Spritesheet
| Basic Info | ||
|---|---|---|
| 1636 | Lv. 142 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 158 STR | 79 AGI | 92 VIT |
| 53 INT | 123 DEX | 48 LUK |
| Secondary stats | ||
| 378,100 Health | 131 Def | 10 MDef |
| 1 Range | 2,509 - 3,614 Attack | 1,092 - 1,861 MATK |
| 421 Req. Hit | 435 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.56 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1636 | Lv. 142 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 158 STR | 79 AGI | 92 VIT |
| 53 INT | 123 DEX | 48 LUK |
| Secondary stats | ||
| 378,100 Health | 131 Def | 10 MDef |
| 1 Range | 2,509 - 3,614 Attack | 1,092 - 1,861 MATK |
| 421 Req. Hit | 435 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.56 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1636 | Lv. 142 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 158 STR | 79 AGI | 92 VIT |
| 53 INT | 123 DEX | 48 LUK |
| Secondary stats | ||
| 378,100 Health | 131 Def | 10 MDef |
| 1 Range | 2,509 - 3,614 Attack | 1,092 - 1,861 MATK |
| 421 Req. Hit | 435 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.56 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1636 | Lv. 142 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 158 STR | 79 AGI | 92 VIT |
| 53 INT | 123 DEX | 48 LUK |
| Secondary stats | ||
| 378,100 Health | 131 Def | 10 MDef |
| 1 Range | 2,509 - 3,614 Attack | 1,092 - 1,861 MATK |
| 421 Req. Hit | 435 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.56 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1636 | Lv. 142 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 158 STR | 79 AGI | 92 VIT |
| 53 INT | 123 DEX | 48 LUK |
| Secondary stats | ||
| 378,100 Health | 131 Def | 10 MDef |
| 1 Range | 2,509 - 3,614 Attack | 1,092 - 1,861 MATK |
| 421 Req. Hit | 435 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 5.56 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 45% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 1.5% | |
| 12623 |
High Weapon Box
|
Consumable | Special | 10z | 0.02% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 3% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.14% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7345 |
Handcuffs
|
Etc. | - | 272z | 15% | |
| 6471 |
Ghost Chill
|
Etc. | - | 800z | 0.01% | |
| 1311 |
Vecer Axe [2]
|
Weapon | Axe | 10z | 2% | |
| 25129 |
Unstable Energy Particle
|
Etc. | - | 0z | 10% | |
| 6469 |
Will of Warrior
|
Etc. | - | 500z | 2% | |
| 2318 |
Lord's Clothes [1]
|
Armor | Armor | 10z | 0.01% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 0.05% | |
| 4362 |
Howard Alt-Eisen Card
*
|
Card | - | 10z | 0.01% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 126 | 40 | 6,822 | 7,191 |
| 127 | 115 | 19,613 | 20,674 |
| 128 | 120 | 20,466 | 21,573 |
| 129 | 125 | 21,318 | 22,472 |
| 130 | 130 | 22,171 | 23,371 |
| 131 | 135 | 23,024 | 24,270 |
| 132 | 140 | 23,877 | 25,169 |
| 133 | 135 | 23,024 | 24,270 |
| 134 | 130 | 22,171 | 23,371 |
| 135 | 125 | 21,318 | 22,472 |
| 136 | 120 | 20,466 | 21,573 |
| 137 | 115 | 19,613 | 20,674 |
| 138 | 110 | 18,760 | 19,775 |
| 139 | 105 | 17,907 | 18,876 |
| 142 | 100 | 17,055 | 17,978 |
| 143 | 100 | 17,055 | 17,978 |
| 148 | 95 | 16,202 | 17,079 |
| 153 | 90 | 15,349 | 16,180 |
| 158 | 85 | 14,496 | 15,281 |
| 163 | 60 | 10,233 | 10,786 |
| 168 | 35 | 5,969 | 6,292 |
| 173 | 10 | 1,705 | 1,797 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 9 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_FIREATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 9 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_FIREATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 9 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_FIREATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Teleport
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 9 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Chasing | 5 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 5 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_FIREATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Title | Quickinfo | Info |
|---|---|---|
| RIP Howard AltEisen | 2 Howard AltEisen | Rest in peace, Howard AltEisen. |
| Howard Alt-Eisen Hunting | Hunt 400 Howard Alt-Eisen monsters. | Hunt the Howard Alt-Eisen monsters at Somatology Laboratory 3 and return to Gramps at the Eden Group to get your reward. |
| Bounty Board Howard Alt-Eisen | Hunt 150 Howard Alt-Eisen monsters and return to the Bounty Board at Lighthalzen | |
| Bounty Board Howard Alteisen | Hunt 150 Howard Alteisen monsters and return to the Bounty Board at Lighthalzen | |
| Lighthalzen Adventurer's Guild | Hunt the targets and return to the Adventurer's Guild Representative in Lighthalzen |
| Play | Name |
|---|---|
| _attack_axe.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Kachua's Secret Box
Kachua's Secret Key
Golden Fish Hat [1]
Flame-Grilled Sausage
Flame-Grilled Veggie Skewer
Night Market Cotton Candy
Night Market Ice Cream
Night Market Bingsu
Suspicious Skewer
Flame-Grilled Fish
Southern-Style Pork Head
Forbidden Monster Bread
Monster Bread
Poring Kombucha
Southern Roast Pork Rice Bowl
[S2] Condensed Pure Ice
[S2] Crystalized Shard (Support)
[S2] Crystallized Shard (Range)
[S2] Crystallized Shard (Magic)
[S2] Crystallized Shard (Melee)
[S2] High Grade Core Data
[S2] Mid Grade Core Data
[S2] Low Grade Core Data
[Event] Battle Pass Level Ticket
[Paid] Battle Pass Level Ticket
Ghostring Card 1 obtained.
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