Spritesheet
| Basic Info | ||
|---|---|---|
| 20267 | Lv. 160 | |
| Formless | Small | Neutral 1 |
| Primary stats | ||
| 121 STR | 120 AGI | 133 VIT |
| 162 INT | 149 DEX | 121 LUK |
| Secondary stats | ||
| 561,841 Health | 213 Def | 103 MDef |
| 2 Range | 3,457 - 5,045 Attack | 631 - 896 MATK |
| 480 Req. Hit | 479 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.28 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 20267 | Lv. 160 | |
| Formless | Small | Neutral 1 |
| Primary stats | ||
| 121 STR | 120 AGI | 133 VIT |
| 162 INT | 149 DEX | 121 LUK |
| Secondary stats | ||
| 561,841 Health | 213 Def | 103 MDef |
| 2 Range | 3,457 - 5,045 Attack | 631 - 896 MATK |
| 480 Req. Hit | 479 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 1.28 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 90% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_CHEAL
|
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
NPC_CHEAL
|
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
NPC_CHEAL
|
no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
Heal
|
yes | Attacking | 9 | 20% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 9 | 20% | instant | 2 sec | If the monster's health drops below 99%. |
Aid Potion
|
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Aid Potion
|
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Full Heal
|
no | Attacking | 1 | 100% | 5 sec | 30 sec | If the monster's health drops below 10%. |
Holy Cross
|
yes | Attacking | 5 | 5% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_CHEAL
|
no | Chasing | 5 | 30% | 0.5 sec | 5 sec | If the monster's health drops below 99%. |
NPC_CHEAL
|
no | Attacking | 5 | 15% | 0.5 sec | 8 sec | |
Aid Potion
|
no | Attacking | 4 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Aid Potion
|
no | Attacking | 4 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Holy Cross
|
yes | Attacking | 10 | 5% | instant | 5 sec | |
NPC_CHEAL
|
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If another monster's health drops below 99%. |
NPC_CHEAL
|
no | Chasing | 5 | 30% | 0.5 sec | 3 sec | If the monster's health drops below 99%. |
NPC_CHEAL
|
no | Attacking | 5 | 15% | 0.5 sec | 5 sec | |
Heal
|
yes | Attacking | 9 | 20% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 9 | 20% | instant | 2 sec | If the monster's health drops below 99%. |
Aid Potion
|
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Aid Potion
|
no | Attacking | 4 | 50% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Full Heal
|
no | Attacking | 1 | 100% | 5 sec | 30 sec | If the monster's health drops below 10%. |
Holy Cross
|
yes | Attacking | 5 | 5% | instant | 5 sec |
| Play | Name |
|---|---|
| teddy_bear_attack.wav | |
| teddy_bear_damage.wav | |
| teddy_bear_die.wav | |
| teddy_bear_move.wav |
Ice Needle Card
Mermaid Headphone (MaxHP) [1]
Mermaid Headphone (Global Cooldown) [1]
Mermaid Headphone (Variable Casting) [1]
Mermaid Headphone (MaxHP)
Mermaid Headphone (Variable Casting)
Mermaid Headphone (Global Cooldown)
Small and Warm 3 Sets Reward
Small and Warm Completion Reward
Small and Warm Activation Reward
Toxic Sidekick 3 Sets Reward
Toxic Sidekick Completion Reward
Toxic Sidekick Activation Reward
Creepy Flower Garden Completion Reward
Creepy Flower Garden Activation Reward
Noise 2 Sets Reward
Noise Completion Reward
Noise Activation Reward
Junkyard Completion Reward
Junkyard Activation Reward
Uncanny Fruit 2 Sets Reward
Uncanny Fruit Completion Reward
Uncanny Fruit Activation Reward
Predator Completion Reward
Predator Activation Reward
Ghostring Card 1 obtained.
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