Crown of Good and Evil (Abyss Chaser) [1]
400383 GoodnEvil_Circlet_ABC
Increases physical damage against all races enemies by 5% per 3 refine rate.
Increases melee and long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Res + 50.
If refine rate is 9 or higher, Cri + 5, increases attack speed (reduces delay after attack by 5%).
If refine rate is 11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
When equipped with Dark Angel Ray Bow,
increases Chain Reaction Shot damage by 4% and Frenzy Shot damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Chain Reaction Shot damage by additional 10%,
when equipped with Evil Spell, increases Chain Reaction Shot damage by additional 15% and Frenzy Shot damage by additional 20%.
When equipped with Holy Light Dagger,
increases Abyss Dagger damage by 4% and Deft Stab damage by 5% per 3 refine rate of weapon,
if grade of weapon is B or higher, increases Abyss Dagger damage by additional 10%,
when equipped with Good Spell, increases Abyss Dagger damage by additional 15% and Deft Stab damage by additional 20%.
[Bonus by grade]
[Grade D] MaxHP + 5%.
[Grade C] P.Atk + 3, S.Matk + 3.
[Grade B] P.Atk + 2, S.Matk + 2, POW + 2, SPL + 2.
[Grade A] Res + 50, Mres + 50, if refine rate is 12 or higher, reduces fixed casting time by additional 0.2 seconds.
Class: Headgear Defense: 10
Location: Upper Weight: 10
Armor Level: 2
Required Level: 215
Jobs: Abyss Chaser
Item information
| Sell price | 0 z |
| Weight | 10 |
| Type | Armor |
| Sub Type | Headgear |
| Location | Upper |
| Added | 2022-12-09 |
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These information ignore any conditions. If an effect required an item upgrade it will just be displayed.
- Increase damage dealt to All race monsters by temp3 * 5
- Increase melee physical damage by temp4 * 7
- Increase damage dealt with ranged attacks by temp4 * 7
- Resistance +50
- Increases attack speed (reduces delay after attack by 5%)
- Critical Rate +5%
- ATK % +5
- Max HP +5%
- P.Atk +3
- S.Matk +3
- P.Atk +2
- S.Matk +2
- CON +2
- SPL +2
- Resistance +50
- Magic Resistance +50
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