Astraea Helm
400075 Astraea_Helm_TW
MHP +5%.
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When refined to +7 or higher, additional MHP +5%.
When refined to +9 or higher,
Reduces physical and magical damage taken from all property enemies by 5%.
When refined to +10 or higher,
Reduces physical and magical damage taken from all size enemies by 5%.
When refined to +11 or higher,
Reduces physical and magical damage taken by 5%.
When refined to +12 or higher,
Reduces physical and magical damage taken from all race by 5%.
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Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Reduces fixed casting time by 0.5 seconds.
Perfect evasion +10
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Set Bonus:
Astraea Helm [1]
Astraea Armor [1]
When receiving a melee physical attack, has a 5% chance to activated the "Muscle Fool".
Increases healing skill recovery by 20%.
Muscle Fool effect,
VIT +200,
reduces physical and magical damage taken by 50%,
MATK -50%,
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Set Bonus:
Astraea Helm [1]
Astraea Manteau [1]
Reduces damage taken from long ranged physical attack by 15%,
reduces magical and physical damage taken from all property enemies by 5%.
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Set Bonus:
Astraea Helm [1]
Astraea Ring [1]
All basic status +3,
reduces after cast delay by 7%.
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Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Astraea Armor [1]
Astraea Manteau [1]
Astraea Ring [1]
When total refine level of the set is 48 and equipped by Archbishop,
enables to use Energy Coat Lv.1
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Class: Headgear
Defense: 20
Location: Upper
Weight: 20
Armor lv: 1
Required Lv: 100
Job: All Jobs
Item information
| Sell price | 0 z |
| Weight | 0 |
| Type | Armor |
| Sub Type | Headgear |
| Location | Upper |
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These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
- Max HP +5%
- Def +20
- Max HP +5%
- Reduce damage taken from a All property by 5%
- Decrease physical damage taken from Small size monsters by 5%
- Decrease physical damage taken from Medium size monsters by 5%
- Decrease physical damage taken from Large size monsters by 5%
- Reduce damage taken from Normal class monsters by 5%
- Reduce damage taken from Boss class monsters by 5%
- Reduce damage taken from Guardian class monsters by 5%
- Reduce damage taken from All monsters by 5%
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