Basic Info | ||
---|---|---|
1756 | Lv. 121 | |
Dragon | Large | Dark 2 |
Primary stats | ||
120 STR | 72 AGI | 67 VIT |
66 INT | 123 DEX | 58 LUK |
Secondary stats | ||
41,500 Health | 92 Def | 95 MDef |
3 Range | 1,092 - 1,517 Attack | 292 - 382 MATK |
393 Req. Hit | 414 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.25 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1756 | Lv. 121 | |
Dragon | Large | Dark 2 |
Primary stats | ||
120 STR | 72 AGI | 67 VIT |
66 INT | 123 DEX | 58 LUK |
Secondary stats | ||
41,500 Health | 92 Def | 95 MDef |
3 Range | 1,092 - 1,517 Attack | 292 - 382 MATK |
393 Req. Hit | 414 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.25 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1756 | Lv. 121 | |
Dragon | Large | Dark 2 |
Primary stats | ||
120 STR | 72 AGI | 67 VIT |
66 INT | 123 DEX | 58 LUK |
Secondary stats | ||
41,500 Health | 92 Def | 95 MDef |
3 Range | 1,092 - 1,517 Attack | 292 - 382 MATK |
393 Req. Hit | 414 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.25 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1756 | Lv. 121 | |
Dragon | Large | Dark 2 |
Primary stats | ||
120 STR | 72 AGI | 67 VIT |
66 INT | 123 DEX | 58 LUK |
Secondary stats | ||
41,500 Health | 92 Def | 95 MDef |
3 Range | 1,092 - 1,517 Attack | 292 - 382 MATK |
393 Req. Hit | 414 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.25 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
1756 | Lv. 121 | |
Dragon | Large | Dark 2 |
Primary stats | ||
120 STR | 72 AGI | 67 VIT |
66 INT | 123 DEX | 58 LUK |
Secondary stats | ||
41,500 Health | 92 Def | 95 MDef |
3 Range | 1,092 - 1,517 Attack | 292 - 382 MATK |
393 Req. Hit | 414 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.25 Speed (cells/sec) | ||
1.49 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 75% |
Holy | 150% |
Dark | 0% |
Ghost | 80% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|
Level >= | % | Exp | Job Exp |
---|---|---|---|
105 | 40 | 0 | 0 |
106 | 115 | 0 | 0 |
107 | 120 | 0 | 0 |
108 | 125 | 0 | 0 |
109 | 130 | 0 | 0 |
110 | 135 | 0 | 0 |
111 | 140 | 0 | 0 |
112 | 135 | 0 | 0 |
113 | 130 | 0 | 0 |
114 | 125 | 0 | 0 |
115 | 120 | 0 | 0 |
116 | 115 | 0 | 0 |
117 | 110 | 0 | 0 |
118 | 105 | 0 | 0 |
121 | 100 | 0 | 0 |
122 | 100 | 0 | 0 |
127 | 95 | 0 | 0 |
132 | 90 | 0 | 0 |
137 | 85 | 0 | 0 |
142 | 60 | 0 | 0 |
147 | 35 | 0 | 0 |
152 | 10 | 0 | 0 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_COMBOATTACK | no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
Sonic Blow | no | Attacking | 10 | 20% | 0.8 sec | 5 sec | |
NPC_DARKBREATH | no | Attacking | 4 | 5% | 0.8 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 3 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Meteor Storm | no | Attacking | 10 | 20% | 1 sec | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_COMBOATTACK | no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
Sonic Blow | no | Attacking | 10 | 20% | 0.8 sec | 5 sec | |
NPC_DARKBREATH | no | Attacking | 4 | 5% | 0.8 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 3 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Meteor Storm | no | Attacking | 10 | 20% | 1 sec | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_COMBOATTACK | no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
Sonic Blow | no | Attacking | 10 | 20% | 0.8 sec | 5 sec | |
NPC_DARKBREATH | no | Attacking | 4 | 5% | 0.8 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 3 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Meteor Storm | no | Attacking | 10 | 20% | 1 sec | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Teleport | yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Heal | yes | Idling | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Attacking | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
Heal | yes | Chasing | 10 | 100% | instant | 5 sec | If the monster's health drops below 30%. |
NPC_RANDOMATTACK | no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
NPC_CRITICALSLASH | no | Attacking | 1 | 5% | 0.5 sec | 5 sec | |
NPC_COMBOATTACK | no | Attacking | 2 | 5% | 0.7 sec | 5 sec | |
Sonic Blow | no | Attacking | 10 | 20% | 0.8 sec | 5 sec | |
NPC_DARKBREATH | no | Attacking | 4 | 5% | 0.8 sec | 5 sec | |
NPC_POWERUP | yes | Attacking | 3 | 100% | instant | 30 sec | If the monster's health drops below 30%. |
Meteor Storm | no | Attacking | 10 | 20% | 1 sec | 30 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_SUMMONSLAVE | no | Chasing | 1 | 100% | 2 sec | 5 sec | If less than 2 slaves are alive. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 30 sec | |
NPC_CALLSLAVE | yes | Chasing | 1 | 100% | instant | 30 sec |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
130 | Acidus | 40,950 | 1,319 - 1,859 | 671 - 1,088 | 0 | 0 | Dragon | Holy 2 | Large | 101 | 47 | 408 | 438 | Normal |
126 | Ferus | 34,882 | 1,122 - 1,573 | 266 - 335 | 0 | 0 | Dragon | Fire 2 | Large | 96 | 45 | 406 | 435 | Normal |
130 | Acidus | 39,089 | 1,226 - 1,721 | 293 - 388 | 0 | 0 | Dragon | Wind 2 | Large | 98 | 90 | 440 | 463 | Normal |
126 | Ferus | 42,224 | 1,241 - 1,754 | 272 - 345 | 0 | 0 | Dragon | Earth 2 | Large | 111 | 33 | 383 | 413 | Normal |
Play | Name |
---|---|
hydro_attack.wav | |
hydro_damage.wav | |
hydro_die.wav | |
hydro_move.wav | |
hydro_stand.wav |
No comments have been posted yet.
Be the first to add a comment to this page!
Write your own comment
You are not logged in. Please log in or register an account to add your comment.