Spritesheet
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 75% |
| Holy | 0% |
| Dark | 150% |
| Ghost | 80% |
| Undead | 150% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 117 | 40 | 0 | 0 |
| 118 | 115 | 0 | 0 |
| 119 | 120 | 0 | 0 |
| 120 | 125 | 0 | 0 |
| 121 | 130 | 0 | 0 |
| 122 | 135 | 0 | 0 |
| 123 | 140 | 0 | 0 |
| 124 | 135 | 0 | 0 |
| 125 | 130 | 0 | 0 |
| 126 | 125 | 0 | 0 |
| 127 | 120 | 0 | 0 |
| 128 | 115 | 0 | 0 |
| 129 | 110 | 0 | 0 |
| 130 | 105 | 0 | 0 |
| 133 | 100 | 0 | 0 |
| 134 | 100 | 0 | 0 |
| 139 | 95 | 0 | 0 |
| 144 | 90 | 0 | 0 |
| 149 | 85 | 0 | 0 |
| 154 | 60 | 0 | 0 |
| 159 | 35 | 0 | 0 |
| 164 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Play | Name |
|---|---|
| _attack_rod.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Ice Flower Mana Stone (Boost Cannon)
Reinforced Knife [1]
Clock Tower Basement Refine Hammer
Ribbon Noodle
Noodle Sap
Tough Noodle Leather
Promotional Fan
Spaghetti
Dry White Stem
Cream Noodles
Festa Commemorative Can
Watermelon Pudding
Sienna Execrate (level 5) Scroll
ルイーゼの赤い靴 [1]
Metal Huuma Shuriken [1]
Voluminous Spray of Flowers
Blue Butterfly Wing
Green Butterfly Wing
Huge Spray Of Flowers
Blood Flower Vol.2
Blood Flower Vol.1
Bountiful Spray Of Flowers
Feast Noodle
Tattered Map 19
機械之心
Ghostring Card 1 obtained.
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