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A giant bunny modeled after the doll that Piamette always carries around. |
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| Sell price | - |
|---|---|
| Weight | 20 |
| Type | Armor |
| Subtype | Garment |
| Location | Garment |
| Can be dropped by player |
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| Can be traded to another player |
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| Can be placed in storage |
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| Can be placed in Cart |
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| Can be sold to NPC |
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| Can be send via mail |
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| Can be sold as an auction |
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| Can be placed in guild storage |
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| Added | 2026-04-21 |
ROBE_Giant_Mad_Bunny_TW_LT (269)
Be aware: Sets may not be active on every server! If known, there will be a note.
| Name | Items | Notes | Scripts |
|---|---|---|---|
| 28901_480599 | import from EquipmentProp |
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| 28902_480599 | import from EquipmentProp |
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| 460020_480599 | import from EquipmentProp |
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| Date | Field | Old | New |
|---|---|---|---|
| 2026-05-19 22:44 | identifiedDescriptionName |
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine levels, ATK + 10, MATK + 10. ------------------------ For every 3 refine levels, POW + 3, CON + 3, SPL + 3. ------------------------ When refined to +7 or higher, increases ATK and MATK by 12%. ------------------------ When refined to +9 or higher, increases melee and long-range physical damage and magic damage against enemies of all properties by 15%. ------------------------ When refined to +11 or higher, reduces after-cast delay by 10%. ------------------------ When refined to +13 or higher, increases physical and magic damage against enemies of all races by 15%. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny Special OR Mad Bunny Special [1] Ignores 50% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 10%, adds a 1% chance to transform into Piamette for 7 seconds when performing physical or magic attacks. During transformation, increases ATK + 20, MATK + 20, increases physical and magic damage against Boss monsters by 2% for every 2 combined refine levels of the garment and shield. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny-LT [1] Ignores 70% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 15%, When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 10 seconds. During transformation, increases ATK + 30, MATK + 30, increase physical and magic damage against Boss monsters by 2% for every 3 combined refine levels of the garment and shield. If the shield grade is B or higher, increases transformation chance by an additional 1%. If the shield grade is A or higher, increases transformation chance by an additional 1%. ------------------------ [Bonus by Grade] [Grade D] RES + 30, MRES + 30. [Grade C] Increases physical and magic damage against Boss monsters by 12%. [Grade B] Increases physical and magic damage against enemies of all sizes by 12%. [Grade A] Increases physical and magic damage against enemies of all properties by 12%. ------------------------ Type : Garment Def : 0 Weight : 20 Armor Level : 1 Required Level : 1 Jobs : All Jobs |
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine levels, ATK + 10, MATK + 10. ------------------------ For every 3 refine levels, POW + 3, CON + 3, SPL + 3. ------------------------ When refined to +7 or higher, increases ATK and MATK by 12%. ------------------------ When refined to +9 or higher, increases melee and long-range physical damage and magic damage against enemies of all properties by 15%. ------------------------ When refined to +11 or higher, reduces after-cast delay by 10%. ------------------------ When refined to +13 or higher, increases physical and magic damage against enemies of all races by 15%. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny Special OR Mad Bunny Special [1] Ignores 50% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 10%, adds a 1% chance to transform into Piamette for 7 seconds when performing physical or magic attacks. During transformation, increases ATK + 20, MATK + 20, increases physical and magic damage against Boss monsters by 2% for every 2 combined refine levels of the garment and shield. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny-LT [1] Ignores 70% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 15%, When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 10 seconds. During transformation, increases ATK + 30, MATK + 30, increase physical and magic damage against Boss monsters by 2% for every 3 combined refine levels of the garment and shield. If the shield grade is B or higher, increases transformation chance by an additional 1%. If the shield grade is A or higher, increases transformation chance by an additional 1%. ------------------------ [Bonus by Grade] [Grade D] RES + 30, MRES + 30. [Grade C] Increases physical and magic damage against Boss monsters by 12%. [Grade B] Increases physical and magic damage against enemies of all sizes by 12%. [Grade A] Increases physical and magic damage against enemies of all properties by 12%. ------------------------ Type : Garment Def : 0 Weight : 20 Armor Level : 1 Required Level : 100 Jobs : All Jobs |
| 2026-04-21 21:16 | unidentifiedResourceName | 후드 | |
| 2026-04-21 21:16 | itemLevel | 1 | |
| 2026-04-21 21:16 | weight | 20 | |
| 2026-04-21 21:16 | identifiedDisplayName | Giant Mad Bunny-LT | |
| 2026-04-21 21:16 | identifiedDescriptionName |
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine levels, ATK + 10, MATK + 10. ------------------------ For every 3 refine levels, POW + 3, CON + 3, SPL + 3. ------------------------ When refined to +7 or higher, increases ATK and MATK by 12%. ------------------------ When refined to +9 or higher, increases melee and long-range physical damage and magic damage against enemies of all properties by 15%. ------------------------ When refined to +11 or higher, reduces after-cast delay by 10%. ------------------------ When refined to +13 or higher, increases physical and magic damage against enemies of all races by 15%. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny Special OR Mad Bunny Special [1] Ignores 50% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 10%, adds a 1% chance to transform into Piamette for 7 seconds when performing physical or magic attacks. During transformation, increases ATK + 20, MATK + 20, increases physical and magic damage against Boss monsters by 2% for every 2 combined refine levels of the garment and shield. ------------------------ Set Bonus: Giant Mad Bunny-LT [1] Mad Bunny-LT [1] Ignores 70% physical and magic Def of all race monsters (except Players), increases physical and magic damage against Boss monsters by 15%, When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 10 seconds. During transformation, increases ATK + 30, MATK + 30, increase physical and magic damage against Boss monsters by 2% for every 3 combined refine levels of the garment and shield. If the shield grade is B or higher, increases transformation chance by an additional 1%. If the shield grade is A or higher, increases transformation chance by an additional 1%. ------------------------ [Bonus by Grade] [Grade D] RES + 30, MRES + 30. [Grade C] Increases physical and magic damage against Boss monsters by 12%. [Grade B] Increases physical and magic damage against enemies of all sizes by 12%. [Grade A] Increases physical and magic damage against enemies of all properties by 12%. ------------------------ Type : Garment Def : 0 Weight : 20 Armor Level : 1 Required Level : 1 Jobs : All Jobs |
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| 2026-04-21 21:16 | identifiedResourceName | Giant_Mad_Bunny_TW_LT | |
| 2026-04-21 21:16 | unidentifiedDisplayName | Garment | |
| 2026-04-21 21:16 | unidentifiedDescriptionName | Unidentified. Can be identified with Magnifier. |
Costume Popping Poring Aura
Aromatic Flower
Fresh Pear
Luminous Crystal
Blue Crystal Shard
Cool Liquid
Blaze Stone
Maple Leaf
Monster's Shard
Slicky Fluid
Congealed Poison
Grotesque Tentacle
Blue Moon Fragment
Wooden Block
Small Sewing Kit
Evil Minded Ruby
Heavy Chain
Ectoplasmic Stone
Evil Orb
Unknown Item #480829
Unknown Item #480828
Unknown Item #440047
Unknown Item #420842
Unknown Item #200942
Unknown Item #200941
Ghostring Card 1 obtained.
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