Spritesheet
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1661 | Lv. 133 | |
| Human | Medium | Holy 2 |
| Primary stats | ||
| 77 STR | 66 AGI | 90 VIT |
| 145 INT | 131 DEX | 62 LUK |
| Secondary stats | ||
| 42,764 Health | 106 Def | 99 MDef |
| 1 Range | 959 - 1,334 Attack | 664 - 995 MATK |
| 399 Req. Hit | 434 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 1.16 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 75% |
| Holy | 0% |
| Dark | 150% |
| Ghost | 80% |
| Undead | 150% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 644 |
Gift Box
|
Consumable | Special | 500z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 117 | 40 | 0 | 0 |
| 118 | 115 | 0 | 0 |
| 119 | 120 | 0 | 0 |
| 120 | 125 | 0 | 0 |
| 121 | 130 | 0 | 0 |
| 122 | 135 | 0 | 0 |
| 123 | 140 | 0 | 0 |
| 124 | 135 | 0 | 0 |
| 125 | 130 | 0 | 0 |
| 126 | 125 | 0 | 0 |
| 127 | 120 | 0 | 0 |
| 128 | 115 | 0 | 0 |
| 129 | 110 | 0 | 0 |
| 130 | 105 | 0 | 0 |
| 133 | 100 | 0 | 0 |
| 134 | 100 | 0 | 0 |
| 139 | 95 | 0 | 0 |
| 144 | 90 | 0 | 0 |
| 149 | 85 | 0 | 0 |
| 154 | 60 | 0 | 0 |
| 159 | 35 | 0 | 0 |
| 164 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec | |
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Blessing
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Idling | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 10 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 10% | instant | 5 sec | |
NPC_SILENCEATTACK
|
no | Attacking | 4 | 10% | 0.7 sec | 5 sec | |
Decrease Agility
|
no | Attacking | 10 | 5% | 1 sec | 5 sec | |
Decrease Agility
|
no | Chasing | 10 | 5% | 1 sec | 5 sec |
| Play | Name |
|---|---|
| _attack_rod.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Accessory Enhancement Stone (Supreme Grade)
Accessory Enhancement Stone (High Grade)
Accessory Enhancement Stone (Medium Grade)
Accessory Enhancement Stone(Low Grade)
Armor Enhancement Stone(Supreme Grade)
Armor Enhancement Stone(High Grade)
Armor Enhancement Stone(Medium Grade)
Armor Enhancement Stone (Low Grade)
Weapon Enhancement Stone (Supreme Grade)
Weapon Enhancement Stone (High Grade)
Weapon Enhancement Stone (Medium Grade)
Weapon Enhancement Stone (Low Grade)
Accessory Enhancement Ore (Supreme Grade)
Accessory Enhancement Ore (High Grade)
Unknown Item #107534
Unknown Item #107533
Unknown Item #107532
Unknown Item #107531
Unknown Item #107530
Unknown Item #107529
Unknown Item #107528
Unknown Item #107527
Unknown Item #107526
Unknown Item #107518
Unknown Item #107517
Ghostring Card 1 obtained.
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