| Title | Quickinfo | Info |
|---|---|---|
| Going to the Turtle Island.. | You've taken the Skull key, as it may be of some use later. Let's go following the clue. | The clue to the place is - tur_dun01 X : 160 . Y : 81 - |
| Going to the Turtle Island.. | You've gained the Roots key. Let's go following the clue. | The clue to the place is - tur_dun02 X : 132 . Y : 251 -, under the roots. |
| Going to the Turtle Island.. | You find three small holes under the turtle stone. You've gained the Security key. Let's go following the clue. | Here... - tur_dun01 X : 203 . Y : 155 -, under the turtle stone. |
| Title | Quickinfo | Info |
|---|---|---|
| Going Going to the Turtle Island.. | Find an old ferryboatman at the eastern side of the Alberta port to find out how to get to the Turtle Island. | My, that place is difficult to find and even more difficult to travel to. You're sure you want to go? |
Ice Needle Card
Mermaid Headphone (MaxHP) [1]
Mermaid Headphone (Global Cooldown) [1]
Mermaid Headphone (Variable Casting) [1]
Mermaid Headphone (MaxHP)
Mermaid Headphone (Variable Casting)
Mermaid Headphone (Global Cooldown)
Small and Warm 3 Sets Reward
Small and Warm Completion Reward
Small and Warm Activation Reward
Toxic Sidekick 3 Sets Reward
Toxic Sidekick Completion Reward
Toxic Sidekick Activation Reward
Creepy Flower Garden Completion Reward
Creepy Flower Garden Activation Reward
Noise 2 Sets Reward
Noise Completion Reward
Noise Activation Reward
Junkyard Completion Reward
Junkyard Activation Reward
Uncanny Fruit 2 Sets Reward
Uncanny Fruit Completion Reward
Uncanny Fruit Activation Reward
Predator Completion Reward
Predator Activation Reward
Ghostring Card 1 obtained.