마스터 웨폰 쉐도우
24792 S_Master_Weapon
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
ATK + 2%, MATK + 2%.
2제련 당, 근접/원거리 물리 데미지, 모든 속성 마법 데미지 1%씩 증가.
7제련 시, MHP/MSP + 3%.
9제련 시, P.ATK/S.MATK + 2.
계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 200
장착 : 4차 및 2차 상위 확장직업
Item information
| Sell price | 0 z |
| Weight | 0 |
| Type | Shadow Equipment |
| Sub Type | Shadow Weapon |
| Added | 2023-02-02 |
Classes
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
|
|
|
|
|
|
|
|
|||||
|
|
|
|
|
|
|
||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
Drop
Trade
Store
Cart
Sell
Mail
Auction
Guild
Scripts
These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
No sources recorded.
S_Master_ABC_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_AG_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_BO_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_CD_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_DK_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_EM_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_HN_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_IG_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_IQ_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_MT_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_NW_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_SHC_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_SH_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_SKE_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_SOA_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_SS_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_TR_All
- 마스터 웨폰 쉐도우
- 마스터 쉴드 쉐도우
- M.트루바두르&트루베르 아머 쉐도우
- M.트루바두르&트루베르 슈즈 쉐도우
- M.트루바두르&트루베르 이어링 쉐도우
- M.트루바두르&트루베르 펜던트 쉐도우
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
S_Master_Weapon_ABC_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_ABC_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_ABC_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_AG_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_AG_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_AG_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_BO_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_BO_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_BO_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_CD_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_CD_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_CD_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_DK_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_DK_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_DK_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_EM_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_EM_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_EM_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_HN_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_HN_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_HN_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_IG_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_IG_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_IG_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_IQ_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_IQ_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_IQ_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_MT_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_MT_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_MT_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_NW_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_NW_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_NW_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SHC_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SHC_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_SHC_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SH_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SH_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_SH_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SKE_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SKE_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_SKE_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SOA_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SOA_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_SOA_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SS_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_SS_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_SS_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_TR_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_TR_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_TR_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_WH_Earring
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_Weapon_WH_Earring_Pendant
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
S_Master_Weapon_WH_Pendant
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
S_Master_WH_All
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
24792_24914_24915
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24910_24911
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24906_24907
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24926_24927
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24922_24923
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24918_24919
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24944_24945
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24940_24941
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24936_24937
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24956_24957
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24952_24953
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24948_24949
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24975_24976
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24971_24972
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24967_24968
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24987_24988
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24983_24984
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24979_24980
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270003_1270004
import from EquipmentProp
- Function #812: Target, Small, 5
- Function #812: Target, Medium, 5
- Function #812: Target, Large, 5
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24999_1270000
import from EquipmentProp
- Function #812: Target, Small, 5
- Function #812: Target, Medium, 5
- Function #812: Target, Large, 5
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_24995_24996
import from EquipmentProp
- Function #812: Target, Small, 5
- Function #812: Target, Medium, 5
- Function #812: Target, Large, 5
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270031_1270032
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270027_1270028
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270023_1270024
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270015_1270016
import from EquipmentProp
- Increase physical damage dealt on <span class="item-script-tag">Small</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Medium</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Large</span> size monsters by <span class="item-script-tag">5%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270011_1270012
import from EquipmentProp
- Increase physical damage dealt on <span class="item-script-tag">Small</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Medium</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Large</span> size monsters by <span class="item-script-tag">5%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270007_1270008
import from EquipmentProp
- Increase physical damage dealt on <span class="item-script-tag">Small</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Medium</span> size monsters by <span class="item-script-tag">5%</span>
- Increase physical damage dealt on <span class="item-script-tag">Large</span> size monsters by <span class="item-script-tag">5%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270043_1270044
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270039_1270040
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270035_1270036
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270087_1270088
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270083_1270084
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270079_1270080
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270099_1270100
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270095_1270096
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270091_1270092
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270123_1270124
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270119_1270120
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270115_1270116
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270138_1270139
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270134_1270135
import from EquipmentProp
- Increase damage dealt to a <span class="item-script-tag">All</span> property by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+2</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_1270130_1270131
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
24792_24793_1270183_1270184_1270185_1270186
import from EquipmentProp
- Function #925: RACE_Demon, 20
- Function #925: RACE_Angel, 20
- Function #925: RACE_Nothing, 20
- Function #925: RACE_Dragon, 20
- Function #925: RACE_Plant, 20
- Function #925: RACE_Animal, 20
- Function #925: RACE_Fish, 20
- Function #925: RACE_Insect, 20
- Function #925: RACE_Human, 20
- Function #925: RACE_Undead, 20
- Function #927: RACE_Demon, 20
- Function #927: RACE_Angel, 20
- Function #927: RACE_Nothing, 20
- Function #927: RACE_Dragon, 20
- Function #927: RACE_Plant, 20
- Function #927: RACE_Animal, 20
- Function #927: RACE_Fish, 20
- Function #927: RACE_Insect, 20
- Function #927: RACE_Human, 20
- Function #927: RACE_Undead, 20
24792_1270185_1270186
import from EquipmentProp
- <span class="item-script-tag">P.Atk</span> <span class="item-script-tag">+1</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+1</span>
- Function #415: RACE_Human, 50
- Function #415: RACE_Undead, 50
- Function #415: RACE_Demon, 50
- Function #415: RACE_Nothing, 50
- Function #415: RACE_Insect, 50
- Function #415: RACE_Animal, 50
- Function #415: RACE_Fish, 50
- Function #415: RACE_Dragon, 50
- Function #415: RACE_Angel, 50
- Function #415: RACE_Plant, 50
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Angel</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Formless</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Dragon</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Plant</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Brute</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Fish</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Insect</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Demi-Human</span> race targets when performing a physical attack
- Pierces <span class="item-script-tag">50%</span> of DEF on <span class="item-script-tag">Undead</span> race targets when performing a physical attack
24792_1270186
import from EquipmentProp
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
24792_1270185
import from EquipmentProp
- <span class="item-script-tag">POW</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">STA</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">WIS</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">SPL</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CON</span> <span class="item-script-tag">+2</span>
- <span class="item-script-tag">CRT</span> <span class="item-script-tag">+2</span>
24792_1270181_1270182
import from EquipmentProp
- Increases magical damage dealt to <span class="item-script-tag">All</span> property monsters by <span class="item-script-tag">3%</span>
- <span class="item-script-tag">S.Matk</span> <span class="item-script-tag">+2</span>
- Function #927: RACE_Demon, 10
- Function #927: RACE_Angel, 10
- Function #927: RACE_Nothing, 10
- Function #927: RACE_Dragon, 10
- Function #927: RACE_Plant, 10
- Function #927: RACE_Animal, 10
- Function #927: RACE_Fish, 10
- Function #927: RACE_Insect, 10
- Function #927: RACE_Human, 10
- Function #927: RACE_Undead, 10
24792_1270177_1270178
import from EquipmentProp
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+3%</span>
- <span class="item-script-tag">Critical Rate</span> <span class="item-script-tag">+1</span>
- Function #925: RACE_Demon, 10
- Function #925: RACE_Angel, 10
- Function #925: RACE_Nothing, 10
- Function #925: RACE_Dragon, 10
- Function #925: RACE_Plant, 10
- Function #925: RACE_Animal, 10
- Function #925: RACE_Fish, 10
- Function #925: RACE_Insect, 10
- Function #925: RACE_Human, 10
- Function #925: RACE_Undead, 10
| Box / Package | Chance | Refine | Random Enchant |
|---|---|---|---|
| natural_random | |||
| 카츄아의 비밀상자 | 0,20% | ||
| [보상용]카츄아의 비밀열쇠 | 0,20% | ||
Upgradable by
| Box | Min. Refine | Min. Options | Random Enchant |
|---|---|---|---|
| 홀그렌의 쉐도우 제련망치 | 0 | 0 | |
| 쉐도우 9제련 해머 | 0 | 0 | |
| 影子四轉&上位職業屬性箱 | - | - | |
| 影子四轉&上位職業屬性咒語 | - | - |
Used as a ddukdak material by
| Box | Needed Count | Refine Range | Random Enchant |
|---|---|---|---|
| 뉴 쉐도우 뚝딱상자 | 3 | 0-20 |
影子大师手套
装备在手上后可激发出装备者潜能的手套。
ATK+2%,MATK+2%。
精炼每+2,近距离/远距离物理伤害、全属性魔法伤害+1%。
精炼+7时,MHP/MSP+3%。
精炼+9时,P.ATK/S.MATK+2。
_
系列: 影子装备
位置: 手套 重量: 0
要求等级: 200
装备: 四转及二次上位扩充职业
Master Shadow Weapon
Atk + 2%, Matk + 2%.
Every 2 refine rate, increases melee / long ranged physical damage and all property magical damage by 1%.
If refine rate is 7 or higher, MaxHP / MaxSP + 3%.
If refine rate is 9 or higher, P.Atk / S.Matk + 2.
Class: Shadow Equipment
Location: Weapon Weight: 0
Required Level: 200
Jobs: Fourth Jobs and second high expanded Jobs
Master Shadow Weapon
ATK + 2%, MATK + 2%.
------------------------
For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%.
------------------------
When refined to +7 or higher, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, P.ATK + 2, S.MATK + 2.
------------------------
Type: Shadow Equipment
Location: Weapon
Weight: 0
Required Level: 200
Class: 4th Jobs and 2nd High Expanded Jobs
마스터 웨폰 쉐도우
무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑.
ATK + 2%, MATK + 2%.
2제련 당, 근접/원거리 물리 데미지, 모든 속성 마법 데미지 1%씩 증가.
7제련 시, MHP/MSP + 3%.
9제련 시, P.ATK/S.MATK + 2.
계열 : 쉐도우 장비
위치 : 웨폰 무게 : 0
요구 레벨 : 200
장착 : 4차 및 2차 상위 확장직업
Master Shadow Weapon
Gear darker than usual.
--------------------------
ATK and ATK% +1 per refine.
--------------------------
Physical damage +2%.
Magic Damage +2%.
--------------------------
Every 2 refines:
Long Range Physical Damage +1%.
Melee Physical Damage +1%.
All Property Magic Damage +1%.
--------------------------
Refine +7 or higher:
Max HP and SP +3%.
Refine +9 or higher:
P.ATK and S.MATK +2.
--------------------------
Type: Shadow Gear
Location: Weapon
Weight: 0 Required Level: 200
Classes: 4th Classes
Manopla Sombria Magistral
Equipamento mais sombrio que o comum.
--------------------------
ATQ e ATQM +1 por refino.
--------------------------
Dano físico +2%.
Dano mágico +2%.
--------------------------
A cada 2 refinos:
Dano físico a distância +1%.
Dano físico corpo a corpo +1%.
Dano mágico de todas as propriedades +1%.
--------------------------
Refino +7 ou mais:
HP e SP máx +3%.
Refino +9 ou mais:
P.ATQ e S.ATQM +2.
--------------------------
Tipo: Equip. Sombrio
Equipa em: Arma
Peso: 0 Nível mín.: 200
Classes: Classes 4
Guantalete Sombría Magistral
Equipo más sombrío de lo común.
--------------------------
ATQ y ATQM +1 por refino.
--------------------------
Daño físico +2%.
Daño mágico +2%.
--------------------------
Cada 2 refinos:
Daño físico a distancia +1%.
Daño físico cuerpo a cuerpo +1%.
Daño mágico de todas las propiedades +1%.
--------------------------
Refino +7 o más:
HP y SP máx. +3%.
Refino +9 o más:
P.ATQ y S.ATQM +2.
--------------------------
Tipo: Equipo Sombrío
Equipar en: Arma
Peso: 0 Nivel necesario: 200
Clases: Clases 4
Master Shadow Weapon
ถุงมือที่เมื่อสวมในมือที่ถืออาวุธอยู่ แล้วจะช่วยดึงพลังที่หลับใหลของผู้สวมใส่ออกมา
ATK + 2%, MATK + 2%.
ทุก ๆ การอัพเกรด 2 ขั้น, เพิ่ม Damage ทางกายภาพระยะใกล้/ไกล 1%, เพิ่ม Damage ทางเวทมนตร์ทุกธาตุ 1%
เมื่ออัพเกรดถึงขั้น 7, MHP/MSP + 3%.
เมื่ออัพเกรดถึงขั้น 9, P.ATK/S.MATK + 2.
ประเภท : Shadow Equipment
ตำแหน่ง : Weapon น้ำหนัก : 0
เลเวลที่ต้องการ : 200
อาชีพที่ใส่ได้ : Class 4, 2nd High Extended Class
影子大師手套
裝備在手上後可激發出裝備者潛能的手套。
ATK +2%。MATK +2%。
精煉每+2,近距離/遠距離物理傷害、全屬性魔法傷害各1%。
精煉+7時,MHP/MSP +3%。
精煉+9時,P.ATK/S.MATK +2。
系列:影子裝備
位置:武器 重量:0
要求等級:200
裝備:四轉及二轉上位擴充職業
| Date | Field | Old | New | Server |
|---|---|---|---|---|
| 2026-07-23 07:55 | identifiedDescriptionName | Equipo más sombrío de lo común. -------------------------- ATQ y ATQM +1 por refino. -------------------------- Daño físico +2%. Daño mágico +2%. -------------------------- Cada 2 refinos: Daño físico a distancia +1%. Daño físico cuerpo a cuerpo +1%. Daño mágico de todas las propiedades +1%. -------------------------- Refino +7 o más: HP y SP máx. +3%. Refino +9 o más: P.ATQ y S.ATQM +2. -------------------------- Tipo: Equipo. Sombrío Equipar en: Arma Peso: 0 Nivel necesario: 200 Clases: Clases 4 |
Equipo más sombrío de lo común. -------------------------- ATQ y ATQM +1 por refino. -------------------------- Daño físico +2%. Daño mágico +2%. -------------------------- Cada 2 refinos: Daño físico a distancia +1%. Daño físico cuerpo a cuerpo +1%. Daño mágico de todas las propiedades +1%. -------------------------- Refino +7 o más: HP y SP máx. +3%. Refino +9 o más: P.ATQ y S.ATQM +2. -------------------------- Tipo: Equipo Sombrío Equipar en: Arma Peso: 0 Nivel necesario: 200 Clases: Clases 4 |
LATAM spanish |
| 2026-07-21 05:14 | unidentifiedResourceName | 웨폰쉐도우 | cRO chinese | |
| 2026-07-21 05:14 | identifiedDescriptionName | 装备在手上后可激发出装备者潜能的手套。 ATK+2%,MATK+2%。 精炼每+2,近距离/远距离物理伤害、全属性魔法伤害+1%。 精炼+7时,MHP/MSP+3%。 精炼+9时,P.ATK/S.MATK+2。 _ 系列: 影子装备 位置: 手套 重量: 0 要求等级: 200 装备: 四转及二次上位扩充职业 |
cRO chinese | |
| 2026-07-21 05:14 | identifiedResourceName | BK_Weapon_Shadow | cRO chinese | |
| 2026-07-21 05:14 | unidentifiedDisplayName | 影子手套 | cRO chinese | |
| 2026-07-21 05:14 | unidentifiedDescriptionName | 尚未鉴定,无法穿戴。可使用【放大镜】进行鉴定。 | cRO chinese | |
| 2026-07-21 05:14 | weight | 0 | cRO chinese | |
| 2026-07-21 05:14 | identifiedDisplayName | 影子大师手套 | cRO chinese | |
| 2026-06-25 07:51 | unidentifiedResourceName | 웨폰쉐도우 | LATAM spanish | |
| 2026-06-25 07:51 | identifiedDisplayName | Guantalete Sombría Magistral | LATAM spanish | |
| 2026-06-25 07:51 | identifiedDescriptionName | Equipo más sombrío de lo común. -------------------------- ATQ y ATQM +1 por refino. -------------------------- Daño físico +2%. Daño mágico +2%. -------------------------- Cada 2 refinos: Daño físico a distancia +1%. Daño físico cuerpo a cuerpo +1%. Daño mágico de todas las propiedades +1%. -------------------------- Refino +7 o más: HP y SP máx. +3%. Refino +9 o más: P.ATQ y S.ATQM +2. -------------------------- Tipo: Equipo. Sombrío Equipar en: Arma Peso: 0 Nivel necesario: 200 Clases: Clases 4 |
LATAM spanish | |
| 2026-06-25 07:51 | identifiedResourceName | BK_Weapon_Shadow | LATAM spanish | |
| 2026-06-25 07:51 | unidentifiedDisplayName | Equipo. Sombrío | LATAM spanish | |
| 2026-06-25 07:51 | unidentifiedDescriptionName | Objeto desconocido. Para identificarlo, usa una [Lupa]. | LATAM spanish | |
| 2026-06-25 07:51 | identifiedDescriptionName | Equipamento mais sombrio que o comum. -------------------------- ATQ e ATQM +1 por refino. -------------------------- Dano físico +2%. Dano mágico +2%. -------------------------- A cada 2 refinos: Dano físico a distância +1%. Dano físico corpo a corpo +1%. Dano mágico de todas as propriedades +1%. -------------------------- Refino +7 ou mais: HP e SP máx +3%. Refino +9 ou mais: P.ATQ e S.ATQM +2. -------------------------- Tipo: Equip. Sombrio Equipa em: Arma Peso: 0 Nível mín.: 200 Classes: Classes 4 |
LATAM portuguese | |
| 2026-06-25 07:51 | identifiedResourceName | BK_Weapon_Shadow | LATAM portuguese | |
| 2026-06-25 07:51 | unidentifiedDisplayName | Equip. Sombrio | LATAM portuguese | |
| 2026-06-25 07:51 | unidentifiedDescriptionName | Item desconhecido. Para identificá-lo, use uma [Lupa]. | LATAM portuguese | |
| 2026-06-25 07:51 | unidentifiedResourceName | 웨폰쉐도우 | LATAM portuguese | |
| 2026-06-25 07:51 | identifiedDisplayName | Manopla Sombria Magistral | LATAM portuguese | |
| 2026-06-25 07:51 | weight | 0 | LATAM english | |
| 2026-06-25 07:51 | identifiedDisplayName | Master Shadow Weapon | LATAM english | |
| 2026-06-25 07:51 | identifiedDescriptionName | Gear darker than usual. -------------------------- ATK and ATK% +1 per refine. -------------------------- Physical damage +2%. Magic Damage +2%. -------------------------- Every 2 refines: Long Range Physical Damage +1%. Melee Physical Damage +1%. All Property Magic Damage +1%. -------------------------- Refine +7 or higher: Max HP and SP +3%. Refine +9 or higher: P.ATK and S.MATK +2. -------------------------- Type: Shadow Gear Location: Weapon Weight: 0 Required Level: 200 Classes: 4th Classes |
LATAM english | |
| 2026-06-25 07:51 | identifiedResourceName | BK_Weapon_Shadow | LATAM english | |
| 2026-06-25 07:51 | unidentifiedDisplayName | Shadow Gear | LATAM english | |
| 2026-06-25 07:51 | unidentifiedDescriptionName | Unknown Item. Use a [Magnifier] to identify. | LATAM english | |
| 2026-06-25 07:51 | unidentifiedResourceName | 웨폰쉐도우 | LATAM english | |
| 2025-05-28 23:58 | unidentifiedDescriptionName | ไอเท็มปริศนา จำเป็นต้องใช้ [Magnifier] ในการตรวจสอบ | thROG thai | |
| 2025-05-28 23:58 | unidentifiedResourceName | 웨폰쉐도우 | thROG thai | |
| 2025-05-28 23:58 | weight | 0 | thROG thai | |
| 2025-05-28 23:58 | identifiedDisplayName | Master Shadow Weapon | thROG thai | |
| 2025-05-28 23:58 | identifiedDescriptionName | ถุงมือที่เมื่อสวมในมือที่ถืออาวุธอยู่ แล้วจะช่วยดึงพลังที่หลับใหลของผู้สวมใส่ออกมา ATK + 2%, MATK + 2%. ทุก ๆ การอัพเกรด 2 ขั้น, เพิ่ม Damage ทางกายภาพระยะใกล้/ไกล 1%, เพิ่ม Damage ทางเวทมนตร์ทุกธาตุ 1% เมื่ออัพเกรดถึงขั้น 7, MHP/MSP + 3%. เมื่ออัพเกรดถึงขั้น 9, P.ATK/S.MATK + 2. ประเภท : Shadow Equipment ตำแหน่ง : Weapon น้ำหนัก : 0 เลเวลที่ต้องการ : 200 อาชีพที่ใส่ได้ : Class 4, 2nd High Extended Class |
thROG thai | |
| 2025-05-28 23:58 | identifiedResourceName | BK_Weapon_Shadow | thROG thai | |
| 2025-05-28 23:58 | unidentifiedDisplayName | Shadow Weapon | thROG thai | |
| 2024-10-08 06:31 | unidentifiedResourceName | 웨폰쉐도우 | twRO chinese | |
| 2024-10-08 06:31 | identifiedResourceName | BK_Weapon_Shadow | twRO chinese | |
| 2024-10-08 06:31 | unidentifiedDisplayName | 影子手套 | twRO chinese | |
| 2024-10-08 06:31 | unidentifiedDescriptionName | 尚未鑑定;可用[放大鏡]來鑑定物品。 | twRO chinese | |
| 2024-10-08 06:31 | identifiedDisplayName | 影子大師手套 | twRO chinese | |
| 2024-10-08 06:31 | identifiedDescriptionName | 裝備在手上後可激發出裝備者潛能的手套。 ATK +2%。MATK +2%。 精煉每+2,近距離/遠距離物理傷害、全屬性魔法傷害各1%。 精煉+7時,MHP/MSP +3%。 精煉+9時,P.ATK/S.MATK +2。 系列:影子裝備 位置:武器 重量:0 要求等級:200 裝備:四轉及二轉上位擴充職業 |
twRO chinese | |
| 2024-08-20 21:31 | unidentifiedDescriptionName | Unidentified. Can be identified with Magnifier. | iRO english | |
| 2024-08-20 21:31 | unidentifiedResourceName | 웨폰쉐도우 | iRO english | |
| 2024-08-20 21:31 | weight | 0 | iRO english | |
| 2024-08-20 21:31 | identifiedDisplayName | Master Shadow Weapon | iRO english | |
| 2024-08-20 21:31 | identifiedDescriptionName | ATK + 2%, MATK + 2%. ------------------------ For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%. ------------------------ When refined to +7 or higher, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Type: Shadow Equipment Location: Weapon Weight: 0 Required Level: 200 Class: 4th Jobs and 2nd High Expanded Jobs |
iRO english | |
| 2024-08-20 21:31 | identifiedResourceName | BK_Weapon_Shadow | iRO english | |
| 2024-08-20 21:31 | unidentifiedDisplayName | Shadow Weapon | iRO english | |
| 2023-09-19 23:14 | identifiedDescriptionName | Atk + 2%, Matk + 2%. Every 2 refine rate, increases melee / long ranged physical damage and all property magical damage by 1%. If refine rate is 7 or higher, MaxHP / MaxSP + 3%. If refine rate is 9 or higher, P.Atk / S.Matk + 2. Class: Shadow Equipment Location: Weapon Weight: 0 Required Level: 200 Jobs: Fourth classes and second high expanded classes |
Atk + 2%, Matk + 2%. Every 2 refine rate, increases melee / long ranged physical damage and all property magical damage by 1%. If refine rate is 7 or higher, MaxHP / MaxSP + 3%. If refine rate is 9 or higher, P.Atk / S.Matk + 2. Class: Shadow Equipment Location: Weapon Weight: 0 Required Level: 200 Jobs: Fourth Jobs and second high expanded Jobs |
dpRO english |
| 2023-02-15 17:28 | unidentifiedDisplayName | Master Shadow Weapon | Shadow Weapon | dpRO english |
| 2023-02-15 17:28 | unidentifiedResourceName | 웨폰쉐도우 | dpRO english | |
| 2023-02-15 17:28 | unidentifiedDisplayName | Master Shadow Weapon | dpRO english | |
| 2023-02-15 17:28 | identifiedDescriptionName | Atk + 2%, Matk + 2%. Every 2 refine rate, increases melee / long ranged physical damage and all property magical damage by 1%. If refine rate is 7 or higher, MaxHP / MaxSP + 3%. If refine rate is 9 or higher, P.Atk / S.Matk + 2. Class: Shadow Equipment Location: Weapon Weight: 0 Required Level: 200 Jobs: Fourth classes and second high expanded classes |
dpRO english | |
| 2023-02-15 17:28 | identifiedResourceName | BK_Weapon_Shadow | dpRO english | |
| 2023-02-15 17:28 | identifiedDisplayName | Master Shadow Weapon | dpRO english | |
| 2023-02-02 04:00 | unidentifiedResourceName | 웨폰쉐도우 | kROM korean | |
| 2023-02-02 04:00 | unidentifiedDescriptionName | 감정되지 않음. [돋보기] 를 사용하여 감정할 수 있다. | kROM korean | |
| 2023-02-02 04:00 | unidentifiedDisplayName | 웨폰 쉐도우 | kROM korean | |
| 2023-02-02 04:00 | identifiedResourceName | BK_Weapon_Shadow | kROM korean | |
| 2023-02-02 04:00 | identifiedDescriptionName | 무기를 착용하는 손에 장착하여 착용자의 잠재적인 능력을 이끌어내는 장갑. ATK + 2%, MATK + 2%. 2제련 당, 근접/원거리 물리 데미지, 모든 속성 마법 데미지 1%씩 증가. 7제련 시, MHP/MSP + 3%. 9제련 시, P.ATK/S.MATK + 2. 계열 : 쉐도우 장비 위치 : 웨폰 무게 : 0 요구 레벨 : 200 장착 : 4차 및 2차 상위 확장직업 |
kROM korean | |
| 2023-02-02 04:00 | identifiedDisplayName | 마스터 웨폰 쉐도우 | kROM korean | |
| 2023-02-02 04:00 | weight | 0 | kROM korean |
No comments have been posted yet. Be the first to add a comment to this page!