Basic Info | ||
---|---|---|
2194 | Lv. 95 | |
Fish | Large | Water 2 |
Primary stats | ||
145 STR | 91 AGI | 138 VIT |
60 INT | 113 DEX | 45 LUK |
Secondary stats | ||
500,000 Health | 154 Def | 21 MDef |
1 Range | 1,760 - 2,520 Attack | 995 - 1,715 MATK |
386 Req. Hit | 378 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2194 | Lv. 95 | |
Fish | Large | Water 2 |
Primary stats | ||
145 STR | 91 AGI | 138 VIT |
60 INT | 113 DEX | 45 LUK |
Secondary stats | ||
500,000 Health | 154 Def | 21 MDef |
1 Range | 1,760 - 2,520 Attack | 995 - 1,715 MATK |
386 Req. Hit | 378 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2194 | Lv. 95 | |
Fish | Large | Water 2 |
Primary stats | ||
145 STR | 91 AGI | 138 VIT |
60 INT | 113 DEX | 45 LUK |
Secondary stats | ||
500,000 Health | 154 Def | 21 MDef |
1 Range | 1,760 - 2,520 Attack | 995 - 1,715 MATK |
386 Req. Hit | 378 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2194 | Lv. 95 | |
Fish | Large | Water 2 |
Primary stats | ||
145 STR | 91 AGI | 138 VIT |
60 INT | 113 DEX | 45 LUK |
Secondary stats | ||
500,000 Health | 154 Def | 21 MDef |
1 Range | 1,760 - 2,520 Attack | 995 - 1,715 MATK |
386 Req. Hit | 378 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2194 | Lv. 95 | |
Fish | Large | Water 2 |
Primary stats | ||
145 STR | 91 AGI | 138 VIT |
60 INT | 113 DEX | 45 LUK |
Secondary stats | ||
500,000 Health | 154 Def | 21 MDef |
1 Range | 1,760 - 2,520 Attack | 995 - 1,715 MATK |
386 Req. Hit | 378 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
3.33 Speed (cells/sec) | ||
0.63 Aspd (attacks/sec) |
Neutral | 100% |
Water | 0% |
Earth | 100% |
Fire | 80% |
Wind | 175% |
Poison | 150% |
Holy | 100% |
Dark | 100% |
Ghost | 100% |
Undead | 100% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 22.5% | |
12614 |
![]() |
Consumable | Special | 10z | 7.5% | |
12623 |
![]() |
Consumable | Special | 10z | 3.74% | |
12531 |
![]() |
Consumable | Special | 0z | 22.5% | |
12615 |
![]() |
Consumable | Special | 10z | 30% | |
4534 |
![]() |
Card | - | 10z | 0.02% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
12618 |
![]() |
Consumable | Special | 10z | 15% | |
12614 |
![]() |
Consumable | Special | 10z | 5% | |
12623 |
![]() |
Consumable | Special | 10z | 2.5% | |
12531 |
![]() |
Consumable | Special | 0z | 15% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
12615 |
![]() |
Consumable | Special | 10z | 20% | |
4534 |
![]() |
Card | - | 10z | 0.01% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
617 |
![]() |
Consumable | Special | 5,000z | 55% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
79 | 40 | 8,000 | 4,000 |
80 | 115 | 23,000 | 11,500 |
81 | 120 | 24,000 | 12,000 |
82 | 125 | 25,000 | 12,500 |
83 | 130 | 26,000 | 13,000 |
84 | 135 | 27,000 | 13,500 |
85 | 140 | 28,000 | 14,000 |
86 | 135 | 27,000 | 13,500 |
87 | 130 | 26,000 | 13,000 |
88 | 125 | 25,000 | 12,500 |
89 | 120 | 24,000 | 12,000 |
90 | 115 | 23,000 | 11,500 |
91 | 110 | 22,000 | 11,000 |
92 | 105 | 21,000 | 10,500 |
95 | 100 | 20,000 | 10,000 |
96 | 100 | 20,000 | 10,000 |
101 | 95 | 19,000 | 9,500 |
106 | 90 | 18,000 | 9,000 |
111 | 85 | 17,000 | 8,500 |
116 | 60 | 12,000 | 6,000 |
121 | 35 | 7,000 | 3,500 |
126 | 10 | 2,000 | 1,000 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
no | Chasing | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Chasing | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
![]() |
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 3 min | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 3 min | |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 20%. |
![]() |
no | Chasing | 2 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 2 | 20% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
no | Chasing | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Chasing | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
![]() |
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 3 min | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 3 min | |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 20%. |
![]() |
no | Chasing | 2 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 2 | 20% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
no | Chasing | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Chasing | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
![]() |
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 3 min | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 3 min | |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 20%. |
![]() |
no | Chasing | 2 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 2 | 20% | 0.5 sec | 5 sec |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
![]() |
no | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 20 sec | |
![]() |
yes | Chasing | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
yes | Attacking | 1 | 100% | 0.7 sec | 25 sec | |
![]() |
no | Chasing | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Attacking | 1 | 100% | 0.5 sec | 100 sec | |
![]() |
no | Chasing | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 1 | 10% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
no | Chasing | 10 | 100% | 0.5 sec | 25 sec | |
![]() |
yes | Attacking | 5 | 100% | instant | 30 sec | If the monster's health drops below 70%. |
![]() |
no | Chasing | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
no | Attacking | 1 | 5% | 0.8 sec | 5 sec | |
![]() |
yes | Chasing | 1 | 100% | 1 sec | 3 min | |
![]() |
yes | Attacking | 1 | 100% | 1 sec | 3 min | |
![]() |
no | Attacking | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Chasing | 5 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Chasing | 10 | 30% | 1 sec | 10 sec | |
![]() |
no | Attacking | 10 | 30% | 1 sec | 10 sec | |
![]() |
yes | Attacking | 5 | 20% | instant | 30 sec | |
![]() |
yes | Attacking | 1 | 20% | instant | 5 sec | |
![]() |
no | Attacking | 5 | 100% | 1 sec | 25 sec | If the monster's health drops below 20%. |
![]() |
no | Chasing | 2 | 20% | 0.5 sec | 5 sec | |
![]() |
no | Attacking | 2 | 20% | 0.5 sec | 5 sec |
Play | Name |
---|---|
md_octo_move.wav | |
mdgo_attack.wav | |
mdgo_damage.wav |
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