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Heretic Ninja Boots

470470 Stray_Ninja_US

iRO
Armor Shoes
Heretic Ninja Boots

Boots made for a ninja who is still searching for their path.
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MDEF+ 10.
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Indestructible in battle.
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All Basic Status + 15.
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All Talent Status + 15.
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For every 20 Base Level, ATK + 60, MATK + 60.
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MHP + 20%, MSP + 20%.
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For every 2 refine level, Increases all property magic damage by 20% & Increases melee and long range damage by 20%.
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For every 3 refine level, POW + 5, SPL + 5, CON + 5.
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When refined +11 or higher, POW + 15, SPL + 15, Mirage cooldown -3 sec.
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When refined +12 or higher, Increases all property magic damage by 40%, Shadow Flash, Kunai - Refraction and Huuma Shuriken - Construct damage + 40%, Enables to use Energy Coat Lv.1.
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When refined +13 or higher, Shadow Dance, Kunai - Rotation, and Huuma Shuriken - Grasp damage + 100%, Cold Blooded Cannon, Red Flame Cannon and Darkening Cannon damage + 200%, reduces Fixed Casting Time by 1 sec.
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When refined +14 or higher, When using Shadow Flash. 30% chance to auto-cast Shadow Dance Lv.10,
When using Kunai - Rotation, 30% auto-cast Kunai - Refraction Lv.10,
When using Thundering Cannon, 30% auto-cast Red Flame Cannon Lv.10,
When using Huuma Shuriken - Construct, 20% auto-cast Huuma Shuriken - Construct Lv10.
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When refined to +15 or higher, Increases physical and magical damage to all property enemies by 40%.
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Set Bonus:
Heretic Ninja Boots [1]
Kuro Akuma Card

P.ATK + 15, S.MATK + 15,
Increases Shadow Flash, Huuma Shuriken - Construct, and Thundering Cannon damage by 50%,
Reduces Shadow Flash cooldown by 0.25 seconds,
Reduces Red Flame Cannon, Cold Blooded Cannon, and Darkening Cannon cooldown by 0.3 seconds.
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Set Bonus:
Heretic Ninja Boots [1]
Midnight Kuro Akuma Card

P.ATK + 30, S.MATK + 30,
Increases Shadow Flash, Huuma Shuriken - Construct, and Thundering Cannon damage by 100%,
Reduces Shadow Flash cooldown by 0.5 seconds,
Reduces Red Flame Cannon, Cold Blooded Cannon, and Darkening Cannon cooldown by 0.5 seconds.
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Set Bonus:
Heretic Ninja Boots [1]
Weakened Fenrir Card

P.ATK + 15, S.MATK + 15,
Reduces After Cast Delay by 15%,,
Increases physical and magic damage dealt to all size enemies by 15%.
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[Grade Bonus]
[Grade D] Enables to use Maximize Power Lv.5 and Recognized Spell Level 5.
[Grade C] When using 16th Night, STR +100, INT +100 and increase movement speed for 15 seconds.
[Grade B] Increases physical and magic damage dealt to enemies of all races by 25%.
[Grade A] Immune to Knockback, Reduce after cast delay by 20%.
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Type : Shoes
Def : 20
Weight : 30
Armor Level : 2
Required Level : 100
Class : Ninja Class

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