit ATK(Shotgun) 3600+(aiming countx800)%/Area of Effect : 7x7 Cells [Lv 5] : Per hitATK(Gatling gun) 1500+(aiming countx500)%/Range: 11x11 Cells Per hit ATK(Shotgun) 4300+(aiming countx1000)%/Area of Effect : 7x7 Cells |
Max level | 5 |
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Casting | Cooldown | |||
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Lv. | Fixed | Variable | Global | Skill |
1 | 1.5 sec | 0 sec | 1 sec | 0.5 sec |
2 | 1.5 sec | 0 sec | 1 sec | 0.5 sec |
3 | 1.5 sec | 0 sec | 1 sec | 0.5 sec |
4 | 1.5 sec | 0 sec | 1 sec | 0.5 sec |
5 | 1.5 sec | 0 sec | 1 sec | 0.5 sec |
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
SP consumption | 72 | 76 | 80 | 84 | 88 |
No data available
Name | Type | Subtype |
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Armor | Headgear |
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Weapon | Gatling Gun |
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Enchant | - |
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Enchant | - |
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Weapon | Shotgun |
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Weapon | Gatling Gun |
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Enchant | - |
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Weapon | Gatling Gun |
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Weapon | Shotgun |
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Weapon | Gatling Gun |
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Weapon | Shotgun |
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Enchant | - |
Name |
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Date | Field | Old | New |
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2025-07-08 22:48 | description |
The Vigilante at Night MAX Lv : 5 Skill requirement : P.F.I 3, Intensive Aim 1 Skill form : Active Type : Range Physical Target : Instant Cast Recovery : AP 1 Details: Gatling gun and Shotgun exclusive skills. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When cast with a Gatling gun, it ignores the target's physical defense and attacks 7 times. When cast with a shotgun, it attacks 4 times. If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON. Consumes 15 equipped bullets. _ [Lv 1] : Per hit ATK(Gatling) 300+(Aiming count x100)%/Range: 11x11 cell Per hit ATK(Shotgun) 1500+(Aiming count x200)%/Range : 5x5 cells [Lv 2] : Per hit ATK(Gatling) 600+(Aiming count x200)%/Range: 11x11 cell Per hit ATK(Shotgun) 2200+(Aiming count x400)%/Range : 5x5 cells [Lv 3] : Per hit ATK(Gatling) 900+(Aiming count x300)%/Range: 11x11 cell Per hit ATK(Shotgun) 2900+(Aiming count x600)%/Range : 5x5 cells [Lv 4] : Per hit ATK(Gatling) 1200+(Aiming count x400)%/Range: 13x13 cell Per hit ATK(Shotgun) 3600+(Aiming count x800)%/Range : 7x7 cells [Lv 5] : Per hit ATK(Gatling) 1500+(Aiming count x500)%/Range: 13x13 cell Per hit ATK(Shotgun) 4300+(Aiming count x1000)%/Range : 7x7 cells |
Vigilante at Night MAX Lv : 5 Learning Conditions : P.F.I 3, Intensive Aim 1 Class : Active Type : Ranged Physical Target : Instant Cast Recovery : AP 1 Details : Gatling gun and shotgun exclusive skill. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets _ [Lv 1] : Per hit ATK(Gatling gun) 300+(aiming countx100)%/Range: 9x9 Cells Per hit ATK(Shotgun) 1500+(aiming countx200)%/Area of Effect : 5x5 Cells [Lv 2] : Per hitATK(Gatling gun) 600+(aiming countx200)%/Range: 9x9 Cells Per hit ATK(Shotgun) 2200+(aiming countx400)%/Area of Effect : 5x5 Cells [Lv 3] : Per hitATK(Gatling gun) 900+(aiming countx300)%/Range: 9x9 Cells Per hit ATK(Shotgun) 2900+(aiming countx600)%/Area of Effect : 5x5 Cells [Lv 4] : Per hitATK(Gatling gun) 1200+(aiming countx400)%/Range: 11x11 Cells Per hit ATK(Shotgun) 3600+(aiming countx800)%/Area of Effect : 7x7 Cells [Lv 5] : Per hitATK(Gatling gun) 1500+(aiming countx500)%/Range: 11x11 Cells Per hit ATK(Shotgun) 4300+(aiming countx1000)%/Area of Effect : 7x7 Cells |
2024-11-05 21:49 | MaxLv | 0 | 5 |
2024-11-05 21:49 | name | The Vigilante at Night | |
2024-11-05 21:49 | description |
The Vigilante at Night MAX Lv : 5 Skill requirement : P.F.I 3, Intensive Aim 1 Skill form : Active Type : Range Physical Target : Instant Cast Recovery : AP 1 Details: Gatling gun and Shotgun exclusive skills. Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user. When cast with a Gatling gun, it ignores the target's physical defense and attacks 7 times. When cast with a shotgun, it attacks 4 times. If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON. Consumes 15 equipped bullets. _ [Lv 1] : Per hit ATK(Gatling) 300+(Aiming count x100)%/Range: 11x11 cell Per hit ATK(Shotgun) 1500+(Aiming count x200)%/Range : 5x5 cells [Lv 2] : Per hit ATK(Gatling) 600+(Aiming count x200)%/Range: 11x11 cell Per hit ATK(Shotgun) 2200+(Aiming count x400)%/Range : 5x5 cells [Lv 3] : Per hit ATK(Gatling) 900+(Aiming count x300)%/Range: 11x11 cell Per hit ATK(Shotgun) 2900+(Aiming count x600)%/Range : 5x5 cells [Lv 4] : Per hit ATK(Gatling) 1200+(Aiming count x400)%/Range: 13x13 cell Per hit ATK(Shotgun) 3600+(Aiming count x800)%/Range : 7x7 cells [Lv 5] : Per hit ATK(Gatling) 1500+(Aiming count x500)%/Range: 13x13 cell Per hit ATK(Shotgun) 4300+(Aiming count x1000)%/Range : 7x7 cells |
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2023-09-22 21:08 | MaxLv | 5 | 0 |
2023-09-07 21:19 | MaxLv | 0 |
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