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ATK +150¡£ |
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| Sell price | - |
|---|---|
| Weight | 30 |
| Type | Armor |
| Subtype | Armor |
| Location | Body |
| Can be dropped by player |
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| Can be traded to another player |
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| Can be placed in storage |
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| Can be placed in Cart |
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| Can be sold to NPC |
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| Can be send via mail |
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| Can be sold as an auction |
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| Can be placed in guild storage |
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| Added | 2024-12-19 |
Be aware: Sets may not be active on every server! If known, there will be a note.
| Name | Items | Notes | Scripts |
|---|---|---|---|
| 27182_450386 | import from EquipmentProp |
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| 27149_450386 | import from EquipmentProp |
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| 450386_490617 | import from EquipmentProp |
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| 450386_480471 | import from EquipmentProp |
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This item can be upgraded or enchanted by the following Lapine Upgrade Boxes.
| Name | Enchant |
|---|---|
Unknown item #103229
|
| Date | Field | Old | New |
|---|---|---|---|
| 2026-01-14 03:21 | unidentifiedResourceName | 肄뷀듉?붿툩 | 코튼셔츠 |
| 2026-01-14 03:21 | identifiedDescriptionName |
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2026-01-14 01:51 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2026-01-14 01:51 | unidentifiedResourceName | 코튼셔츠 | 肄뷀듉?붿툩 |
| 2025-08-05 21:26 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/Hammer of God damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces Hammer of God cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2024-12-19 21:31 | unidentifiedDescriptionName | Unidentified. Can be identified with Magnifier. | |
| 2024-12-19 21:31 | unidentifiedResourceName | 코튼셔츠 | |
| 2024-12-19 21:31 | itemLevel | 2 | |
| 2024-12-19 21:31 | weight | 30 | |
| 2024-12-19 21:31 | identifiedDisplayName | Bacchus Armor-LT | |
| 2024-12-19 21:31 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/Hammer of God damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces Hammer of God cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
|
| 2024-12-19 21:31 | identifiedResourceName | Bacchus_Armor_LT | |
| 2024-12-19 21:31 | unidentifiedDisplayName | Armor |
Accessory Enhancement Stone (Supreme Grade)
Accessory Enhancement Stone (High Grade)
Accessory Enhancement Stone (Medium Grade)
Accessory Enhancement Stone(Low Grade)
Armor Enhancement Stone(Supreme Grade)
Armor Enhancement Stone(High Grade)
Armor Enhancement Stone(Medium Grade)
Armor Enhancement Stone (Low Grade)
Weapon Enhancement Stone (Supreme Grade)
Weapon Enhancement Stone (High Grade)
Weapon Enhancement Stone (Medium Grade)
Weapon Enhancement Stone (Low Grade)
Accessory Enhancement Ore (Supreme Grade)
Accessory Enhancement Ore (High Grade)
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Ghostring Card 1 obtained.
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