Spritesheet
| Basic Info | ||
|---|---|---|
| 20812 | Lv. 195 | |
| Angel | Medium | Holy 3 |
| Primary stats | ||
| 636 STR | 280 AGI | 208 VIT |
| 328 INT | 380 DEX | 66 LUK |
| Secondary stats | ||
| 2,000,000,000 Health | 514 Def | 92 MDef |
| 1 Range | 13,233 - 19,434 Attack | 3,507 - 6,066 MATK |
| 675 Req. Hit | 745 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 0.74 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 20812 | Lv. 195 | |
| Angel | Medium | Holy 3 |
| Primary stats | ||
| 636 STR | 280 AGI | 208 VIT |
| 328 INT | 380 DEX | 66 LUK |
| Secondary stats | ||
| 2,000,000,000 Health | 514 Def | 92 MDef |
| 1 Range | 13,233 - 19,434 Attack | 3,507 - 6,066 MATK |
| 675 Req. Hit | 745 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.67 Speed (cells/sec) | ||
| 0.74 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 50% |
| Holy | 0% |
| Dark | 175% |
| Ghost | 70% |
| Undead | 175% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|
| Id | Name | Type | Subtype | Sell price | Drop chance | Note |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 179 | 40 | 0 | 0 |
| 180 | 115 | 0 | 0 |
| 181 | 120 | 0 | 0 |
| 182 | 125 | 0 | 0 |
| 183 | 130 | 0 | 0 |
| 184 | 135 | 0 | 0 |
| 185 | 140 | 0 | 0 |
| 186 | 135 | 0 | 0 |
| 187 | 130 | 0 | 0 |
| 188 | 125 | 0 | 0 |
| 189 | 120 | 0 | 0 |
| 190 | 115 | 0 | 0 |
| 191 | 110 | 0 | 0 |
| 192 | 105 | 0 | 0 |
| 195 | 100 | 0 | 0 |
| 196 | 100 | 0 | 0 |
| 201 | 95 | 0 | 0 |
| 206 | 90 | 0 | 0 |
| 211 | 85 | 0 | 0 |
| 216 | 60 | 0 | 0 |
| 221 | 35 | 0 | 0 |
| 226 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
yes | Idling | 10 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
Dispell
|
yes | Chasing | 5 | 50% | instant | 1 min | |
Holy Cross
|
yes | Chasing | 5 | 50% | instant | 30 sec | |
Fire Ball
|
no | Chasing | 10 | 10% | 1 sec | 30 sec | |
Genesis Ray
|
no | Chasing | 3 | 30% | 1 sec | 1 min | |
NPC_MOVE_COORDINATE
|
no | Chasing | 1 | 50% | instant | 30 sec | |
Holy Cross
|
yes | Attacking | 5 | 50% | instant | 30 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 20% | instant | 30 sec | |
NPC_POWERUP
|
yes | Attacking | 2 | 10% | instant | 2 min | |
Critical Wounds
|
yes | Attacking | 3 | 5% | instant | 30 sec | |
Demonic Hell Judgment
|
no | Attacking | 4 | 100% | 3 sec | 1 min | |
Cursed Fate
|
no | Attacking | 5 | 30% | 1 sec | 3 min | If the monster's health drops below 40%. |
Confusion Rule
|
no | Attacking | 5 | 10% | 1 sec | 3 min | If the monster's health drops below 20%. |
NPC_CHANGEDARKNESS
|
no | Attacking | 1 | 100% | 0.5 sec | 10 min | If the monster's health drops below 15%. |
NPC_POWERUP
|
yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 15%. |
NPC_MOVE_COORDINATE
|
no | Attacking | 1 | 100% | instant | 1 min | |
Ganbantein
|
no | Attacking | 1 | 80% | instant | 1 min | |
NPC_IMMUNE_PROPERTY
|
yes | Attacking | 8 | 50% | instant | 2 min | If the monster's health drops below 70%. |
NPC_DEFENDER
|
yes | Attacking | 5 | 50% | instant | 2 min | If the monster is under range attack. |
Dispell
|
yes | Attacking | 5 | 50% | instant | 1 min | If the monster is under range attack. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_HOLYATTACK
|
yes | Idling | 10 | 100% | instant | 5 sec | If monster can't reach player who damaged it. |
Dispell
|
yes | Chasing | 5 | 50% | instant | 1 min | |
Holy Cross
|
yes | Chasing | 5 | 50% | instant | 30 sec | |
Fire Ball
|
no | Chasing | 10 | 10% | 1 sec | 30 sec | |
Genesis Ray
|
no | Chasing | 3 | 30% | 1 sec | 1 min | |
NPC_MOVE_COORDINATE
|
no | Chasing | 1 | 50% | instant | 30 sec | |
Holy Cross
|
yes | Attacking | 5 | 50% | instant | 30 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 3 | 20% | instant | 30 sec | |
NPC_POWERUP
|
yes | Attacking | 2 | 10% | instant | 2 min | |
Critical Wounds
|
yes | Attacking | 3 | 5% | instant | 30 sec | |
Demonic Hell Judgment
|
no | Attacking | 4 | 100% | 3 sec | 1 min | |
Cursed Fate
|
no | Attacking | 5 | 30% | 1 sec | 3 min | If the monster's health drops below 40%. |
Confusion Rule
|
no | Attacking | 5 | 10% | 1 sec | 3 min | If the monster's health drops below 20%. |
NPC_CHANGEDARKNESS
|
no | Attacking | 1 | 100% | 0.5 sec | 10 min | If the monster's health drops below 15%. |
NPC_POWERUP
|
yes | Attacking | 5 | 100% | instant | 2 min | If the monster's health drops below 15%. |
NPC_MOVE_COORDINATE
|
no | Attacking | 1 | 100% | instant | 1 min | |
Ganbantein
|
no | Attacking | 1 | 80% | instant | 1 min | |
NPC_IMMUNE_PROPERTY
|
yes | Attacking | 8 | 50% | instant | 2 min | If the monster's health drops below 70%. |
NPC_DEFENDER
|
yes | Attacking | 5 | 50% | instant | 2 min | If the monster is under range attack. |
Dispell
|
yes | Attacking | 5 | 50% | instant | 1 min | If the monster is under range attack. |
| Play | Name |
|---|---|
| abyss_arthur_atk.wav | |
| abyss_boss_2_dmg.wav | |
| alicel_stand.wav | |
| chunithm_dmg.wav | |
| ef_hit5.wav | |
| md_gh_whiteknight_die.wav | |
| raydric_attack.wav | |
| raydric_damage.wav | |
| raydric_die.wav | |
| turtle_move1.wav | |
| turtle_move2.wav |
Costume Popping Poring Aura
Aromatic Flower
Fresh Pear
Luminous Crystal
Blue Crystal Shard
Cool Liquid
Blaze Stone
Maple Leaf
Monster's Shard
Slicky Fluid
Congealed Poison
Grotesque Tentacle
Blue Moon Fragment
Wooden Block
Small Sewing Kit
Evil Minded Ruby
Heavy Chain
Ectoplasmic Stone
Evil Orb
Unknown Item #480829
Unknown Item #480828
Unknown Item #440047
Unknown Item #420842
Unknown Item #200942
Unknown Item #200941
Ghostring Card 1 obtained.
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